Player Matchup

Anubis
Anubis
FearmeFOOL
Anubis
Level 188
God Stats
14W - 6L
1,764 SR
Queue Stats
365W - 317L
1,566 Elo+
Party 2
Bacchus
Bacchus
KagetanexHiruko
Bacchus
Level 168
God Stats
4W - 6L
1,437 SR
Queue Stats
340W - 306L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
Krispy Ice101
Cthulhu
Level 188
God Stats
75W - 47L
1,657 SR
Queue Stats
382W - 342L
1,576 Elo+
Party 2
Pele
Pele
MeoZamudio
Pele
Level 104
God Stats
1W - 2L
1,739 SR
Queue Stats
144W - 138L
1,530 Elo+
Party 1
Charybdis
Charybdis
TheGhost3101
Charybdis
Level 120
God Stats
5W - 3L
1,799 SR
Queue Stats
69W - 57L
1,524 Elo+
Party 1
Team Averages
Level 154
1,679 SR
1,549 Elo+

VS

Team Averages
Level 146
1,554 SR
1,522 Elo+
Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Anjonu
Ymir
Level 189
God Stats
3W - 2L
1,607 SR
Queue Stats
138W - 137L
1,569 Elo+
Solo
Amaterasu
Amaterasu
Chicaqox
Amaterasu
Level 156
God Stats
172W - 170L
1,563 SR
Queue Stats
528W - 494L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Mac35421
Nu Wa
Level 159
God Stats
25W - 24L
1,601 SR
Queue Stats
348W - 334L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FearmeFOOL
Anubis
8
0 / 2 / 0
3,736
747
1,684
4,234
1,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
1 / 1 / 1
3,867
773
2,162
5,085
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
7
0 / 0 / 0
3,838
768
1,591
2,753
1,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
2,559
512
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
TheGhost3101
Charybdis
8
2 / 0 / 1
4,270
854
2,695
3,227
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 3
4,200
840
1,265
1,798
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
 
Neith
7
0 / 1 / 0
3,557
711
2,108
3,023
751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Anjonu
Ymir
6
0 / 2 / 2
3,668
734
1,605
4,598
1,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Chicaqox
Amaterasu
8
3 / 0 / 0
4,181
836
1,211
4,285
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
Mac35421
Nu Wa
6
0 / 0 / 0
3,762
752
1,741
2,769
930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
3
3
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
3
1.5
W
Neith
 
Neith
0
1
0
0
W
Ymir
Anjonu
Ymir
0
2
2
0.5
W
Amaterasu
Chicaqox
Amaterasu
3
0
0
3
L
Anubis
FearmeFOOL
Anubis
0
2
0
0
L
1
1
1
1.5
L
Cthulhu
0
0
0
0
W
Nu Wa
Mac35421
Nu Wa
0
0
0
0
L
0
0
0
0
L
Charybdis
TheGhost3101
Charybdis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,132
Damage
7,930
15,299
Taken
16,473
6,641
Mitigated
5,631
7,318
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,265
230
118
903
1,798
384
0
904
894
25,463
0
W
Neith
 
Neith
2,108
949
0
1,378
3,023
751
0
447
2,576
0
19,855
W
Ymir
Anjonu
Ymir
1,605
130
0
617
4,598
1,831
0
2,114
2,484
6,591
0
W
Amaterasu
Chicaqox
Amaterasu
1,211
813
0
1,405
4,285
1,735
0
460
3,825
0
24,717
L
Anubis
FearmeFOOL
Anubis
1,684
0
0
1,797
4,234
1,458
0
1,142
2,924
26,178
0
L
2,162
403
0
1,979
5,085
2,895
0
1,099
3,944
8,173
0
L
Cthulhu
1,591
115
0
1,495
2,753
1,411
0
1,468
1,016
20,321
1,286
W
Nu Wa
Mac35421
Nu Wa
1,741
764
0
1,985
2,769
930
0
1,512
1,257
18,224
748
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
TheGhost3101
Charybdis
2,695
1,802
0
2,047
3,227
877
0
419
2,808
0
26,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,270
Gold Earned
19,368
146
Minions Killed
187
0
Camps Cleared
0
438,160
Distance Traveled
602,409
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,200
840
59
12
0
126,149
0
W
Neith
3,557
711
38
8
0
120,573
2
W
Ymir
3,668
734
9
2
0
117,325
2
W
Amaterasu
4,181
836
43
9
0
140,610
0
L
Anubis
3,736
747
52
10
0
111,308
0
L
Bacchus
3,867
773
12
2
0
111,645
1
L
Cthulhu
3,838
768
41
8
0
115,950
0
W
Nu Wa
3,762
752
38
8
0
97,752
1
L
Pele
2,559
512
0
0
0
7,837
0
L
Charybdis
4,270
854
41
8
0
91,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role