Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
BDEzaythoven
Horus
Level 172
God Stats
4W - 1L
1,281 SR
Queue Stats
355W - 387L
1,486 Elo+
Party 1
Set
Set
Hound X TY
Set
Level 141
God Stats
3W - 12L
1,151 SR
Queue Stats
539W - 598L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
SmiteLoverXDD
Baron Samedi
Level 96
God Stats
10W - 6L
1,645 SR
Queue Stats
382W - 383L
1,518 Elo+
Solo
Da Ji
Da Ji
tizzypeachpop
Da Ji
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 200L
1,482 Elo+
Solo
Team Averages
Level 144
1,415 SR
1,501 Elo+

VS

Team Averages
Level 118
1,607 SR
1,522 Elo+
Ymir
Ymir
 
Ymir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Kari_Hdz
Nu Wa
Level 86
God Stats
297W - 222L
1,561 SR
Queue Stats
510W - 469L
1,511 Elo+
Solo
Cabrakan
Cabrakan
TheAngelOfDas
Cabrakan
Level 162
God Stats
3W - 2L
1,589 SR
Queue Stats
68W - 63L
1,573 Elo+
Party 2
Chaac
Chaac
impulsiv411
Chaac
Level 142
God Stats
9W - 5L
1,733 SR
Queue Stats
46W - 41L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
xBUSH WOOKIEo
Danzaburou
Level 65
God Stats
28W - 17L
1,652 SR
Queue Stats
137W - 129L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
2 / 0 / 0
4,992
624
2,821
3,590
946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
3 / 0 / 1
6,213
777
3,527
6,312
2,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 4
4,527
566
2,782
5,994
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
SmiteLoverXDD
Baron Samedi
9
3 / 0 / 1
5,300
663
2,900
4,452
1,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 3
4,811
601
3,635
4,096
1,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 3 / 0
4,540
568
2,367
6,165
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Kari_Hdz
Nu Wa
8
0 / 1 / 0
4,299
537
3,844
2,553
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
TheAngelOfDas
Cabrakan
7
0 / 1 / 0
3,913
489
1,984
5,686
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 1 / 0
3,944
493
1,700
5,350
2,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
xBUSH WOOKIEo
Danzaburou
5
0 / 2 / 0
3,370
421
1,056
2,852
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
0
2
L
Ymir
 
Ymir
0
3
0
0
W
3
0
1
3.5
W
0
0
4
2
L
Nu Wa
Kari_Hdz
Nu Wa
0
1
0
0
W
Baron Samedi
SmiteLoverXDD
Baron Samedi
3
0
1
3.5
L
Cabrakan
TheAngelOfDas
Cabrakan
0
1
0
0
L
0
1
0
0
W
0
0
3
1.5
L
Danzaburou
xBUSH WOOKIEo
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,665
Damage
10,951
24,444
Taken
22,606
9,405
Mitigated
9,776
13,948
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,821
91
0
2,094
3,590
946
0
2,775
815
34,022
952
L
Ymir
 
Ymir
2,367
741
0
1,838
6,165
2,147
0
0
5,819
22,806
584
W
3,527
1,686
40
3,935
6,312
2,953
0
2,196
3,924
0
38,196
W
2,782
1,076
0
2,430
5,994
2,493
0
1,493
4,501
0
35,316
L
Nu Wa
Kari_Hdz
Nu Wa
3,844
2,032
0
461
2,553
684
0
893
1,660
27,462
0
W
Baron Samedi
SmiteLoverXDD
Baron Samedi
2,900
249
340
2,643
4,452
1,841
64
1,380
3,072
27,985
0
L
Cabrakan
TheAngelOfDas
Cabrakan
1,984
302
0
2,888
5,686
3,425
0
2,308
3,378
21,515
0
L
1,700
376
0
1,226
5,350
2,746
0
1,446
3,904
0
16,120
W
3,635
766
0
2,466
4,096
1,172
0
97
3,999
0
27,525
L
Danzaburou
xBUSH WOOKIEo
Danzaburou
1,056
238
0
802
2,852
774
0
939
1,913
0
12,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
20,066
277
Minions Killed
217
0
Camps Cleared
0
780,166
Distance Traveled
648,624
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,992
624
63
8
0
148,148
0
L
Ymir
4,540
568
53
7
0
108,773
0
W
Horus
6,213
777
67
8
0
128,516
0
W
Set
4,527
566
57
7
0
187,969
0
L
Nu Wa
4,299
537
68
9
0
141,544
4
W
Baron Samedi
5,300
663
43
5
0
135,623
0
L
Cabrakan
3,913
489
43
5
0
138,859
0
L
Chaac
3,944
493
36
5
0
186,544
1
W
Da Ji
4,811
601
47
6
0
179,910
0
L
Danzaburou
3,370
421
17
2
0
72,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role