Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Gxliath
Skadi
Level 205
God Stats
6W - 3L
1,739 SR
Queue Stats
505W - 403L
1,610 Elo+
Party 1
Ah Puch
Ah Puch
PoppaMakki
Ah Puch
Level 149
God Stats
2W - 2L
1,404 SR
Queue Stats
362W - 362L
1,547 Elo+
Party 1
Ymir
Ymir
ROFOOS4
Ymir
Level 123
God Stats
6W - 3L
1,586 SR
Queue Stats
119W - 135L
1,563 Elo+
Party 1
Mercury
Mercury
TyrMainsSuck
Mercury
Level 118
God Stats
14W - 13L
1,619 SR
Queue Stats
805W - 710L
1,617 Elo+
Party 1
Team Averages
Level 150
1,570 SR
1,567 Elo+

VS

Team Averages
Level 132
1,696 SR
1,522 Elo+
Terra
Terra
ALMIGHTYxBET
Terra
Level 140
God Stats
2W - 2L
1,542 SR
Queue Stats
35W - 62L
1,412 Elo+
Party 3
Horus
Horus
Ayerlinn
Horus
Level 68
God Stats
31W - 34L
1,536 SR
Queue Stats
242W - 261L
1,518 Elo+
Solo
Xbalanque
Xbalanque
Nurdusa
Xbalanque
Level 196
God Stats
1W - 1L
1,979 SR
Queue Stats
173W - 174L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
Rip Togashi
Sun Wukong
Level 156
God Stats
3W - 3L
1,678 SR
Queue Stats
212W - 186L
1,582 Elo+
Party 2
Freya
Freya
UwU Baldi
Freya
Level 101
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 2L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 2 / 2
6,021
602
5,756
8,139
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
Gxliath
Skadi
13
4 / 1 / 0
7,182
718
6,007
4,822
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
PoppaMakki
Ah Puch
12
4 / 0 / 6
6,927
693
5,717
3,383
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
ROFOOS4
Ymir
9
1 / 2 / 6
5,606
561
2,208
7,253
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
TyrMainsSuck
Mercury
12
9 / 1 / 4
6,787
679
7,314
5,174
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 2
5,024
502
3,196
8,365
4,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Horus
Ayerlinn
Horus
9
2 / 2 / 1
5,115
512
3,346
6,253
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Nurdusa
Xbalanque
8
1 / 4 / 2
4,962
496
5,774
7,484
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Rip Togashi
Sun Wukong
10
1 / 4 / 2
5,717
572
5,696
10,146
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
UwU Baldi
Freya
8
0 / 5 / 0
4,591
459
712
6,837
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
6
6
Deaths
19
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
2
2
1
L
2
4
2
0.75
L
Horus
Ayerlinn
Horus
2
2
1
1.25
W
Skadi
Gxliath
Skadi
4
1
0
4
L
Xbalanque
Nurdusa
Xbalanque
1
4
2
0.5
W
Ah Puch
PoppaMakki
Ah Puch
4
0
6
7
W
Ymir
ROFOOS4
Ymir
1
2
6
2
L
Sun Wukong
Rip Togashi
Sun Wukong
1
4
2
0.5
W
Mercury
TyrMainsSuck
Mercury
9
1
4
11
L
Freya
UwU Baldi
Freya
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
18,724
28,771
Taken
39,085
12,346
Mitigated
15,998
6,204
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,756
1,028
0
1,846
8,139
4,154
0
439
7,639
1,103
36,286
L
3,196
778
16
1,529
8,365
4,020
0
2,735
5,373
13,233
0
L
Horus
Ayerlinn
Horus
3,346
1,632
240
1,302
6,253
2,871
0
1,177
5,012
0
33,647
W
Skadi
Gxliath
Skadi
6,007
2,700
0
820
4,822
1,302
0
277
4,517
0
65,158
L
Xbalanque
Nurdusa
Xbalanque
5,774
2,392
0
2,037
7,484
1,954
0
311
7,173
0
29,821
W
Ah Puch
PoppaMakki
Ah Puch
5,717
301
0
1,572
3,383
1,094
0
554
2,720
46,670
1,174
W
Ymir
ROFOOS4
Ymir
2,208
202
0
1,411
7,253
4,009
0
1,857
5,239
8,669
1,359
L
Sun Wukong
Rip Togashi
Sun Wukong
5,696
1,618
0
3,101
10,146
5,238
0
76
10,070
0
36,718
W
Mercury
TyrMainsSuck
Mercury
7,314
5,647
0
555
5,174
1,787
0
367
4,807
0
37,083
L
Freya
UwU Baldi
Freya
712
293
0
2,007
6,837
1,915
0
2,630
3,977
18,218
2,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
25,409
371
Minions Killed
251
0
Camps Cleared
0
1,065,083
Distance Traveled
962,101
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,021
602
74
7
0
217,169
1
L
Terra
5,024
502
22
2
0
203,511
0
L
Horus
5,115
512
59
6
0
197,702
0
W
Skadi
7,182
718
122
12
0
189,248
2
L
Xbalanque
4,962
496
48
5
0
187,032
3
W
Ah Puch
6,927
693
102
10
0
199,952
1
W
Ymir
5,606
561
19
2
0
198,445
1
L
Sun Wukong
5,717
572
73
7
0
190,946
0
W
Mercury
6,787
679
54
5
0
260,269
0
L
Freya
4,591
459
49
5
0
182,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role