Player Matchup

Sylvanus
Sylvanus
Bronze II
DaDizzyDrunkDude
Sylvanus
Bronze II
Level 161
God Stats
1W - 3L
1,208 SR
Queue Stats
84W - 129L
538 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
GranDaddYeti_-
Kukulkan
Silver IV
Level 149
God Stats
1W - 1L
1,507 SR
Queue Stats
47W - 80L
902 MMR
Party 1
Bacchus
Bacchus
Silver III
Mylos666
Bacchus
Silver III
Level 141
God Stats
71W - 61L
1,567 SR
Queue Stats
110W - 129L
894 MMR
Solo
Freya
Freya
Silver IV
NIKE KING45
Freya
Silver IV
Level 159
God Stats
9W - 2L
1,766 SR
Queue Stats
77W - 109L
715 MMR
Solo
Arachne
Arachne
Silver V
ma-Katm
Arachne
Silver V
Level 119
God Stats
35W - 38L
1,484 SR
Queue Stats
159W - 189L
505 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 146
1,506 SR
711 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,466 SR
846 MMR
Zeus
Zeus
Silver IV
 
Zeus
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Silver I
CringeBag
Charybdis
Silver I
Level 88
God Stats
5W - 9L
1,478 SR
Queue Stats
44W - 60L
1,019 MMR
Solo
Jormungandr
Jormungandr
Bronze III
Gmoney90230
Jormungandr
Bronze III
Level 69
God Stats
0W - 2L
1,314 SR
Queue Stats
48W - 81L
217 MMR
Solo
The Morrigan
The Morrigan
Silver III
nagato2020master
The Morrigan
Silver III
Level 156
God Stats
58W - 56L
1,518 SR
Queue Stats
290W - 357L
1,004 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver V
nchstk
Cu Chulainn
Silver V
Level 157
God Stats
6W - 3L
1,520 SR
Queue Stats
488W - 560L
490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,686
517
3,632
7,916
6,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
11
0 / 2 / 1
5,859
533
3,730
5,042
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Mylos666
Bacchus
9
1 / 0 / 5
5,641
513
3,249
5,400
4,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 1
5,824
529
4,343
5,071
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
ma-Katm
Arachne
11
4 / 1 / 2
5,859
533
2,341
8,825
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
MedusaKumbhakarnaDanzaburouBastet

VS

Bans
AthenaCthulhuAnubisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 2 / 1
6,219
565
2,947
6,284
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
CringeBag
Charybdis
9
1 / 2 / 0
5,158
469
3,195
4,121
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Gmoney90230
Jormungandr
9
0 / 4 / 1
5,498
500
1,908
6,082
4,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
nagato2020master
The Morrigan
10
2 / 2 / 2
5,596
509
3,191
5,557
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
nchstk
Cu Chulainn
11
3 / 0 / 0
6,887
626
4,968
7,347
3,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
7
7
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
1
0.75
L
Charybdis
CringeBag
Charybdis
1
2
0
0.5
W
1
3
0
0.33
L
Jormungandr
Gmoney90230
Jormungandr
0
4
1
0.13
W
Kukulkan
0
2
1
0.25
W
Bacchus
Mylos666
Bacchus
1
0
5
3.5
W
4
1
1
4.5
W
Arachne
ma-Katm
Arachne
4
1
2
5
L
The Morrigan
nagato2020master
The Morrigan
2
2
2
1.5
L
Cu Chulainn
nchstk
Cu Chulainn
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,295
Damage
16,209
32,254
Taken
29,391
16,452
Mitigated
12,813
15,477
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,947
182
0
1,598
6,284
1,689
0
3,091
3,193
35,875
770
L
Charybdis
CringeBag
Charybdis
3,195
1,758
0
1,650
4,121
1,090
0
2,451
1,404
0
29,175
W
3,632
1,261
0
2,415
7,916
6,710
0
0
7,916
27,060
12,270
L
Jormungandr
Gmoney90230
Jormungandr
1,908
884
0
957
6,082
4,140
0
3,903
1,871
22,022
225
W
Kukulkan
3,730
153
0
1,180
5,042
1,320
0
3,610
1,432
41,582
961
W
Bacchus
Mylos666
Bacchus
3,249
455
0
3,153
5,400
4,181
174
905
4,495
18,180
1,839
W
4,343
1,615
0
2,746
5,071
1,655
190
1,224
3,847
32,118
0
W
Arachne
ma-Katm
Arachne
2,341
962
0
5,983
8,825
2,586
0
1,960
6,865
0
38,076
L
The Morrigan
nagato2020master
The Morrigan
3,191
766
0
338
5,557
1,903
0
1,226
4,331
27,582
202
L
Cu Chulainn
nchstk
Cu Chulainn
4,968
1,276
0
1,923
7,347
3,991
0
3,042
4,305
0
42,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,869
Gold Earned
29,358
307
Minions Killed
305
0
Camps Cleared
0
1,013,052
Distance Traveled
1,054,120
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,219
565
92
8
0
201,929
0
L
Charybdis
5,158
469
51
5
0
190,691
0
W
Sylvanus
5,686
517
65
6
0
174,999
0
L
Jormungandr
5,498
500
45
4
0
200,340
0
W
Kukulkan
5,859
533
84
8
0
195,731
0
W
Bacchus
5,641
513
39
4
0
211,546
7
W
Freya
5,824
529
55
5
0
177,596
0
W
Arachne
5,859
533
64
6
0
253,180
0
L
The Morrigan
5,596
509
34
3
0
237,219
0
L
Cu Chulainn
6,887
626
83
8
0
223,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role