Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Masters
StarSample
Skadi
Masters
Level 188
God Stats
2W - 0L
1,802 SR
Queue Stats
435W - 105L
2,748 MMR
Party 2
Vamana
Vamana
Grandmaster
Yаshi
Vamana
Grandmaster
Level 189
God Stats
6W - 0L
2,065 SR
Queue Stats
678W - 136L
3,261 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 200
1,789 SR
2,503 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,815 SR
2,606 MMR
Arachne
Arachne
Diamond V
Dünhill
Arachne
Diamond V
Level 107
God Stats
5W - 1L
1,977 SR
Queue Stats
21W - 12L
2,482 MMR
Party 1
Atlas
Atlas
Diamond V
HermannHoppe
Atlas
Diamond V
Level 175
God Stats
3W - 2L
1,745 SR
Queue Stats
21W - 16L
2,440 MMR
Party 1
Eset
Eset
Masters
OnIyNai
Eset
Masters
Level 80
God Stats
94W - 100L
1,722 SR
Queue Stats
301W - 315L
2,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 3 / 9
10,426
869
12,013
20,729
21,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
19
8 / 2 / 5
12,412
1,034
18,736
12,055
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
Yаshi
Vamana
17
2 / 3 / 9
10,257
855
9,341
14,752
12,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
FafnirCthulhuXing TianKumbhakarnaAres

VS

Bans
SerqetKuzenboBaron SamediSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dünhill
Arachne
15
1 / 2 / 4
9,499
792
11,075
15,614
12,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 6 / 5
9,668
806
12,506
19,671
18,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
OnIyNai
Eset
15
5 / 5 / 3
10,288
857
14,690
8,544
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
8
8
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
9
2.5
L
Arachne
Dünhill
Arachne
1
2
4
1.5
L
2
6
5
0.75
L
Eset
OnIyNai
Eset
5
5
3
1.3
W
Skadi
8
2
5
5.25
W
Vamana
Yаshi
Vamana
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,090
Damage
38,271
47,536
Taken
43,829
37,650
Mitigated
34,606
14,176
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,013
362
0
6,138
20,729
21,173
135
8,908
10,093
26,425
0
L
Arachne
Dünhill
Arachne
11,075
6,405
0
4,660
15,614
12,413
0
4,454
10,343
0
30,615
L
12,506
3,895
0
789
19,671
18,921
0
4,407
14,437
27,218
619
L
Eset
OnIyNai
Eset
14,690
727
410
763
8,544
3,272
0
2,281
6,004
43,340
0
W
Skadi
18,736
7,849
0
5,067
12,055
4,368
3,243
7,888
3,175
0
85,839
W
Vamana
Yаshi
Vamana
9,341
4,423
0
2,971
14,752
12,109
727
6,778
6,620
57
40,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
29,455
234
Minions Killed
158
0
Camps Cleared
0
731,854
Distance Traveled
693,247
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,426
869
29
2
0
239,048
1
L
Arachne
9,499
792
52
4
0
274,591
0
L
Atlas
9,668
806
33
3
0
210,778
0
L
Eset
10,288
857
73
6
0
207,878
3
W
Skadi
12,412
1,034
144
12
0
232,714
0
W
Vamana
10,257
855
61
5
0
260,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role