Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Béáńs
Mulan
Level 99
God Stats
3W - 2L
1,681 SR
Queue Stats
64W - 44L
1,616 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Meleph
Morgan Le Fay
Level 91
God Stats
8W - 3L
1,720 SR
Queue Stats
111W - 83L
1,634 Elo+
Party 2
Nut
Nut
PlushRush
Nut
Level 159
God Stats
11W - 7L
1,694 SR
Queue Stats
197W - 176L
1,610 Elo+
Party 2
Arachne
Arachne
YeetOnDaNaeNae
Arachne
Level 161
God Stats
3W - 3L
1,588 SR
Queue Stats
217W - 177L
1,626 Elo+
Party 2
Team Averages
Level 134
1,637 SR
1,597 Elo+

VS

Team Averages
Level 155
1,631 SR
1,537 Elo+
Da Ji
Da Ji
HardyKaoz
Da Ji
Level 148
God Stats
2W - 1L
1,614 SR
Queue Stats
174W - 139L
1,515 Elo+
Party 1
Cerberus
Cerberus
JRews21
Cerberus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 177L
1,545 Elo+
Solo
Apollo
Apollo
Marihuan0x
Apollo
Level 123
God Stats
24W - 16L
1,643 SR
Queue Stats
299W - 293L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MorganCad
Morgan Le Fay
Level 178
God Stats
5W - 3L
1,660 SR
Queue Stats
286W - 242L
1,548 Elo+
Party 1
Bacchus
Bacchus
SoyProphet
Bacchus
Level 185
God Stats
3W - 1L
1,740 SR
Queue Stats
52W - 49L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 2 / 7
6,527
544
5,098
12,691
9,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Béáńs
Mulan
13
4 / 4 / 4
8,266
689
13,536
14,626
7,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
Meleph
Morgan Le Fay
13
3 / 0 / 6
7,705
642
5,917
5,728
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
3 / 1 / 5
7,595
633
10,250
7,871
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
11 / 1 / 5
8,239
687
10,018
10,107
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HardyKaoz
Da Ji
10
2 / 5 / 1
5,649
471
4,747
10,528
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JRews21
Cerberus
12
3 / 5 / 2
6,851
571
7,685
16,601
8,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
Marihuan0x
Apollo
10
0 / 4 / 1
5,857
488
4,919
9,100
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
MorganCad
Morgan Le Fay
11
0 / 5 / 3
6,128
511
6,243
8,879
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
SoyProphet
Bacchus
11
3 / 4 / 1
6,105
509
7,234
14,238
7,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
23
Kills
8
8
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
2
7
2.75
W
Mulan
Béáńs
Mulan
4
4
4
1.5
L
Da Ji
HardyKaoz
Da Ji
2
5
1
0.5
L
Cerberus
JRews21
Cerberus
3
5
2
0.8
L
Apollo
Marihuan0x
Apollo
0
4
1
0.13
W
Morgan Le Fay
Meleph
Morgan Le Fay
3
0
6
6
L
Morgan Le Fay
MorganCad
Morgan Le Fay
0
5
3
0.3
W
3
1
5
5.5
L
Bacchus
SoyProphet
Bacchus
3
4
1
0.88
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,819
Damage
30,828
51,023
Taken
59,346
23,991
Mitigated
24,697
20,330
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,098
777
0
2,991
12,691
9,039
0
3,429
9,044
21,339
562
W
Mulan
Béáńs
Mulan
13,536
4,260
0
5,644
14,626
7,772
0
7,446
7,136
0
61,322
L
Da Ji
HardyKaoz
Da Ji
4,747
1,062
0
3,111
10,528
3,108
0
2,377
7,940
0
28,070
L
Cerberus
JRews21
Cerberus
7,685
1,024
0
8,269
16,601
8,496
0
305
16,243
45,401
0
L
Apollo
Marihuan0x
Apollo
4,919
3,332
0
2,667
9,100
2,623
0
1,676
7,424
0
40,701
W
Morgan Le Fay
Meleph
Morgan Le Fay
5,917
328
0
1,613
5,728
1,684
0
2,987
2,701
53,071
0
L
Morgan Le Fay
MorganCad
Morgan Le Fay
6,243
150
0
2,112
8,879
2,789
0
2,829
5,702
44,736
0
W
10,250
6,462
0
5,155
7,871
2,303
244
3,156
4,175
0
64,989
L
Bacchus
SoyProphet
Bacchus
7,234
668
0
2,807
14,238
7,681
0
2,826
11,247
25,506
1,553
W
10,018
7,639
0
4,927
10,107
3,193
108
3,265
6,678
0
49,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,332
Gold Earned
30,590
430
Minions Killed
393
0
Camps Cleared
0
1,290,506
Distance Traveled
1,253,562
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,527
544
20
2
0
261,863
0
W
Mulan
8,266
689
99
8
0
220,585
1
L
Da Ji
5,649
471
51
4
0
280,210
4
L
Cerberus
6,851
571
111
9
0
229,510
0
L
Apollo
5,857
488
76
6
0
229,853
0
W
Morgan Le Fay
7,705
642
115
10
0
265,786
7
L
Morgan Le Fay
6,128
511
93
8
0
252,638
0
W
Nut
7,595
633
117
10
0
236,863
2
L
Bacchus
6,105
509
62
5
0
261,351
0
W
Arachne
8,239
687
79
7
0
305,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role