Player Matchup

Chaac
Chaac
Antlerss
Chaac
Level 100
God Stats
1W - 2L
1,642 SR
Queue Stats
113W - 107L
1,567 Elo+
Party 1
Neith
Neith
DashFromBush
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,469 Elo+
Party 3
Vulcan
Vulcan
Kaelystia
Vulcan
Level 146
God Stats
0W - 2L
1,504 SR
Queue Stats
100W - 94L
1,567 Elo+
Party 3
Izanami
Izanami
MauiKawaii
Izanami
Level 84
God Stats
1W - 2L
1,626 SR
Queue Stats
135W - 141L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
ToxicSpark13155
Zhong Kui
Level 116
God Stats
8W - 5L
1,672 SR
Queue Stats
456W - 468L
1,473 Elo+
Party 1
Team Averages
Level 95
1,589 SR
1,510 Elo+

VS

Team Averages
Level 136
1,519 SR
1,502 Elo+
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AWeebySpirit
Heimdallr
Level 128
God Stats
1W - 1L
1,477 SR
Queue Stats
29W - 25L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
Hypnotiqq
Ne Zha
Level 166
God Stats
2W - 0L
1,566 SR
Queue Stats
14W - 13L
1,490 Elo+
Party 2
Discordia
Discordia
LawLockster
Discordia
Level 144
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
imjustbetterrr
Tyr
Level 88
God Stats
4W - 4L
1,329 SR
Queue Stats
292W - 278L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Antlerss
Chaac
16
8 / 3 / 3
9,210
921
12,583
15,427
14,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 4
7,981
798
5,788
10,573
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Kaelystia
Vulcan
14
0 / 6 / 5
7,598
760
5,904
9,429
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
MauiKawaii
Izanami
14
1 / 6 / 3
7,817
782
4,266
8,753
3,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
ToxicSpark13155
Zhong Kui
12
1 / 5 / 5
7,308
731
5,344
9,228
8,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 21
8,481
848
5,032
8,408
10,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
AWeebySpirit
Heimdallr
17
6 / 2 / 14
10,230
1,023
9,223
6,586
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Hypnotiqq
Ne Zha
16
7 / 5 / 16
9,755
976
11,673
11,271
5,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
LawLockster
Discordia
16
6 / 2 / 10
9,614
961
14,503
6,203
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 13
9,785
979
10,005
13,492
17,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
100
13
Kills
26
26
Deaths
13
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
21
5.25
W
Heimdallr
AWeebySpirit
Heimdallr
6
2
14
6.5
L
Chaac
Antlerss
Chaac
8
3
3
3.17
L
3
6
4
0.83
W
Ne Zha
Hypnotiqq
Ne Zha
7
5
16
3
L
Vulcan
Kaelystia
Vulcan
0
6
5
0.42
W
Discordia
LawLockster
Discordia
6
2
10
5.5
L
Izanami
MauiKawaii
Izanami
1
6
3
0.42
L
Zhong Kui
ToxicSpark13155
Zhong Kui
1
5
5
0.7
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
50,436
53,410
Taken
45,960
33,270
Mitigated
38,858
13,391
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,032
214
1,468
1,062
8,408
10,214
229
1,138
7,008
8,965
1,281
W
Heimdallr
AWeebySpirit
Heimdallr
9,223
1,434
397
323
6,586
3,045
2,264
2,555
3,983
0
19,135
L
Chaac
Antlerss
Chaac
12,583
905
533
5,510
15,427
14,843
0
5,475
9,952
0
20,414
L
5,788
1,372
441
1,796
10,573
3,464
0
5,515
5,058
0
17,060
W
Ne Zha
Hypnotiqq
Ne Zha
11,673
733
671
2,568
11,271
5,533
826
2,049
9,032
0
31,826
L
Vulcan
Kaelystia
Vulcan
5,904
67
662
1,244
9,429
3,137
0
2,958
6,471
19,172
0
W
Discordia
LawLockster
Discordia
14,503
116
423
2,239
6,203
2,346
273
2,157
4,004
32,098
76
L
Izanami
MauiKawaii
Izanami
4,266
2,638
132
590
8,753
3,047
0
2,193
6,560
0
15,135
L
Zhong Kui
ToxicSpark13155
Zhong Kui
5,344
421
376
2,107
9,228
8,779
0
2,719
6,509
9,942
0
W
10,005
681
2,208
3,666
13,492
17,720
484
3,349
9,901
0
17,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
47,865
112
Minions Killed
134
0
Camps Cleared
0
926,006
Distance Traveled
1,041,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,481
848
0
0
0
202,720
0
W
Heimdallr
10,230
1,023
33
3
0
194,293
0
L
Chaac
9,210
921
20
2
0
223,411
0
L
Neith
7,981
798
24
2
0
161,821
0
W
Ne Zha
9,755
976
28
3
0
206,415
0
L
Vulcan
7,598
760
27
3
0
185,958
0
W
Discordia
9,614
961
47
5
0
202,384
0
L
Izanami
7,817
782
28
3
0
155,384
0
L
Zhong Kui
7,308
731
13
1
0
199,432
0
W
Tyr
9,785
979
26
3
0
236,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role