Player Matchup

Jormungandr
Jormungandr
A_SoulfulGinger
Jormungandr
Level 168
God Stats
2W - 0L
1,881 SR
Queue Stats
299W - 127L
1,937 Elo+
Party 1
Tyr
Tyr
TwinHere
Tyr
Level 194
God Stats
24W - 6L
1,716 SR
Queue Stats
380W - 124L
1,930 Elo+
Party 1
Izanami
Izanami
ꝓPanꝓ
Izanami
Level 158
God Stats
2W - 1L
1,907 SR
Queue Stats
588W - 200L
1,915 Elo+
Party 1
Team Averages
Level 173
1,835 SR
1,927 Elo+

VS

Team Averages
Level 162
1,682 SR
1,693 Elo+
Morgan Le Fay
Morgan Le Fay
QforBussy
Morgan Le Fay
Level 79
God Stats
2W - 2L
1,779 SR
Queue Stats
102W - 57L
1,709 Elo+
Party 2
Cerberus
Cerberus
achwurd
Cerberus
Level 156
God Stats
17W - 16L
1,638 SR
Queue Stats
553W - 444L
1,693 Elo+
Solo
Ah Puch
Ah Puch
defendedmehow8
Ah Puch
Level 251
God Stats
5W - 4L
1,630 SR
Queue Stats
133W - 91L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A_SoulfulGinger
Jormungandr
14
1 / 2 / 4
7,860
786
9,941
7,936
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 0 / 1
8,631
863
5,043
10,994
8,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
ꝓPanꝓ
Izanami
14
1 / 1 / 3
8,220
822
7,087
6,274
2,315
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
QforBussy
Morgan Le Fay
13
3 / 4 / 0
7,868
787
7,712
8,320
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
achwurd
Cerberus
14
0 / 1 / 1
7,701
770
5,316
10,706
7,940
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 1
7,063
706
6,155
4,940
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A_SoulfulGinger
Jormungandr
1
2
4
1.5
L
Morgan Le Fay
QforBussy
Morgan Le Fay
3
4
0
0.75
W
4
0
1
4.5
L
Cerberus
achwurd
Cerberus
0
1
1
0.5
L
0
1
1
0.5
W
Izanami
ꝓPanꝓ
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,071
Damage
19,183
25,204
Taken
23,966
15,423
Mitigated
12,504
7,300
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A_SoulfulGinger
Jormungandr
9,941
783
0
2,771
7,936
4,206
419
5,375
1,696
20,471
1,014
L
Morgan Le Fay
QforBussy
Morgan Le Fay
7,712
593
0
2,633
8,320
2,857
0
3,116
4,497
22,585
0
W
5,043
285
0
3,173
10,994
8,902
0
6,087
3,544
0
19,245
L
Cerberus
achwurd
Cerberus
5,316
117
0
2,058
10,706
7,940
0
2,728
7,052
18,847
716
L
6,155
248
0
1,364
4,940
1,707
0
2,198
2,207
20,487
0
W
Izanami
ꝓPanꝓ
Izanami
7,087
4,150
0
1,356
6,274
2,315
1,338
4,803
822
0
40,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,711
Gold Earned
22,632
160
Minions Killed
131
0
Camps Cleared
0
591,796
Distance Traveled
552,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,860
786
38
4
0
196,490
0
L
Morgan Le Fay
7,868
787
38
4
0
176,373
0
W
Tyr
8,631
863
32
3
0
208,239
0
L
Cerberus
7,701
770
47
5
0
182,932
0
L
Ah Puch
7,063
706
46
5
0
193,235
0
W
Izanami
8,220
822
90
9
0
187,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role