Player Matchup

Loki
Loki
Silver III
 
Loki
Silver III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
Eskuanchi
Achilles
Silver II
Level 148
God Stats
37W - 39L
1,581 SR
Queue Stats
101W - 114L
1,140 MMR
Solo
Anubis
Anubis
Silver II
iiExcelsior
Anubis
Silver II
Level 157
God Stats
37W - 31L
1,526 SR
Queue Stats
282W - 321L
1,090 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,536 SR
1,243 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,458 SR
1,012 MMR
Tyr
Tyr
Bronze II
Martin03_YT
Tyr
Bronze II
Level 94
God Stats
1W - 0L
1,383 SR
Queue Stats
3W - 11L
874 MMR
Party 1
Poseidon
Poseidon
Bronze III
Pedronym1
Poseidon
Bronze III
Level 44
God Stats
1W - 1L
1,535 SR
Queue Stats
1W - 6L
1,332 MMR
Party 1
Heimdallr
Heimdallr
Bronze IV
StrickerTheKilla
Heimdallr
Bronze IV
Level 52
God Stats
1W - 0L
1,457 SR
Queue Stats
1W - 11L
829 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 7 / 3
7,890
789
344
8,123
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Eskuanchi
Achilles
16
4 / 0 / 6
9,784
978
8,163
10,305
8,660
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
15
6 / 3 / 4
9,645
965
7,232
6,280
2,840
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Baron SamediCthulhuHeraScyllaCerberus

VS

Bans
VulcanBacchusDanzaburouCupidIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 3
8,279
828
5,583
7,572
3,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
Pedronym1
Poseidon
12
2 / 5 / 2
7,542
754
5,922
5,796
1,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
15
4 / 3 / 4
8,878
888
5,735
7,806
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
11
Kills
9
10
Deaths
11
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
7
3
0.36
L
Achilles
Eskuanchi
Achilles
4
0
6
7
W
3
3
3
1.5
W
Poseidon
Pedronym1
Poseidon
2
5
2
0.6
W
Heimdallr
4
3
4
2
L
Anubis
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,739
Damage
17,240
24,708
Taken
21,174
13,878
Mitigated
7,243
5,524
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
344
70
0
596
8,123
2,378
0
421
7,542
0
22,306
L
Achilles
Eskuanchi
Achilles
8,163
1,840
0
3,675
10,305
8,660
339
2,687
7,348
261
24,463
W
5,583
582
0
1,340
7,572
3,906
0
2,485
5,087
0
21,963
W
Poseidon
Pedronym1
Poseidon
5,922
992
0
0
5,796
1,197
0
1,751
4,045
19,059
212
W
Heimdallr
5,735
2,290
0
1,001
7,806
2,140
0
3,277
4,529
0
23,598
L
Anubis
7,232
269
0
1,253
6,280
2,840
705
2,812
3,396
35,003
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,319
Gold Earned
24,699
131
Minions Killed
100
0
Camps Cleared
0
554,257
Distance Traveled
506,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,890
789
33
3
0
146,574
0
L
Achilles
9,784
978
40
4
0
263,504
0
W
Tyr
8,279
828
21
2
0
192,197
0
W
Poseidon
7,542
754
34
3
0
159,890
0
W
Heimdallr
8,878
888
45
5
0
154,420
0
L
Anubis
9,645
965
58
6
0
144,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role