Player Matchup

Arachne
Arachne
AkuaChan
Arachne
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,438 Elo+
Solo
Hercules
Hercules
HookPaw
Hercules
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 212L
1,457 Elo+
Party 1
Eset
Eset
RougeX_0
Eset
Level 68
God Stats
0W - 2L
1,296 SR
Queue Stats
194W - 189L
1,438 Elo+
Party 1
Hachiman
Hachiman
spacepanda23
Hachiman
Level 194
God Stats
17W - 14L
1,571 SR
Queue Stats
575W - 577L
1,487 Elo+
Solo
Charon
Charon
titan2020
Charon
Level 100
God Stats
2W - 2L
1,728 SR
Queue Stats
75W - 54L
1,554 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,475 Elo+

VS

Team Averages
Level 80
1,550 SR
1,427 Elo+
Bellona
Bellona
BOPscythe
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,478 Elo+
Party 2
Ra
Ra
S4INT AVENGED7x
Ra
Level 87
God Stats
5W - 3L
1,574 SR
Queue Stats
89W - 79L
1,488 Elo+
Party 2
Ullr
Ullr
Silvrhawk07
Ullr
Level 42
God Stats
20W - 24L
1,500 SR
Queue Stats
37W - 49L
1,379 Elo+
Solo
Izanami
Izanami
SixPointComx
Izanami
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,326 Elo+
Solo
Ratatoskr
Ratatoskr
dsgamer11
Ratatoskr
Level 83
God Stats
5W - 3L
1,677 SR
Queue Stats
210W - 206L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkuaChan
Arachne
13
3 / 3 / 6
7,675
512
7,221
15,439
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
HookPaw
Hercules
13
3 / 7 / 1
7,772
518
8,096
12,866
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
12
4 / 4 / 1
7,418
495
3,471
7,873
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
spacepanda23
Hachiman
11
0 / 5 / 3
6,197
413
3,946
8,831
2,586
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
titan2020
Charon
11
2 / 2 / 4
7,512
501
7,457
10,638
9,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOPscythe
Bellona
15
5 / 2 / 4
8,432
562
6,692
11,043
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

16
7 / 2 / 2
9,764
651
9,440
6,653
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 4 / 1
7,625
508
7,610
10,401
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SixPointComx
Izanami
13
1 / 2 / 4
7,634
509
7,011
9,850
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
dsgamer11
Ratatoskr
14
2 / 2 / 4
8,860
591
4,646
12,438
7,930
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
12
Kills
20
21
Deaths
12
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
AkuaChan
Arachne
3
3
6
2
W
Bellona
BOPscythe
Bellona
5
2
4
3.5
L
Hercules
HookPaw
Hercules
3
7
1
0.5
L
Eset
4
4
1
1.13
W
7
2
2
4
W
5
4
1
1.38
W
Izanami
SixPointComx
Izanami
1
2
4
1.5
W
Ratatoskr
dsgamer11
Ratatoskr
2
2
4
2
L
Hachiman
spacepanda23
Hachiman
0
5
3
0.3
L
Charon
titan2020
Charon
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,191
Damage
35,399
55,647
Taken
50,385
30,592
Mitigated
24,943
18,889
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AkuaChan
Arachne
7,221
5,172
0
8,867
15,439
4,840
0
2,406
12,982
0
55,965
W
Bellona
BOPscythe
Bellona
6,692
3,852
0
963
11,043
7,357
244
785
10,128
0
70,774
L
Hercules
HookPaw
Hercules
8,096
2,931
0
3,017
12,866
12,438
0
839
12,027
0
46,095
L
Eset
3,471
314
162
1,266
7,873
1,645
0
5,406
2,467
36,266
0
W
9,440
900
768
2,326
6,653
2,588
228
2,914
3,739
72,339
1,452
W
7,610
3,104
0
1,072
10,401
3,573
1,993
3,397
7,004
0
36,071
W
Izanami
SixPointComx
Izanami
7,011
4,952
0
3,266
9,850
3,495
1,048
3,405
6,445
0
55,564
W
Ratatoskr
dsgamer11
Ratatoskr
4,646
1,524
0
5,396
12,438
7,930
95
315
11,610
0
48,243
L
Hachiman
spacepanda23
Hachiman
3,946
2,064
0
1,680
8,831
2,586
0
226
8,605
0
30,688
L
Charon
titan2020
Charon
7,457
960
168
3,729
10,638
9,083
0
413
10,225
27,849
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
42,315
313
Minions Killed
501
0
Camps Cleared
0
1,381,609
Distance Traveled
1,492,288
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,675
512
88
6
0
317,796
1
W
Bellona
8,432
562
112
7
0
336,754
0
L
Hercules
7,772
518
75
5
0
279,512
0
L
Eset
7,418
495
64
4
0
271,187
9
W
Ra
9,764
651
132
9
0
320,393
0
W
Ullr
7,625
508
57
4
0
278,532
0
W
Izanami
7,634
509
103
7
0
258,370
0
W
Ratatoskr
8,860
591
97
6
0
298,239
8
L
Hachiman
6,197
413
53
4
0
224,971
0
L
Charon
7,512
501
33
2
0
288,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role