Player Matchup

Neith
Neith
JmenMZFK
Neith
Level 138
God Stats
142W - 136L
1,567 SR
Queue Stats
143W - 138L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Mrityunjaya
Nu Wa
Level 34
God Stats
4W - 2L
1,686 SR
Queue Stats
39W - 72L
1,311 Elo+
Solo
Cthulhu
Cthulhu
Spartack44
Cthulhu
Level 191
God Stats
148W - 119L
1,464 SR
Queue Stats
1,050W - 1,094L
1,566 Elo+
Solo
Team Averages
Level 121
1,573 SR
1,469 Elo+

VS

Team Averages
Level 144
1,545 SR
1,489 Elo+
Vulcan
Vulcan
 
Vulcan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
IManuBeta
Mercury
Level 153
God Stats
21W - 17L
1,621 SR
Queue Stats
65W - 63L
1,530 Elo+
Solo
Athena
Athena
MXS12
Athena
Level 142
God Stats
25W - 29L
1,514 SR
Queue Stats
633W - 628L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JmenMZFK
Neith
14
1 / 3 / 4
8,831
883
2,829
6,905
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 2 / 3
8,592
859
5,424
4,530
1,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Spartack44
Cthulhu
14
4 / 2 / 3
9,028
903
5,706
9,339
7,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 3 / 6
8,479
848
8,933
5,101
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
IManuBeta
Mercury
13
5 / 4 / 0
8,660
866
3,471
6,740
2,241
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
MXS12
Athena
9
0 / 1 / 5
6,595
660
877
4,256
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
6
7
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
6
1.33
L
Mercury
IManuBeta
Mercury
5
4
0
1.25
W
Neith
JmenMZFK
Neith
1
3
4
1
L
Athena
MXS12
Athena
0
1
5
2.5
W
3
2
3
2.25
W
Cthulhu
Spartack44
Cthulhu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,959
Damage
13,281
20,774
Taken
16,097
10,881
Mitigated
6,097
6,205
Healing
1,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,933
220
0
0
5,101
1,796
250
3,685
1,416
36,626
1,042
L
Mercury
IManuBeta
Mercury
3,471
1,800
0
200
6,740
2,241
453
4,374
2,366
0
24,813
W
Neith
JmenMZFK
Neith
2,829
624
0
1,996
6,905
1,960
1,597
3,811
3,094
0
28,048
L
Athena
MXS12
Athena
877
384
0
1,320
4,256
2,060
0
2,452
1,804
4,789
612
W
5,424
1,931
0
1,431
4,530
1,119
2,249
1,919
2,602
23,447
730
W
Cthulhu
Spartack44
Cthulhu
5,706
482
106
2,672
9,339
7,802
261
4,252
5,076
23,112
990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,451
Gold Earned
23,734
121
Minions Killed
129
0
Camps Cleared
0
493,706
Distance Traveled
437,573
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,479
848
72
7
0
177,261
3
L
Mercury
8,660
866
40
4
0
179,506
0
W
Neith
8,831
883
52
5
0
167,633
0
L
Athena
6,595
660
17
2
0
80,806
0
W
Nu Wa
8,592
859
32
3
0
162,348
0
W
Cthulhu
9,028
903
37
4
0
163,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role