Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HairyCanada
Ah Puch
Level 125
God Stats
1W - 3L
1,406 SR
Queue Stats
393W - 393L
1,465 Elo+
Solo
Xbalanque
Xbalanque
NYKINGB
Xbalanque
Level 152
God Stats
3W - 2L
1,699 SR
Queue Stats
77W - 71L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TatorNUTZ956
Kuzenbo
Level 85
God Stats
0W - 1L
1,733 SR
Queue Stats
26W - 25L
1,495 Elo+
Party 2
Mercury
Mercury
YoungBeowulf244
Mercury
Level 88
God Stats
7W - 5L
1,608 SR
Queue Stats
10W - 9L
1,464 Elo+
Party 2
Team Averages
Level 121
1,589 SR
1,485 Elo+

VS

Team Averages
Level 128
1,528 SR
1,504 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Bagoong1738
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 190L
1,542 Elo+
Solo
Kumbhakarna
Kumbhakarna
BlueJAY405364
Kumbhakarna
Level 145
God Stats
1W - 1L
1,503 SR
Queue Stats
68W - 66L
1,459 Elo+
Solo
Janus
Janus
Zeusesgrog674
Janus
Level 155
God Stats
4W - 3L
1,471 SR
Queue Stats
284W - 280L
1,441 Elo+
Solo
Neith
Neith
acsi4
Neith
Level 125
God Stats
4W - 2L
1,667 SR
Queue Stats
6W - 4L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
3 / 1 / 0
5,762
576
6,359
9,445
7,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
HairyCanada
Ah Puch
11
2 / 3 / 0
6,112
611
3,605
4,970
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
NYKINGB
Xbalanque
8
0 / 2 / 1
4,398
440
5,380
4,408
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
TatorNUTZ956
Kuzenbo
8
0 / 1 / 0
4,593
459
2,127
5,087
5,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 5 / 1
4,548
455
2,560
7,936
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
5 / 1 / 2
6,021
602
5,810
8,684
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 2 / 0
5,531
553
5,451
10,688
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
BlueJAY405364
Kumbhakarna
8
0 / 0 / 5
5,113
511
1,411
9,416
5,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 2 / 2
5,755
576
1,138
4,689
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
acsi4
Neith
11
5 / 0 / 1
6,339
634
4,746
3,529
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
12
12
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
1
0
3
W
Thanatos
 
Thanatos
5
1
2
6
W
2
2
0
1
W
Kumbhakarna
BlueJAY405364
Kumbhakarna
0
0
5
2.5
L
Ah Puch
HairyCanada
Ah Puch
2
3
0
0.67
L
Xbalanque
NYKINGB
Xbalanque
0
2
1
0.25
L
Kuzenbo
TatorNUTZ956
Kuzenbo
0
1
0
0
L
0
5
1
0.1
W
0
2
2
0.5
W
Neith
acsi4
Neith
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,031
Damage
18,556
31,846
Taken
37,006
16,893
Mitigated
18,607
3,267
Healing
17,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,359
957
0
400
9,445
7,019
0
0
8,883
0
31,144
W
Thanatos
 
Thanatos
5,810
2,373
0
7,440
8,684
2,481
0
1,103
7,581
0
37,642
W
5,451
2,127
80
4,649
10,688
8,877
0
0
10,688
0
27,927
W
Kumbhakarna
BlueJAY405364
Kumbhakarna
1,411
119
0
2,755
9,416
5,034
0
1,319
8,097
13,764
720
L
Ah Puch
HairyCanada
Ah Puch
3,605
0
0
1,262
4,970
1,244
0
547
4,341
38,456
1,278
L
Xbalanque
NYKINGB
Xbalanque
5,380
2,487
0
615
4,408
1,027
0
217
4,191
0
27,636
L
Kuzenbo
TatorNUTZ956
Kuzenbo
2,127
1,290
0
950
5,087
5,225
0
448
4,639
16,604
0
L
2,560
1,493
0
40
7,936
2,378
20
1,151
6,632
0
23,485
W
1,138
190
0
1,155
4,689
1,206
0
3,126
1,563
40,886
304
W
Neith
acsi4
Neith
4,746
966
0
1,382
3,529
1,009
0
184
3,345
0
46,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
28,759
232
Minions Killed
310
0
Camps Cleared
0
945,194
Distance Traveled
966,381
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,762
576
43
4
0
199,447
0
W
Thanatos
6,021
602
64
6
0
234,862
4
W
Horus
5,531
553
49
5
0
167,323
0
W
Kumbhakarna
5,113
511
17
2
0
181,659
2
L
Ah Puch
6,112
611
82
8
0
187,040
0
L
Xbalanque
4,398
440
40
4
0
142,648
0
L
Kuzenbo
4,593
459
29
3
0
193,394
0
L
Mercury
4,548
455
38
4
0
222,665
0
W
Janus
5,755
576
88
9
0
201,300
0
W
Neith
6,339
634
92
9
0
181,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role