Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DITRECE 117
Artio
Level 143
God Stats
0W - 3L
1,219 SR
Queue Stats
308W - 360L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
IBedwyr
Ne Zha
Level 177
God Stats
1W - 2L
1,555 SR
Queue Stats
350W - 407L
1,545 Elo+
Party 1
Raijin
Raijin
IStanTw1c3
Raijin
Level 193
God Stats
2W - 4L
1,428 SR
Queue Stats
287W - 277L
1,529 Elo+
Party 3
Charybdis
Charybdis
XtoxiikmommX
Charybdis
Level 82
God Stats
9W - 15L
1,521 SR
Queue Stats
71W - 67L
1,529 Elo+
Party 3
Team Averages
Level 145
1,445 SR
1,533 Elo+

VS

Team Averages
Level 141
1,615 SR
1,533 Elo+
Danzaburou
Danzaburou
CopsKillKids
Danzaburou
Level 159
God Stats
7W - 3L
1,678 SR
Queue Stats
265W - 243L
1,532 Elo+
Party 2
Cerberus
Cerberus
PandaCastro
Cerberus
Level 119
God Stats
3W - 0L
1,831 SR
Queue Stats
131W - 125L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
Pedrinxu
Aphrodite
Level 194
God Stats
2W - 2L
1,604 SR
Queue Stats
80W - 67L
1,544 Elo+
Solo
Janus
Janus
TheDeaDMan12345
Janus
Level 145
God Stats
11W - 12L
1,526 SR
Queue Stats
79W - 75L
1,546 Elo+
Solo
Merlin
Merlin
TrumpCommitedSA
Merlin
Level 88
God Stats
4W - 3L
1,434 SR
Queue Stats
359W - 322L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 5 / 1
8,122
508
3,505
15,479
13,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

16
3 / 3 / 2
9,694
606
8,581
15,153
9,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
IBedwyr
Ne Zha
17
5 / 1 / 2
9,211
576
12,535
15,501
6,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
IStanTw1c3
Raijin
11
0 / 3 / 0
7,321
458
4,138
6,519
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
XtoxiikmommX
Charybdis
14
1 / 4 / 0
7,960
498
5,215
13,332
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CopsKillKids
Danzaburou
16
3 / 1 / 5
9,191
574
10,531
11,390
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PandaCastro
Cerberus
13
1 / 7 / 0
7,636
477
5,946
14,352
7,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Pedrinxu
Aphrodite
13
2 / 0 / 9
8,638
540
6,729
10,570
4,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 1 / 6
9,330
583
11,117
9,110
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
5 / 1 / 3
9,201
575
10,172
9,162
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
10
Kills
16
16
Deaths
10
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
1
0.3
W
Danzaburou
CopsKillKids
Danzaburou
3
1
5
5.5
L
3
3
2
1.33
L
Ne Zha
IBedwyr
Ne Zha
5
1
2
6
L
Raijin
IStanTw1c3
Raijin
0
3
0
0
W
Cerberus
PandaCastro
Cerberus
1
7
0
0.14
W
Aphrodite
Pedrinxu
Aphrodite
2
0
9
6.5
W
5
1
6
8
W
5
1
3
6.5
L
Charybdis
XtoxiikmommX
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,974
Damage
44,495
65,984
Taken
54,584
36,210
Mitigated
21,468
22,953
Healing
24,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,505
1,855
1,096
4,758
15,479
13,821
18
6,264
9,030
0
36,889
W
Danzaburou
CopsKillKids
Danzaburou
10,531
3,486
0
4,729
11,390
3,681
1,087
969
10,237
0
74,220
L
8,581
983
0
5,169
15,153
9,161
0
6,755
8,324
63,094
2,601
L
Ne Zha
IBedwyr
Ne Zha
12,535
2,017
0
5,156
15,501
6,424
0
5,767
9,461
0
94,798
L
Raijin
IStanTw1c3
Raijin
4,138
91
0
1,879
6,519
1,940
0
4,971
1,184
42,915
0
W
Cerberus
PandaCastro
Cerberus
5,946
559
0
3,108
14,352
7,352
0
6,066
7,046
41,919
0
W
Aphrodite
Pedrinxu
Aphrodite
6,729
505
6,607
7,720
10,570
4,905
510
855
9,715
23,617
656
W
11,117
925
0
1,214
9,110
2,313
0
3,271
5,766
61,659
0
W
10,172
1,121
0
935
9,162
3,217
1,831
0
9,162
75,397
1,250
L
Charybdis
XtoxiikmommX
Charybdis
5,215
2,408
0
4,895
13,332
4,864
829
9,142
4,148
0
61,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,308
Gold Earned
43,996
505
Minions Killed
506
0
Camps Cleared
0
1,501,925
Distance Traveled
1,649,608
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,122
508
50
3
0
322,715
3
W
Danzaburou
9,191
574
112
7
0
349,446
7
L
Artio
9,694
606
138
9
0
293,069
0
L
Ne Zha
9,211
576
127
8
0
386,310
0
L
Raijin
7,321
458
86
5
0
219,943
4
W
Cerberus
7,636
477
105
7
0
280,897
2
W
Aphrodite
8,638
540
40
3
0
330,502
2
W
Janus
9,330
583
120
8
0
368,568
0
W
Merlin
9,201
575
129
8
0
320,195
2
L
Charybdis
7,960
498
104
7
0
279,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role