Player Matchup

Medusa
Medusa
FS_Tho_
Medusa
Level 158
God Stats
12W - 5L
1,646 SR
Queue Stats
157W - 135L
1,612 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PanduhhRikka
Cu Chulainn
Level 148
God Stats
2W - 2L
1,446 SR
Queue Stats
32W - 31L
1,524 Elo+
Party 2
Thoth
Thoth
SynSMerf
Thoth
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 26L
1,773 Elo+
Party 2
Team Averages
Level 103
1,531 SR
1,636 Elo+

VS

Team Averages
Level 147
1,588 SR
1,803 Elo+
Ra
Ra
IChocopie
Ra
Level 154
God Stats
2W - 0L
1,600 SR
Queue Stats
98W - 26L
1,809 Elo+
Party 1
Chiron
Chiron
JaviierxD
Chiron
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 10L
1,831 Elo+
Party 1
Terra
Terra
jaam27
Terra
Level 128
God Stats
2W - 1L
1,662 SR
Queue Stats
30W - 9L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FS_Tho_
Medusa
15
0 / 6 / 3
9,383
722
11,940
14,096
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
PanduhhRikka
Cu Chulainn
15
3 / 5 / 2
10,627
817
11,088
17,912
15,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
SynSMerf
Thoth
15
2 / 3 / 1
9,641
742
8,859
9,213
3,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 6
11,445
880
12,252
12,171
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
JaviierxD
Chiron
18
7 / 3 / 6
12,032
926
12,980
12,312
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Terra
jaam27
Terra
18
3 / 0 / 11
11,039
849
10,087
14,925
16,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
14
14
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
FS_Tho_
Medusa
0
6
3
0.25
W
4
2
6
3.5
W
Chiron
JaviierxD
Chiron
7
3
6
3.33
L
Cu Chulainn
PanduhhRikka
Cu Chulainn
3
5
2
0.8
L
Thoth
SynSMerf
Thoth
2
3
1
0.83
W
Terra
jaam27
Terra
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,887
Damage
35,319
41,221
Taken
39,408
23,231
Mitigated
27,083
2,267
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FS_Tho_
Medusa
11,940
4,165
0
1,485
14,096
4,797
0
6,062
7,525
0
39,087
W
12,252
656
3,133
5,325
12,171
6,211
1,045
2,935
9,232
57,128
778
W
Chiron
JaviierxD
Chiron
12,980
4,895
725
1,957
12,312
4,610
1,738
4,184
8,116
0
40,000
L
Cu Chulainn
PanduhhRikka
Cu Chulainn
11,088
1,764
0
282
17,912
15,385
0
8,312
9,102
8,403
27,863
L
Thoth
SynSMerf
Thoth
8,859
75
0
500
9,213
3,049
0
5,532
3,379
30,570
0
W
Terra
jaam27
Terra
10,087
1,010
1,433
2,355
14,925
16,262
413
3,732
11,193
19,750
1,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
34,516
146
Minions Killed
173
0
Camps Cleared
0
661,073
Distance Traveled
778,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,383
722
46
4
0
236,055
0
W
Ra
11,445
880
98
8
0
274,905
0
W
Chiron
12,032
926
56
4
0
231,272
0
L
Cu Chulainn
10,627
817
41
3
0
213,770
0
L
Thoth
9,641
742
59
5
0
211,248
0
W
Terra
11,039
849
19
1
0
272,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role