Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
TheFallenIsHERE
Medusa
Level 14
God Stats
0W - 2L
1,477 SR
Queue Stats
3W - 9L
1,396 Elo+
Party 3
Agni
Agni
TheYungFitz
Agni
Level 63
God Stats
0W - 1L
1,748 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TrueKingViper
Tsukuyomi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,275 Elo+
Party 3
King Arthur
King Arthur
runaway_erik
King Arthur
Level 105
God Stats
43W - 42L
1,528 SR
Queue Stats
484W - 469L
1,413 Elo+
Solo
Team Averages
Level 90
1,551 SR
1,422 Elo+

VS

Team Averages
Level 65
1,430 SR
1,442 Elo+
Maui
Maui
CerillosLocos
Maui
Level 86
God Stats
7W - 6L
1,376 SR
Queue Stats
72W - 81L
1,457 Elo+
Party 2
Surtr
Surtr
FleteSyMudanzaS
Surtr
Level 103
God Stats
18W - 14L
1,458 SR
Queue Stats
127W - 115L
1,495 Elo+
Party 2
Izanami
Izanami
Nodnarb_Hollow
Izanami
Level 42
God Stats
44W - 43L
1,203 SR
Queue Stats
90W - 109L
1,354 Elo+
Solo
Guan Yu
Guan Yu
Wolverine17778
Guan Yu
Level 66
God Stats
160W - 149L
1,569 SR
Queue Stats
186W - 201L
1,435 Elo+
Party 1
Poseidon
Poseidon
persianorange
Poseidon
Level 28
God Stats
65W - 64L
1,542 SR
Queue Stats
121W - 123L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 1 / 2
4,756
528
2,722
4,793
3,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
1 / 0 / 0
4,383
487
2,506
2,864
766
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 3 / 1
4,628
514
693
3,141
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TrueKingViper
Tsukuyomi
11
3 / 2 / 1
5,716
635
3,127
7,352
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
runaway_erik
King Arthur
6
2 / 2 / 0
4,300
478
2,093
4,959
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,282
587
1,994
3,785
1,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
4 / 2 / 1
6,703
745
5,916
7,317
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 2 / 0
4,609
512
2,432
5,164
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
2 / 0 / 1
5,859
651
1,253
6,600
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
persianorange
Poseidon
9
1 / 2 / 1
5,468
608
2,049
3,089
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
7
8
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
2
1
W
0
0
0
0
W
4
2
1
2.25
W
0
2
0
0
L
1
0
0
1
L
0
3
1
0.17
L
Tsukuyomi
TrueKingViper
Tsukuyomi
3
2
1
1.75
W
2
0
1
2.5
W
Poseidon
persianorange
Poseidon
1
2
1
0.75
L
King Arthur
runaway_erik
King Arthur
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,141
Damage
13,644
23,109
Taken
25,955
8,953
Mitigated
11,796
6,857
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,722
786
0
640
4,793
3,087
0
642
4,151
15,533
0
W
1,994
261
0
1,428
3,785
1,907
0
560
3,225
11,933
1,577
W
5,916
1,517
0
1,287
7,317
4,358
68
84
7,233
8,065
30,279
W
2,432
1,305
0
1,594
5,164
1,501
0
2,078
3,086
0
31,004
L
2,506
772
0
706
2,864
766
0
1,155
1,709
0
22,297
L
693
42
0
986
3,141
723
0
1,655
1,486
15,382
0
L
Tsukuyomi
TrueKingViper
Tsukuyomi
3,127
953
0
3,475
7,352
2,540
0
1,094
6,258
0
33,253
W
1,253
221
155
1,420
6,600
3,224
0
358
6,242
0
40,161
W
Poseidon
persianorange
Poseidon
2,049
172
0
180
3,089
806
182
335
2,754
32,908
232
L
King Arthur
runaway_erik
King Arthur
2,093
486
0
1,050
4,959
1,837
0
467
4,492
0
14,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
27,921
190
Minions Killed
285
0
Camps Cleared
0
775,387
Distance Traveled
946,027
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,756
528
29
3
0
167,447
2
W
Maui
5,282
587
28
3
0
202,669
2
W
Surtr
6,703
745
65
7
0
191,042
0
W
Izanami
4,609
512
55
6
0
173,740
0
L
Medusa
4,383
487
35
4
0
183,393
0
L
Agni
4,628
514
26
3
0
153,591
0
L
Tsukuyomi
5,716
635
73
8
0
192,712
0
W
Guan Yu
5,859
651
72
8
0
210,462
0
W
Poseidon
5,468
608
65
7
0
168,114
0
L
King Arthur
4,300
478
27
3
0
78,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role