Player Matchup

Bake Kujira
Bake Kujira
Hardscopes2eZ
Bake Kujira
Level 89
God Stats
5W - 4L
1,503 SR
Queue Stats
77W - 72L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
Quickscopes_2eZ
Zhong Kui
Level 62
God Stats
3W - 3L
1,601 SR
Queue Stats
129W - 135L
1,443 Elo+
Party 1
Artemis
Artemis
Tommyguns2eZ
Artemis
Level 28
God Stats
0W - 1L
1,587 SR
Queue Stats
13W - 22L
1,342 Elo+
Party 1
Arachne
Arachne
URageQuit2eZ
Arachne
Level 96
God Stats
2W - 5L
1,290 SR
Queue Stats
7W - 9L
1,563 Elo+
Party 1
Olorun
Olorun
bradleydub
Olorun
Level 47
God Stats
2W - 2L
1,425 SR
Queue Stats
61W - 71L
1,420 Elo+
Party 1
Team Averages
Level 64
1,481 SR
1,448 Elo+

VS

Team Averages
Level 116
1,580 SR
1,493 Elo+
Pele
Pele
Bardock72
Pele
Level 114
God Stats
10W - 9L
1,494 SR
Queue Stats
220W - 209L
1,465 Elo+
Solo
Sol
Sol
BlueKnight129
Sol
Level 226
God Stats
215W - 210L
1,522 SR
Queue Stats
1,363W - 1,351L
1,451 Elo+
Solo
Medusa
Medusa
LostKnightBr204
Medusa
Level 69
God Stats
11W - 9L
1,583 SR
Queue Stats
80W - 74L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Solid_Strife5
Danzaburou
Level 84
God Stats
15W - 10L
1,707 SR
Queue Stats
178W - 188L
1,525 Elo+
Solo
Ymir
Ymir
Wrapitup05
Ymir
Level 88
God Stats
60W - 41L
1,597 SR
Queue Stats
435W - 437L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Hardscopes2eZ
Bake Kujira
9
0 / 5 / 1
5,514
394
1,853
14,833
9,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Quickscopes_2eZ
Zhong Kui
12
2 / 5 / 0
7,346
525
8,447
12,317
6,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Artemis
Tommyguns2eZ
Artemis
10
0 / 4 / 0
6,184
442
3,049
6,293
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
URageQuit2eZ
Arachne
12
2 / 4 / 1
7,424
530
4,051
8,731
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
bradleydub
Olorun
10
0 / 5 / 1
6,107
436
5,911
8,738
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
6 / 0 / 5
8,455
604
6,472
10,184
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

15
5 / 1 / 7
9,383
670
9,354
9,489
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

14
4 / 2 / 6
8,646
618
7,202
8,989
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Solid_Strife5
Danzaburou
14
8 / 1 / 3
8,746
625
10,248
5,595
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 0 / 11
8,229
588
5,530
9,886
6,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
23
23
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
6
0
5
8.5
W
5
1
7
8.5
L
Bake Kujira
Hardscopes2eZ
Bake Kujira
0
5
1
0.1
W
4
2
6
3.5
L
Zhong Kui
Quickscopes_2eZ
Zhong Kui
2
5
0
0.4
W
Danzaburou
Solid_Strife5
Danzaburou
8
1
3
9.5
L
Artemis
Tommyguns2eZ
Artemis
0
4
0
0
L
Arachne
URageQuit2eZ
Arachne
2
4
1
0.63
W
0
0
11
5.5
L
Olorun
bradleydub
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,311
Damage
38,806
50,912
Taken
44,143
24,026
Mitigated
17,133
10,607
Healing
15,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
6,472
1,753
0
3,687
10,184
3,237
0
2,409
7,775
0
56,579
W
9,354
3,138
0
4,642
9,489
2,979
1,151
4,920
4,569
67,203
13,089
L
Bake Kujira
Hardscopes2eZ
Bake Kujira
1,853
1,056
0
2,581
14,833
9,232
0
4,401
10,432
25,270
1,256
W
7,202
2,437
0
1,640
8,989
2,864
190
5,201
3,788
0
59,115
L
Zhong Kui
Quickscopes_2eZ
Zhong Kui
8,447
151
0
5,305
12,317
6,960
0
1,806
10,511
46,905
977
W
Danzaburou
Solid_Strife5
Danzaburou
10,248
4,354
0
2,610
5,595
1,979
724
1,179
4,416
0
60,501
L
Artemis
Tommyguns2eZ
Artemis
3,049
1,227
0
316
6,293
1,908
0
2,406
3,887
0
25,960
L
Arachne
URageQuit2eZ
Arachne
4,051
3,076
0
826
8,731
3,294
0
2,796
5,935
0
45,043
W
5,530
1,132
0
2,959
9,886
6,074
0
2,390
7,496
25,772
3,499
L
Olorun
bradleydub
Olorun
5,911
1,857
0
1,579
8,738
2,632
0
2,533
6,205
31,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
43,459
317
Minions Killed
471
0
Camps Cleared
0
1,242,232
Distance Traveled
1,390,438
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,455
604
100
7
0
334,112
5
W
Sol
9,383
670
137
10
0
275,358
0
L
Bake Kujira
5,514
394
37
3
0
251,205
0
W
Medusa
8,646
618
101
7
0
242,718
0
L
Zhong Kui
7,346
525
80
6
0
238,273
0
W
Danzaburou
8,746
625
99
7
0
243,904
5
L
Artemis
6,184
442
48
3
0
216,106
0
L
Arachne
7,424
530
92
7
0
300,906
1
W
Ymir
8,229
588
34
2
0
294,346
8
L
Olorun
6,107
436
60
4
0
235,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role