Player Matchup

King Arthur
King Arthur
CthuwuSenpai
King Arthur
Level 159
God Stats
14W - 17L
1,555 SR
Queue Stats
215W - 214L
1,607 Elo+
Party 2
Terra
Terra
GoofGoblin
Terra
Level 60
God Stats
3W - 0L
1,748 SR
Queue Stats
144W - 123L
1,586 Elo+
Party 2
Olorun
Olorun
McJaggerMk2
Olorun
Level 198
God Stats
4W - 3L
1,549 SR
Queue Stats
232W - 209L
1,635 Elo+
Party 2
Susano
Susano
joshthelandlord
Susano
Level 208
God Stats
2W - 6L
1,203 SR
Queue Stats
254W - 246L
1,590 Elo+
Party 2
Odin
Odin
lowrezischeeks2
Odin
Level 25
God Stats
1W - 0L
1,865 SR
Queue Stats
28W - 8L
1,749 Elo+
Party 2
Team Averages
Level 130
1,584 SR
1,633 Elo+

VS

Team Averages
Level 121
1,471 SR
1,441 Elo+
Fafnir
Fafnir
 
Fafnir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DNBE
Yemoja
Level 120
God Stats
8W - 6L
1,439 SR
Queue Stats
339W - 321L
1,415 Elo+
Solo
Kukulkan
Kukulkan
ULISES051297
Kukulkan
Level 35
God Stats
0W - 2L
1,565 SR
Queue Stats
0W - 8L
1,276 Elo+
Solo
Sun Wukong
Sun Wukong
VBMoneyy
Sun Wukong
Level 152
God Stats
0W - 2L
1,242 SR
Queue Stats
438W - 437L
1,514 Elo+
Solo
Neith
Neith
energyo40
Neith
Level 163
God Stats
7W - 2L
1,610 SR
Queue Stats
76W - 80L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CthuwuSenpai
King Arthur
12
6 / 1 / 1
7,238
724
7,118
7,869
4,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Terra
10
2 / 0 / 2
6,076
608
1,598
5,723
2,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
11
4 / 0 / 2
6,207
621
5,926
5,361
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 0 / 1
6,313
631
2,977
6,505
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 3
5,965
597
2,531
5,140
3,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 4 / 0
4,952
495
2,179
8,113
6,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yemoja
DNBE
Yemoja
11
1 / 1 / 0
4,999
500
3,670
4,750
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
ULISES051297
Kukulkan
9
0 / 4 / 0
4,756
476
1,191
4,216
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
VBMoneyy
Sun Wukong
8
1 / 4 / 0
4,770
477
3,726
7,683
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
energyo40
Neith
9
0 / 3 / 0
4,801
480
4,045
5,235
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
16
Kills
2
2
Deaths
16
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
0
0
W
King Arthur
CthuwuSenpai
King Arthur
6
1
1
6.5
L
Yemoja
DNBE
Yemoja
1
1
0
1
W
Terra
2
0
2
3
W
Olorun
4
0
2
5
L
Kukulkan
ULISES051297
Kukulkan
0
4
0
0
L
Sun Wukong
VBMoneyy
Sun Wukong
1
4
0
0.25
L
Neith
energyo40
Neith
0
3
0
0
W
4
0
1
4.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,150
Damage
14,811
30,598
Taken
29,997
14,864
Mitigated
14,907
14,892
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,179
758
0
1,081
8,113
6,156
0
3,010
5,103
15,976
0
W
King Arthur
CthuwuSenpai
King Arthur
7,118
704
0
2,039
7,869
4,957
0
885
6,622
0
46,512
L
Yemoja
DNBE
Yemoja
3,670
152
290
481
4,750
1,675
0
0
4,750
30,403
1,027
W
Terra
1,598
634
3,097
2,552
5,723
2,734
0
1,583
3,931
12,897
0
W
Olorun
5,926
2,733
190
1,554
5,361
1,960
0
778
4,583
45,641
4,051
L
Kukulkan
ULISES051297
Kukulkan
1,191
159
0
0
4,216
1,344
26
0
4,216
19,690
0
L
Sun Wukong
VBMoneyy
Sun Wukong
3,726
606
0
2,256
7,683
4,333
0
345
7,338
0
25,173
L
Neith
energyo40
Neith
4,045
1,005
0
961
5,235
1,399
0
4,096
1,139
0
37,853
W
2,977
966
0
4,119
6,505
1,999
0
1,593
4,752
0
50,102
W
2,531
185
66
1,275
5,140
3,214
0
1,737
2,989
0
41,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
24,278
375
Minions Killed
248
0
Camps Cleared
0
1,058,577
Distance Traveled
924,579
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,952
495
24
2
0
190,637
0
W
King Arthur
7,238
724
88
9
0
215,104
0
L
Yemoja
4,999
500
56
6
0
186,169
2
W
Terra
6,076
608
16
2
0
201,585
1
W
Olorun
6,207
621
98
10
0
176,901
4
L
Kukulkan
4,756
476
44
4
0
184,573
0
L
Sun Wukong
4,770
477
50
5
0
178,913
2
L
Neith
4,801
480
74
7
0
184,287
0
W
Susano
6,313
631
85
9
0
250,859
0
W
Odin
5,965
597
88
9
0
214,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role