Player Matchup

Hercules
Hercules
Hettiboi
Hercules
Level 62
God Stats
0W - 2L
1,892 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
SoleDeuce
Arachne
Level 183
God Stats
45W - 33L
1,559 SR
Queue Stats
270W - 164L
1,520 Elo+
Solo
Aphrodite
Aphrodite
Stilliosis
Aphrodite
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 120
1,650 SR
1,507 Elo+

VS

Team Averages
Level 114
1,609 SR
1,543 Elo+
Ganesha
Ganesha
SHDWxDESTROYER
Ganesha
Level 103
God Stats
3W - 1L
1,826 SR
Queue Stats
26W - 16L
1,605 Elo+
Party 2
Raijin
Raijin
SHDWxLite
Raijin
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,556 Elo+
Party 2
Arachne
Arachne
ZedXFenrir
Arachne
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hettiboi
Hercules
12
3 / 5 / 3
7,332
917
5,221
12,164
9,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
SoleDeuce
Arachne
7
0 / 1 / 1
5,652
707
1,656
3,074
1,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Stilliosis
Aphrodite
13
2 / 5 / 1
7,627
953
3,733
7,034
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 9
7,118
890
5,030
6,431
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
SHDWxLite
Raijin
14
6 / 2 / 4
8,076
1,010
8,754
4,581
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
ZedXFenrir
Arachne
14
5 / 2 / 5
8,338
1,042
4,809
7,116
2,968
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
11
11
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Hettiboi
Hercules
3
5
3
0.9
W
0
2
9
2.25
W
Raijin
SHDWxLite
Raijin
6
2
4
4
L
Arachne
SoleDeuce
Arachne
0
1
1
0.5
L
Aphrodite
Stilliosis
Aphrodite
2
5
1
0.5
W
Arachne
ZedXFenrir
Arachne
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,610
Damage
18,593
22,272
Taken
18,128
13,969
Mitigated
9,518
6,219
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Hettiboi
Hercules
5,221
1,024
84
1,490
12,164
9,611
0
5,636
5,957
0
9,029
W
5,030
193
0
500
6,431
4,924
245
1,239
4,978
12,871
1,081
W
Raijin
SHDWxLite
Raijin
8,754
859
0
988
4,581
1,626
774
1,095
3,325
30,196
0
L
Arachne
SoleDeuce
Arachne
1,656
894
0
629
3,074
1,324
0
1,842
1,017
0
4,615
L
Aphrodite
Stilliosis
Aphrodite
3,733
831
2,148
1,868
7,034
3,034
0
4,854
1,838
28,322
0
W
Arachne
ZedXFenrir
Arachne
4,809
3,247
0
1,431
7,116
2,968
1,269
1,411
5,413
0
17,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,611
Gold Earned
23,532
91
Minions Killed
119
0
Camps Cleared
0
317,032
Distance Traveled
454,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,332
917
25
3
0
142,846
0
W
Ganesha
7,118
890
8
1
0
156,342
0
W
Raijin
8,076
1,010
82
10
0
136,875
0
L
Arachne
5,652
707
9
1
0
59,415
0
L
Aphrodite
7,627
953
57
7
0
114,771
0
W
Arachne
8,338
1,042
29
4
0
161,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role