Player Matchup

Neith
Neith
BrethilS
Neith
Level 105
God Stats
33W - 34L
1,479 SR
Queue Stats
410W - 407L
1,505 Elo+
Solo
Surtr
Surtr
Béáńs
Surtr
Level 99
God Stats
9W - 3L
1,828 SR
Queue Stats
64W - 44L
1,629 Elo+
Party 1
Ix Chel
Ix Chel
Meleph
Ix Chel
Level 92
God Stats
13W - 9L
1,661 SR
Queue Stats
111W - 83L
1,645 Elo+
Party 1
Lancelot
Lancelot
PlushRush
Lancelot
Level 160
God Stats
2W - 3L
1,156 SR
Queue Stats
197W - 176L
1,624 Elo+
Party 1
Maui
Maui
YeetOnDaNaeNae
Maui
Level 161
God Stats
2W - 1L
1,626 SR
Queue Stats
217W - 177L
1,638 Elo+
Party 1
Team Averages
Level 123
1,550 SR
1,608 Elo+

VS

Team Averages
Level 122
1,617 SR
1,576 Elo+
King Arthur
King Arthur
BlazingWings34
King Arthur
Level 69
God Stats
0W - 2L
1,341 SR
Queue Stats
142W - 128L
1,525 Elo+
Solo
Ra
Ra
JorgeFloyd69
Ra
Level 128
God Stats
2W - 6L
1,596 SR
Queue Stats
265W - 267L
1,599 Elo+
Party 2
Nike
Nike
NeroxKiro
Nike
Level 125
God Stats
4W - 5L
1,716 SR
Queue Stats
203W - 195L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
SNACHY5
Cthulhu
Level 128
God Stats
1W - 1L
1,959 SR
Queue Stats
102W - 88L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
julio154
Kuzenbo
Level 159
God Stats
5W - 7L
1,474 SR
Queue Stats
158W - 137L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BrethilS
Neith
5
1 / 1 / 3
3,508
702
1,122
2,392
549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Béáńs
Surtr
7
2 / 1 / 0
4,062
812
2,524
4,328
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
Meleph
Ix Chel
7
2 / 0 / 0
4,029
806
2,631
1,477
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lancelot
PlushRush
Lancelot
7
1 / 0 / 0
3,445
689
1,546
4,044
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 0 / 3
4,358
872
2,128
3,659
1,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlazingWings34
King Arthur
3
0 / 2 / 0
2,686
537
296
1,808
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 2 / 0
3,429
686
1,791
3,504
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
5
0 / 1 / 0
2,817
563
2,033
3,307
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
SNACHY5
Cthulhu
4
1 / 2 / 0
2,994
599
1,210
3,265
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
julio154
Kuzenbo
5
1 / 2 / 0
3,168
634
2,423
3,939
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
2
2
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlazingWings34
King Arthur
0
2
0
0
W
Neith
BrethilS
Neith
1
1
3
2.5
W
Surtr
Béáńs
Surtr
2
1
0
2
L
0
2
0
0
W
Ix Chel
Meleph
Ix Chel
2
0
0
2
L
Nike
0
1
0
0
W
Lancelot
PlushRush
Lancelot
1
0
0
1
L
Cthulhu
SNACHY5
Cthulhu
1
2
0
0.5
W
3
0
3
4.5
L
Kuzenbo
julio154
Kuzenbo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,951
Damage
7,753
15,900
Taken
15,823
5,146
Mitigated
6,770
7,603
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlazingWings34
King Arthur
296
91
0
0
1,808
675
0
592
1,216
0
3,521
W
Neith
BrethilS
Neith
1,122
383
0
330
2,392
549
0
484
1,788
0
12,341
W
Surtr
Béáńs
Surtr
2,524
984
0
1,892
4,328
1,421
0
2,113
1,905
402
23,373
L
1,791
162
244
986
3,504
990
0
2,270
1,029
17,011
0
W
Ix Chel
Meleph
Ix Chel
2,631
389
663
955
1,477
375
0
701
676
18,379
0
L
Nike
2,033
282
0
959
3,307
839
0
626
2,633
0
9,038
W
Lancelot
PlushRush
Lancelot
1,546
643
0
2,352
4,044
1,090
0
407
3,627
0
17,172
L
Cthulhu
SNACHY5
Cthulhu
1,210
331
0
630
3,265
1,397
0
936
2,247
9,236
0
W
2,128
1,142
0
1,411
3,659
1,711
0
1,033
2,480
12,233
2,423
L
Kuzenbo
julio154
Kuzenbo
2,423
571
0
1,115
3,939
2,869
0
147
3,792
10,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,402
Gold Earned
15,094
168
Minions Killed
106
0
Camps Cleared
0
528,018
Distance Traveled
462,095
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,686
537
6
1
0
57,029
0
W
Neith
3,508
702
20
4
0
90,481
4
W
Surtr
4,062
812
49
10
0
103,573
0
L
Ra
3,429
686
41
8
0
104,619
0
W
Ix Chel
4,029
806
41
8
0
107,905
1
L
Nike
2,817
563
18
4
0
112,650
0
W
Lancelot
3,445
689
41
8
0
121,089
0
L
Cthulhu
2,994
599
21
4
0
86,199
1
W
Maui
4,358
872
17
3
0
104,970
0
L
Kuzenbo
3,168
634
20
4
0
101,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role