Player Matchup

Ne Zha
Ne Zha
Silver I
CloudNympf
Ne Zha
Silver I
Level 147
God Stats
6W - 3L
1,663 SR
Queue Stats
17W - 24L
1,138 MMR
Solo
Zeus
Zeus
Gold V
NIGHTMARE9324
Zeus
Gold V
Level 146
God Stats
14W - 19L
1,370 SR
Queue Stats
50W - 64L
1,343 MMR
Solo
Da Ji
Da Ji
Silver II
Zuixide
Da Ji
Silver II
Level 107
God Stats
145W - 177L
1,473 SR
Queue Stats
719W - 1,048L
1,217 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,502 SR
1,233 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,546 SR
1,245 MMR
Vamana
Vamana
Silver III
 
Vamana
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver V
Flash 1361
Aphrodite
Silver V
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 228L
779 MMR
Party 1
Nut
Nut
Gold III
Tashlultum
Nut
Gold III
Level 142
God Stats
0W - 1L
1,639 SR
Queue Stats
245W - 294L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CloudNympf
Ne Zha
15
0 / 1 / 8
8,632
785
5,377
7,773
7,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 0 / 7
9,960
905
12,603
3,203
1,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Zuixide
Da Ji
16
7 / 1 / 2
9,853
896
5,509
5,692
2,842
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ArachneJanusNikePoseidonCthulhu

VS

Bans
OsirisAthenaOdinKuzenboKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 4 / 1
7,940
722
5,370
14,623
9,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Aphrodite
Flash 1361
Aphrodite
13
0 / 6 / 1
7,897
718
3,315
10,337
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
7,720
702
717
2,203
649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
1
0.13
W
Ne Zha
CloudNympf
Ne Zha
0
1
8
4
L
Aphrodite
Flash 1361
Aphrodite
0
6
1
0.08
W
4
0
7
7.5
L
1
1
0
1
W
Da Ji
Zuixide
Da Ji
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,489
Damage
9,402
16,668
Taken
27,163
11,394
Mitigated
13,293
1,932
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,370
1,687
0
2,751
14,623
9,077
0
7,399
6,972
0
22,161
W
Ne Zha
CloudNympf
Ne Zha
5,377
820
0
1,674
7,773
7,450
302
2,156
5,617
0
27,038
L
Aphrodite
Flash 1361
Aphrodite
3,315
216
1,852
3,270
10,337
3,567
0
3,989
6,193
17,071
0
W
12,603
1,464
0
0
3,203
1,102
1,703
0
3,203
50,350
130
L
717
224
0
0
2,203
649
0
840
1,349
0
13,610
W
Da Ji
Zuixide
Da Ji
5,509
1,548
0
258
5,692
2,842
1,769
1,244
4,448
0
28,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
23,557
158
Minions Killed
103
0
Camps Cleared
0
608,063
Distance Traveled
434,901
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,940
722
28
3
0
168,058
0
W
Ne Zha
8,632
785
22
2
0
216,714
0
L
Aphrodite
7,897
718
46
4
0
161,443
0
W
Zeus
9,960
905
77
7
0
194,033
4
L
Nut
7,720
702
29
3
0
105,400
0
W
Da Ji
9,853
896
59
5
0
197,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role