Player Matchup

Xbalanque
Xbalanque
Gold V
EliTe_LoKo
Xbalanque
Gold V
Level 142
God Stats
16W - 16L
1,609 SR
Queue Stats
236W - 278L
1,220 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
MMR_snyper
Cthulhu
Platinum II
Level 244
God Stats
8W - 15L
1,290 SR
Queue Stats
827W - 881L
1,769 MMR
Party 1
Persephone
Persephone
Platinum IV
X_GetCarried_X
Persephone
Platinum IV
Level 109
God Stats
20W - 12L
1,689 SR
Queue Stats
440W - 429L
1,682 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 165
1,529 SR
1,557 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 158
1,440 SR
1,301 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
ArrowDoctor
Ah Muzen Cab
Silver I
Level 156
God Stats
40W - 41L
1,534 SR
Queue Stats
145W - 187L
1,404 MMR
Solo
Hades
Hades
Silver V
TxhkDozhy
Hades
Silver V
Level 159
God Stats
0W - 1L
1,286 SR
Queue Stats
7W - 15L
1,278 MMR
Party 2
Odin
Odin
Silver V
shadowamart
Odin
Silver V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,222 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EliTe_LoKo
Xbalanque
19
1 / 0 / 7
11,495
718
7,328
5,864
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MMR_snyper
Cthulhu
19
3 / 0 / 5
12,124
758
14,903
11,860
11,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
X_GetCarried_X
Persephone
19
5 / 1 / 3
12,914
807
13,391
7,687
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
FafnirUllrSerqetMulanNe Zha

VS

Bans
AnubisKuzenboSkadiKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArrowDoctor
Ah Muzen Cab
17
0 / 0 / 1
10,195
637
6,734
10,382
10,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
TxhkDozhy
Hades
16
0 / 6 / 1
10,290
643
6,012
13,384
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 3 / 0
11,160
698
5,434
17,780
17,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ArrowDoctor
Ah Muzen Cab
0
0
1
0.5
W
Xbalanque
EliTe_LoKo
Xbalanque
1
0
7
4.5
W
Cthulhu
MMR_snyper
Cthulhu
3
0
5
5.5
L
Hades
TxhkDozhy
Hades
0
6
1
0.08
W
Persephone
X_GetCarried_X
Persephone
5
1
3
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,622
Damage
18,180
25,411
Taken
41,546
16,581
Mitigated
33,418
5,582
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ArrowDoctor
Ah Muzen Cab
6,734
1,617
0
1,017
10,382
10,652
0
6,513
3,829
871
52,267
W
Xbalanque
EliTe_LoKo
Xbalanque
7,328
4,169
0
1,491
5,864
2,315
1,059
1,384
4,387
0
38,888
W
Cthulhu
MMR_snyper
Cthulhu
14,903
77
189
2,374
11,860
11,584
0
3,716
7,912
44,616
1,129
L
Hades
TxhkDozhy
Hades
6,012
873
664
3,549
13,384
5,592
0
10,155
3,116
30,951
497
W
Persephone
X_GetCarried_X
Persephone
13,391
399
0
1,528
7,687
2,682
68
1,656
5,794
51,531
0
L
5,434
445
0
854
17,780
17,174
0
11,045
6,531
0
30,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,533
Gold Earned
31,645
229
Minions Killed
186
0
Camps Cleared
0
898,942
Distance Traveled
855,116
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,195
637
68
4
0
306,099
0
W
Xbalanque
11,495
718
67
4
0
307,556
0
W
Cthulhu
12,124
758
78
5
0
299,953
2
L
Hades
10,290
643
73
5
0
257,084
0
W
Persephone
12,914
807
84
5
0
291,433
1
L
Odin
11,160
698
45
3
0
291,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role