Player Matchup

Nu Wa
Nu Wa
AiKratos
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 85L
1,453 Elo+
Party 1
Odin
Odin
BadSheerBooch
Odin
Level 154
God Stats
8W - 9L
1,535 SR
Queue Stats
446W - 424L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BoogaSugga
Ah Muzen Cab
Level 142
God Stats
2W - 1L
1,820 SR
Queue Stats
50W - 52L
1,417 Elo+
Party 1
Amaterasu
Amaterasu
CoachCaliQ
Amaterasu
Level 191
God Stats
4W - 3L
1,736 SR
Queue Stats
171W - 159L
1,605 Elo+
Solo
Cthulhu
Cthulhu
Ornatewater
Cthulhu
Level 118
God Stats
0W - 3L
1,525 SR
Queue Stats
203W - 188L
1,525 Elo+
Solo
Team Averages
Level 146
1,623 SR
1,510 Elo+

VS

Team Averages
Level 155
1,704 SR
1,501 Elo+
Cu Chulainn
Cu Chulainn
Doritoz13
Cu Chulainn
Level 156
God Stats
7W - 1L
2,041 SR
Queue Stats
346W - 307L
1,461 Elo+
Party 3
Janus
Janus
Zartus11
Janus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
Zeeboo
Xbalanque
Level 149
God Stats
132W - 84L
1,600 SR
Queue Stats
177W - 142L
1,520 Elo+
Solo
Da Ji
Da Ji
killyou4
Da Ji
Level 154
God Stats
4W - 2L
1,507 SR
Queue Stats
336W - 313L
1,484 Elo+
Party 3
Sylvanus
Sylvanus
nochedepasion12
Sylvanus
Level 158
God Stats
2W - 0L
1,875 SR
Queue Stats
38W - 33L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AiKratos
Nu Wa
13
0 / 7 / 5
7,599
380
11,892
11,704
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 0
10,136
507
11,731
16,040
12,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
BoogaSugga
Ah Muzen Cab
12
0 / 5 / 1
7,282
364
3,891
12,148
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
CoachCaliQ
Amaterasu
16
3 / 2 / 2
9,136
457
10,612
17,877
9,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Ornatewater
Cthulhu
14
2 / 6 / 2
8,952
448
11,923
22,078
22,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Doritoz13
Cu Chulainn
18
3 / 1 / 6
11,684
584
15,336
20,801
23,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Zartus11
Janus
17
4 / 4 / 5
11,146
557
9,577
12,851
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Zeeboo
Xbalanque
17
5 / 1 / 6
10,832
542
16,105
10,049
4,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
killyou4
Da Ji
15
7 / 1 / 5
10,006
500
6,309
15,249
7,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Sylvanus
15
3 / 1 / 6
9,745
487
9,450
21,127
19,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
22
22
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AiKratos
Nu Wa
0
7
5
0.36
L
3
2
0
1.5
L
Ah Muzen Cab
BoogaSugga
Ah Muzen Cab
0
5
1
0.1
L
Amaterasu
CoachCaliQ
Amaterasu
3
2
2
2
W
Cu Chulainn
Doritoz13
Cu Chulainn
3
1
6
6
L
Cthulhu
Ornatewater
Cthulhu
2
6
2
0.5
W
Janus
Zartus11
Janus
4
4
5
1.63
W
Xbalanque
Zeeboo
Xbalanque
5
1
6
8
W
Da Ji
killyou4
Da Ji
7
1
5
9.5
W
Sylvanus
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,049
Damage
56,777
79,847
Taken
80,077
51,824
Mitigated
59,717
17,971
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AiKratos
Nu Wa
11,892
3,406
0
1,778
11,704
3,737
0
4,451
6,901
46,592
0
L
11,731
1,854
0
4,921
16,040
12,436
0
1,742
14,212
0
74,212
L
Ah Muzen Cab
BoogaSugga
Ah Muzen Cab
3,891
2,049
0
3,026
12,148
3,725
0
2,855
9,293
0
38,460
L
Amaterasu
CoachCaliQ
Amaterasu
10,612
3,152
0
5,674
17,877
9,423
0
3,379
14,351
0
77,003
W
Cu Chulainn
Doritoz13
Cu Chulainn
15,336
2,447
0
4,516
20,801
23,032
16
3,008
17,206
571
95,457
L
Cthulhu
Ornatewater
Cthulhu
11,923
1,127
394
2,178
22,078
22,503
0
5,745
16,179
61,468
601
W
Janus
Zartus11
Janus
9,577
453
0
200
12,851
4,763
284
6,342
6,461
88,595
620
W
Xbalanque
Zeeboo
Xbalanque
16,105
9,838
0
5,090
10,049
4,644
1,215
4,357
5,643
0
96,598
W
Da Ji
killyou4
Da Ji
6,309
1,762
0
974
15,249
7,479
0
2,752
12,308
0
54,199
W
Sylvanus
9,450
2,573
4,059
7,285
21,127
19,799
1,076
8,600
12,388
43,837
13,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
53,413
475
Minions Killed
601
0
Camps Cleared
0
1,915,879
Distance Traveled
1,949,071
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,599
380
62
3
0
330,901
1
L
Odin
10,136
507
135
7
0
395,079
0
L
Ah Muzen Cab
7,282
364
56
3
0
307,266
3
L
Amaterasu
9,136
457
122
6
0
456,258
2
W
Cu Chulainn
11,684
584
161
8
0
388,069
5
L
Cthulhu
8,952
448
100
5
0
426,375
3
W
Janus
11,146
557
158
8
0
398,762
0
W
Xbalanque
10,832
542
123
6
0
379,162
0
W
Da Ji
10,006
500
77
4
0
429,072
0
W
Sylvanus
9,745
487
82
4
0
354,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role