Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
TheKingZeus34
Bacchus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,440 Elo+
Party 1
Ao Kuang
Ao Kuang
chiz-it
Ao Kuang
Level 128
God Stats
4W - 4L
1,510 SR
Queue Stats
138W - 139L
1,469 Elo+
Party 1
Arachne
Arachne
jiw_saw8545
Arachne
Level 161
God Stats
6W - 1L
1,808 SR
Queue Stats
244W - 267L
1,571 Elo+
Party 2
Medusa
Medusa
rizatheundying
Medusa
Level 26
God Stats
1W - 1L
1,271 SR
Queue Stats
26W - 34L
1,458 Elo+
Party 1
Team Averages
Level 111
1,518 SR
1,488 Elo+

VS

Team Averages
Level 112
1,481 SR
1,427 Elo+
Thor
Thor
Canadian2112
Thor
Level 88
God Stats
1W - 3L
1,499 SR
Queue Stats
124W - 128L
1,392 Elo+
Solo
Hercules
Hercules
DuckyPanther137
Hercules
Level 141
God Stats
0W - 2L
1,563 SR
Queue Stats
92W - 87L
1,436 Elo+
Party 3
Anhur
Anhur
Stealthy Hands
Anhur
Level 116
God Stats
1W - 3L
1,399 SR
Queue Stats
160W - 155L
1,469 Elo+
Party 3
Yemoja
Yemoja
ultrapotatoe9
Yemoja
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,364 Elo+
Solo
Thoth
Thoth
xXMuwi08Xx
Thoth
Level 68
God Stats
3W - 4L
1,444 SR
Queue Stats
102W - 99L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 1 / 5
8,167
681
4,871
4,320
2,646
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
15
1 / 0 / 9
9,234
770
7,288
9,180
11,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
chiz-it
Ao Kuang
13
3 / 3 / 3
8,635
720
3,518
4,856
3,533
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
jiw_saw8545
Arachne
17
4 / 1 / 9
9,891
824
21,638
15,524
16,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

18
6 / 1 / 4
10,390
866
16,697
7,226
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,452
621
6,652
9,590
4,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
15
2 / 2 / 4
8,438
703
9,868
20,159
20,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
3 / 3 / 3
7,974
665
5,241
10,629
4,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

13
0 / 3 / 5
7,329
611
5,848
12,232
6,362
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
14
0 / 2 / 5
7,984
665
4,917
6,311
2,102
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
14
Kills
6
6
Deaths
14
30
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
5
2.5
L
1
4
3
0.63
L
Hercules
2
2
4
2
L
3
3
3
1.5
W
Bacchus
1
0
9
5.5
W
Ao Kuang
chiz-it
Ao Kuang
3
3
3
1.5
W
Arachne
jiw_saw8545
Arachne
4
1
9
8.5
W
6
1
4
8
L
0
3
5
0.83
L
Thoth
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,012
Damage
32,526
41,106
Taken
58,921
37,779
Mitigated
37,326
20,750
Healing
27,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,871
977
6,236
2,326
4,320
2,646
222
1,978
2,342
10,472
0
L
6,652
719
1,090
265
9,590
4,181
0
3,487
5,979
0
19,487
L
Hercules
9,868
1,676
1,924
10,021
20,159
20,587
0
4,568
14,801
1,186
23,939
L
5,241
2,619
1,186
2,298
10,629
4,094
0
2,753
7,745
59
24,432
W
Bacchus
7,288
160
2,957
3,167
9,180
11,142
0
2,491
6,689
10,317
212
W
Ao Kuang
chiz-it
Ao Kuang
3,518
861
0
199
4,856
3,533
0
551
4,305
5,950
977
W
Arachne
jiw_saw8545
Arachne
21,638
16,052
230
4,553
15,524
16,966
216
3,857
11,667
605
30,130
W
16,697
5,528
208
874
7,226
3,492
1,288
2,687
4,539
0
53,893
L
5,848
556
5,252
3,575
12,232
6,362
0
3,961
7,840
19,612
0
L
Thoth
4,917
506
1,128
686
6,311
2,102
0
1,162
4,983
25,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,317
Gold Earned
39,177
139
Minions Killed
178
0
Camps Cleared
0
1,137,966
Distance Traveled
960,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,167
681
17
1
0
201,595
0
L
Thor
7,452
621
27
2
0
196,972
0
L
Hercules
8,438
703
28
2
0
185,948
0
L
Anhur
7,974
665
45
4
0
209,531
0
W
Bacchus
9,234
770
5
0
0
240,676
0
W
Ao Kuang
8,635
720
11
1
0
215,170
0
W
Arachne
9,891
824
30
3
0
234,132
0
W
Medusa
10,390
866
76
6
0
246,393
0
L
Yemoja
7,329
611
27
2
0
181,375
0
L
Thoth
7,984
665
51
4
0
186,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role