Player Matchup

Odin
Odin
EdwardkTH
Odin
Level 152
God Stats
2W - 0L
1,766 SR
Queue Stats
53W - 54L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gamerstar0
Ah Muzen Cab
Level 127
God Stats
7W - 2L
1,798 SR
Queue Stats
42W - 43L
1,566 Elo+
Solo
Ah Puch
Ah Puch
TijomonHOQ
Ah Puch
Level 89
God Stats
4W - 9L
1,433 SR
Queue Stats
53W - 53L
1,511 Elo+
Party 1
Team Averages
Level 123
1,666 SR
1,528 Elo+

VS

Team Averages
Level 101
1,544 SR
1,552 Elo+
Apollo
Apollo
Asp9999
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 117L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
cannons4arms
Sun Wukong
Level 108
God Stats
8W - 3L
1,632 SR
Queue Stats
101W - 87L
1,494 Elo+
Solo
Raijin
Raijin
madmasterman
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 145L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
0 / 1 / 8
10,383
742
3,522
11,422
8,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Gamerstar0
Ah Muzen Cab
19
5 / 0 / 4
12,637
903
12,618
7,569
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
TijomonHOQ
Ah Puch
17
4 / 1 / 4
11,237
803
11,250
5,532
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Asp9999
Apollo
17
0 / 3 / 0
9,785
699
2,364
8,341
3,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
cannons4arms
Sun Wukong
15
0 / 4 / 2
9,628
688
2,865
12,262
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
16
1 / 2 / 1
10,053
718
11,008
9,886
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
1
2
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
Asp9999
Apollo
0
3
0
0
W
Odin
0
1
8
4
W
Ah Muzen Cab
Gamerstar0
Ah Muzen Cab
5
0
4
7
W
Ah Puch
TijomonHOQ
Ah Puch
4
1
4
6
L
Sun Wukong
cannons4arms
Sun Wukong
0
4
2
0.25
L
Raijin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,390
Damage
16,237
24,523
Taken
30,489
12,300
Mitigated
21,914
5,477
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Asp9999
Apollo
2,364
997
0
1,468
8,341
3,637
0
2,706
5,627
0
30,069
W
Odin
3,522
573
0
2,842
11,422
8,136
212
3,240
7,508
0
25,082
W
Ah Muzen Cab
Gamerstar0
Ah Muzen Cab
12,618
3,436
0
991
7,569
2,269
3,513
4,472
2,479
0
71,567
W
Ah Puch
TijomonHOQ
Ah Puch
11,250
39
0
1,644
5,532
1,895
486
1,876
3,281
45,447
0
L
Sun Wukong
cannons4arms
Sun Wukong
2,865
345
0
2,145
12,262
14,403
0
3,867
8,378
0
20,581
L
Raijin
11,008
376
0
728
9,886
3,874
0
4,681
5,185
39,594
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
29,466
214
Minions Killed
209
0
Camps Cleared
0
780,502
Distance Traveled
783,174
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,785
699
72
5
0
273,306
0
W
Odin
10,383
742
38
3
0
280,343
0
W
Ah Muzen Cab
12,637
903
119
9
0
282,744
3
W
Ah Puch
11,237
803
57
4
0
217,415
0
L
Sun Wukong
9,628
688
56
4
0
257,599
0
L
Raijin
10,053
718
81
6
0
252,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role