Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Clankuwu
Kali
Level 46
God Stats
3W - 1L
1,763 SR
Queue Stats
92W - 100L
1,456 Elo+
Solo
Sylvanus
Sylvanus
RAGNOT
Sylvanus
Level 87
God Stats
3W - 3L
1,600 SR
Queue Stats
218W - 198L
1,571 Elo+
Solo
Nu Wa
Nu Wa
WaffleDonkey
Nu Wa
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 167L
1,487 Elo+
Solo
Chaac
Chaac
itzauko
Chaac
Level 217
God Stats
68W - 46L
1,616 SR
Queue Stats
522W - 478L
1,453 Elo+
Solo
Team Averages
Level 95
1,596 SR
1,493 Elo+

VS

Team Averages
Level 131
1,714 SR
1,525 Elo+
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CopsKillKids
Thanatos
Level 159
God Stats
5W - 1L
1,884 SR
Queue Stats
265W - 243L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
I_M1ss_Th3_Rag3
Baron Samedi
Level 143
God Stats
7W - 3L
1,650 SR
Queue Stats
1,482W - 1,346L
1,516 Elo+
Solo
Cerberus
Cerberus
PandaCastro
Cerberus
Level 119
God Stats
3W - 0L
1,876 SR
Queue Stats
131W - 125L
1,512 Elo+
Party 1
Neith
Neith
TrumpCommitedSA
Neith
Level 88
God Stats
13W - 6L
1,662 SR
Queue Stats
359W - 322L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 1 / 0
3,234
647
3,536
3,807
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
5
0 / 1 / 0
3,096
619
495
3,827
844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
RAGNOT
Sylvanus
6
0 / 1 / 0
3,376
675
1,447
6,484
2,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,135
627
172
961
196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
itzauko
Chaac
7
2 / 1 / 0
4,271
854
3,870
3,831
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 2 / 1
3,363
673
1,869
5,387
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
CopsKillKids
Thanatos
7
2 / 0 / 3
3,850
770
1,244
3,121
752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
I_M1ss_Th3_Rag3
Baron Samedi
7
2 / 0 / 1
3,883
777
1,285
1,965
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
PandaCastro
Cerberus
6
1 / 0 / 1
3,778
756
3,599
4,699
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 2
3,348
670
3,639
2,879
669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
5
5
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Chaac
 
Chaac
0
2
1
0.25
L
Kali
0
1
0
0
W
Thanatos
CopsKillKids
Thanatos
2
0
3
3.5
W
Baron Samedi
I_M1ss_Th3_Rag3
Baron Samedi
2
0
1
2.5
W
Cerberus
PandaCastro
Cerberus
1
0
1
1.5
L
Sylvanus
RAGNOT
Sylvanus
0
1
0
0
W
0
0
2
1
L
0
1
0
0
L
Chaac
itzauko
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,520
Damage
11,636
18,910
Taken
18,051
5,973
Mitigated
6,157
8,494
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,536
2,144
0
987
3,807
982
0
1,536
2,271
0
19,000
W
Chaac
 
Chaac
1,869
526
0
1,820
5,387
1,530
0
0
5,387
0
16,166
L
Kali
495
203
0
1,563
3,827
844
0
691
3,068
0
12,519
W
Thanatos
CopsKillKids
Thanatos
1,244
77
0
2,922
3,121
752
0
108
3,013
0
15,903
W
Baron Samedi
I_M1ss_Th3_Rag3
Baron Samedi
1,285
211
121
848
1,965
698
0
186
1,779
17,688
0
W
Cerberus
PandaCastro
Cerberus
3,599
116
161
3,296
4,699
2,508
0
832
3,867
12,090
1,342
L
Sylvanus
RAGNOT
Sylvanus
1,447
437
1,572
2,895
6,484
2,336
0
1,466
5,018
10,950
0
W
3,639
1,817
0
1,526
2,879
669
0
615
2,264
0
22,583
L
172
44
0
20
961
196
0
367
524
8,294
0
L
Chaac
itzauko
Chaac
3,870
750
0
1,457
3,831
1,615
0
358
3,430
0
23,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,112
Gold Earned
18,222
144
Minions Killed
161
0
Camps Cleared
0
457,524
Distance Traveled
541,581
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,234
647
35
7
0
90,954
0
W
Chaac
3,363
673
31
6
0
106,097
2
L
Kali
3,096
619
28
6
0
127,672
0
W
Thanatos
3,850
770
34
7
0
121,452
1
W
Baron Samedi
3,883
777
34
7
0
102,952
1
W
Cerberus
3,778
756
28
6
0
111,366
1
L
Sylvanus
3,376
675
22
4
0
92,962
1
W
Neith
3,348
670
34
7
0
99,714
0
L
Nu Wa
3,135
627
19
4
0
56,483
0
L
Chaac
4,271
854
40
8
0
89,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role