Player Matchup

Baron Samedi
Baron Samedi
NfiniteMoMoNeY
Baron Samedi
Level 95
God Stats
12W - 14L
1,475 SR
Queue Stats
132W - 97L
1,535 Elo+
Solo
Sobek
Sobek
TURBOMAN777
Sobek
Level 159
God Stats
1W - 0L
1,445 SR
Queue Stats
42W - 30L
1,537 Elo+
Party 1
Mercury
Mercury
abramh
Mercury
Level 46
God Stats
2W - 1L
1,597 SR
Queue Stats
21W - 10L
1,646 Elo+
Party 1
Neith
Neith
alefra99
Neith
Level 125
God Stats
5W - 2L
1,633 SR
Queue Stats
49W - 33L
1,552 Elo+
Party 1
Kumbhakarna
Kumbhakarna
giovanni 654
Kumbhakarna
Level 125
God Stats
13W - 6L
1,707 SR
Queue Stats
65W - 56L
1,423 Elo+
Solo
Team Averages
Level 110
1,572 SR
1,538 Elo+

VS

Team Averages
Level 117
1,438 SR
1,544 Elo+
Sylvanus
Sylvanus
DankestEel3977
Sylvanus
Level 98
God Stats
4W - 1L
1,569 SR
Queue Stats
128W - 100L
1,615 Elo+
Party 3
Erlang Shen
Erlang Shen
Dévyn
Erlang Shen
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 41L
1,559 Elo+
Party 2
Medusa
Medusa
FieldMedicWolfy
Medusa
Level 132
God Stats
1W - 4L
1,357 SR
Queue Stats
80W - 103L
1,468 Elo+
Party 3
Freya
Freya
Liori
Freya
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 38L
1,559 Elo+
Party 2
Bakasura
Bakasura
TlgDiehurt
Bakasura
Level 170
God Stats
0W - 2L
1,263 SR
Queue Stats
16W - 14L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NfiniteMoMoNeY
Baron Samedi
16
6 / 0 / 8
10,286
643
12,560
5,070
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 6
8,337
521
7,261
11,462
9,389
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
abramh
Mercury
16
8 / 1 / 6
9,560
598
10,060
15,300
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
alefra99
Neith
16
0 / 0 / 3
9,264
579
3,169
7,192
3,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
giovanni 654
Kumbhakarna
14
1 / 5 / 3
8,980
561
6,997
16,752
9,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 2 / 0
7,547
472
5,037
16,059
12,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
Dévyn
Erlang Shen
14
2 / 3 / 2
8,613
538
12,061
14,070
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 0
8,562
535
5,443
7,506
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Freya
Liori
Freya
12
1 / 5 / 0
6,952
435
3,688
9,217
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
TlgDiehurt
Bakasura
13
2 / 6 / 1
7,381
461
6,824
18,546
7,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
6
6
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
2
0
0.5
L
Erlang Shen
Dévyn
Erlang Shen
2
3
2
1
L
0
1
0
0
L
Freya
Liori
Freya
1
5
0
0.2
W
Baron Samedi
NfiniteMoMoNeY
Baron Samedi
6
0
8
10
W
2
0
6
5
L
Bakasura
TlgDiehurt
Bakasura
2
6
1
0.42
W
Mercury
abramh
Mercury
8
1
6
11
W
Neith
alefra99
Neith
0
0
3
1.5
W
Kumbhakarna
giovanni 654
Kumbhakarna
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,047
Damage
33,053
55,776
Taken
65,398
30,803
Mitigated
38,922
22,694
Healing
22,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,037
339
3,439
6,592
16,059
12,062
0
7,816
8,214
23,916
0
L
Erlang Shen
Dévyn
Erlang Shen
12,061
5,582
0
4,632
14,070
13,568
0
6,428
7,642
0
63,024
L
5,443
1,701
0
1,631
7,506
2,912
0
1,144
5,979
0
71,450
L
Freya
Liori
Freya
3,688
865
0
1,245
9,217
2,852
0
4,964
4,253
33,058
0
W
Baron Samedi
NfiniteMoMoNeY
Baron Samedi
12,560
1,052
822
1,948
5,070
2,309
580
1,512
3,137
84,954
1,447
W
7,261
732
0
5,593
11,462
9,389
0
2,783
8,027
21,065
3,303
L
Bakasura
TlgDiehurt
Bakasura
6,824
4,907
0
4,630
18,546
7,528
0
5,179
13,288
0
40,206
W
Mercury
abramh
Mercury
10,060
5,864
0
5,160
15,300
5,995
99
2,663
11,854
0
75,818
W
Neith
alefra99
Neith
3,169
714
0
3,211
7,192
3,186
402
273
6,919
0
75,506
W
Kumbhakarna
giovanni 654
Kumbhakarna
6,997
854
0
5,960
16,752
9,924
0
925
14,290
62,440
3,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,427
Gold Earned
39,055
550
Minions Killed
450
0
Camps Cleared
0
1,664,090
Distance Traveled
1,531,487
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,547
472
36
2
0
308,482
2
L
Erlang Shen
8,613
538
115
7
0
287,410
0
L
Medusa
8,562
535
140
9
0
324,709
6
L
Freya
6,952
435
72
5
0
292,208
0
W
Baron Samedi
10,286
643
152
10
0
315,202
5
W
Sobek
8,337
521
26
2
0
364,496
0
L
Bakasura
7,381
461
87
5
0
318,678
4
W
Mercury
9,560
598
106
7
0
382,097
1
W
Neith
9,264
579
150
9
0
326,455
0
W
Kumbhakarna
8,980
561
116
7
0
275,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role