Player Matchup

Poseidon
Poseidon
Cellsty
Poseidon
Level 155
God Stats
7W - 1L
1,844 SR
Queue Stats
242W - 211L
1,575 Elo+
Party 1
Surtr
Surtr
Flamecaster09
Surtr
Level 109
God Stats
6W - 5L
1,594 SR
Queue Stats
421W - 414L
1,548 Elo+
Party 3
Yemoja
Yemoja
Flamemoose
Yemoja
Level 107
God Stats
15W - 14L
1,558 SR
Queue Stats
353W - 331L
1,544 Elo+
Party 3
Cabrakan
Cabrakan
Immüne
Cabrakan
Level 127
God Stats
6W - 3L
1,724 SR
Queue Stats
61W - 55L
1,621 Elo+
Party 1
Anhur
Anhur
dupontexpress
Anhur
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,531 Elo+
Party 1
Team Averages
Level 109
1,644 SR
1,564 Elo+

VS

Team Averages
Level 135
1,623 SR
1,591 Elo+
Artio
Artio
Fang1229
Artio
Level 141
God Stats
2W - 2L
1,663 SR
Queue Stats
287W - 257L
1,558 Elo+
Solo
Tyr
Tyr
Glizcor
Tyr
Level 158
God Stats
0W - 2L
1,712 SR
Queue Stats
13W - 12L
1,684 Elo+
Party 4
Cernunnos
Cernunnos
RJC9069
Cernunnos
Level 78
God Stats
3W - 2L
1,665 SR
Queue Stats
109W - 87L
1,574 Elo+
Party 2
Chang'e
Chang'e
TouringBoot1680
Chang'e
Level 118
God Stats
3W - 6L
1,478 SR
Queue Stats
134W - 113L
1,574 Elo+
Party 2
Thor
Thor
iBlezing
Thor
Level 182
God Stats
4W - 11L
1,596 SR
Queue Stats
255W - 250L
1,569 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cellsty
Poseidon
14
6 / 3 / 6
8,605
574
11,595
8,941
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 1 / 4
8,629
575
12,079
12,125
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
Flamemoose
Yemoja
13
5 / 1 / 10
8,632
575
10,794
13,723
10,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Immüne
Cabrakan
16
5 / 1 / 7
8,811
587
8,090
11,490
8,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 2 / 5
8,485
566
13,118
14,455
5,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fang1229
Artio
11
1 / 3 / 3
6,937
462
6,763
17,911
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
13
1 / 3 / 2
7,574
505
6,517
14,556
10,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
RJC9069
Cernunnos
13
2 / 5 / 1
7,638
509
10,818
13,015
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 4
7,586
506
9,685
16,060
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
3 / 7 / 0
7,227
482
5,798
13,174
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
21
Kills
7
8
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Cellsty
Poseidon
6
3
6
3
L
Artio
Fang1229
Artio
1
3
3
0.83
W
1
1
4
3
W
Yemoja
Flamemoose
Yemoja
5
1
10
10
L
Tyr
1
3
2
0.67
W
Cabrakan
Immüne
Cabrakan
5
1
7
8.5
L
Cernunnos
RJC9069
Cernunnos
2
5
1
0.5
L
0
3
4
0.67
W
4
2
5
3.25
L
Thor
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,676
Damage
39,581
60,734
Taken
74,716
36,086
Mitigated
34,762
28,983
Healing
22,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Cellsty
Poseidon
11,595
1,975
0
805
8,941
2,879
0
4,587
4,354
52,578
2,386
L
Artio
Fang1229
Artio
6,763
388
558
6,846
17,911
12,031
0
6,879
10,588
17,727
0
W
12,079
4,700
0
5,535
12,125
8,681
0
2,572
9,553
1,439
64,108
W
Yemoja
Flamemoose
Yemoja
10,794
1,562
5,019
4,064
13,723
10,542
148
5,069
8,654
28,863
2,794
L
Tyr
6,517
768
0
4,150
14,556
10,616
0
2,646
10,939
1,194
50,411
W
Cabrakan
Immüne
Cabrakan
8,090
941
0
5,996
11,490
8,654
0
2,877
8,613
73,326
1,435
L
Cernunnos
RJC9069
Cernunnos
10,818
5,756
0
2,888
13,015
3,665
0
3,181
9,710
0
54,695
L
9,685
416
1,057
5,134
16,060
4,366
0
9,366
6,105
55,265
0
W
13,118
9,290
0
7,564
14,455
5,330
2,442
2,389
12,066
0
67,572
L
Thor
5,798
1,485
0
1,478
13,174
4,084
0
5,857
7,028
0
44,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
36,962
447
Minions Killed
380
0
Camps Cleared
0
1,505,651
Distance Traveled
1,513,303
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,605
574
88
6
0
337,521
3
L
Artio
6,937
462
32
2
0
320,650
0
W
Surtr
8,629
575
110
7
0
275,039
0
W
Yemoja
8,632
575
36
2
0
310,679
7
L
Tyr
7,574
505
97
6
0
310,008
4
W
Cabrakan
8,811
587
117
8
0
317,331
1
L
Cernunnos
7,638
509
78
5
0
264,744
0
L
Chang'e
7,586
506
97
6
0
314,665
2
W
Anhur
8,485
566
96
6
0
265,081
0
L
Thor
7,227
482
76
5
0
303,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role