Player Matchup

Hachiman
Hachiman
CozyCastro
Hachiman
Level 120
God Stats
2W - 4L
1,390 SR
Queue Stats
678W - 672L
1,544 Elo+
Party 2
Agni
Agni
Logo_Dom
Agni
Level 143
God Stats
6W - 4L
1,563 SR
Queue Stats
256W - 242L
1,467 Elo+
Party 2
Olorun
Olorun
Tartarxs
Olorun
Level 116
God Stats
2W - 3L
1,467 SR
Queue Stats
194W - 212L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
ThePlasterGuy
Sun Wukong
Level 69
God Stats
1W - 2L
1,586 SR
Queue Stats
106W - 100L
1,506 Elo+
Party 2
Athena
Athena
Yixxies
Athena
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,459 Elo+
Party 2
Team Averages
Level 113
1,501 SR
1,484 Elo+

VS

Team Averages
Level 98
1,419 SR
1,501 Elo+
Chaac
Chaac
IambicBuffalo91
Chaac
Level 110
God Stats
14W - 10L
1,537 SR
Queue Stats
521W - 519L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
QueproKOD
Baron Samedi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 87L
1,417 Elo+
Solo
Raijin
Raijin
RegularJerry
Raijin
Level 123
God Stats
1W - 1L
1,291 SR
Queue Stats
122W - 104L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
l3th_Oath
Hun Batz
Level 108
God Stats
3W - 2L
1,564 SR
Queue Stats
100W - 90L
1,508 Elo+
Party 1
Fafnir
Fafnir
zerostar58
Fafnir
Level 99
God Stats
1W - 2L
1,201 SR
Queue Stats
60W - 48L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CozyCastro
Hachiman
14
0 / 5 / 6
7,656
696
7,951
10,082
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
15
3 / 5 / 6
8,408
764
13,233
10,198
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Tartarxs
Olorun
14
2 / 6 / 5
7,949
723
9,318
13,800
6,307
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sun Wukong
ThePlasterGuy
Sun Wukong
14
4 / 5 / 5
8,696
791
4,687
12,746
11,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Yixxies
Athena
15
3 / 5 / 7
9,038
822
4,408
15,021
16,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
9,436
858
13,610
12,427
13,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
QueproKOD
Baron Samedi
15
5 / 3 / 11
9,275
843
11,650
10,131
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
18
2 / 0 / 12
10,266
933
9,120
7,622
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hun Batz
l3th_Oath
Hun Batz
16
7 / 3 / 10
9,677
880
14,655
9,993
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fafnir
zerostar58
Fafnir
15
7 / 3 / 6
9,690
881
7,733
10,120
10,454
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
12
Kills
26
26
Deaths
12
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CozyCastro
Hachiman
0
5
6
0.6
W
5
3
10
3.33
L
Agni
3
5
6
1.2
W
Baron Samedi
QueproKOD
Baron Samedi
5
3
11
3.5
W
Raijin
2
0
12
8
L
Olorun
Tartarxs
Olorun
2
6
5
0.75
L
Sun Wukong
ThePlasterGuy
Sun Wukong
4
5
5
1.3
L
Athena
Yixxies
Athena
3
5
7
1.3
W
Hun Batz
l3th_Oath
Hun Batz
7
3
10
4
W
Fafnir
zerostar58
Fafnir
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,597
Damage
56,768
61,847
Taken
50,293
43,318
Mitigated
36,584
14,765
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CozyCastro
Hachiman
7,951
2,826
391
843
10,082
4,859
0
4,131
5,951
0
19,628
W
13,610
547
681
3,892
12,427
13,042
209
5,711
6,716
0
24,608
L
Agni
13,233
955
1,522
2,151
10,198
4,453
0
4,195
6,003
25,014
0
W
Baron Samedi
QueproKOD
Baron Samedi
11,650
675
2,133
3,490
10,131
5,363
0
5,792
4,339
15,914
192
W
Raijin
9,120
827
365
701
7,622
3,165
396
4,679
2,943
36,055
0
L
Olorun
Tartarxs
Olorun
9,318
5,019
944
4,005
13,800
6,307
36
6,369
7,431
23,498
976
L
Sun Wukong
ThePlasterGuy
Sun Wukong
4,687
831
1,521
1,419
12,746
11,621
0
5,968
6,778
0
12,369
L
Athena
Yixxies
Athena
4,408
823
734
1,235
15,021
16,078
0
7,558
7,463
7,703
0
W
Hun Batz
l3th_Oath
Hun Batz
14,655
1,107
918
875
9,993
4,560
0
5,869
4,124
0
24,975
W
Fafnir
zerostar58
Fafnir
7,733
2,300
522
2,653
10,120
10,454
182
4,873
5,247
14,261
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
48,344
102
Minions Killed
142
0
Camps Cleared
0
995,952
Distance Traveled
1,028,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,656
696
23
2
0
204,457
0
W
Chaac
9,436
858
20
2
0
212,164
0
L
Agni
8,408
764
20
2
0
202,394
0
W
Baron Samedi
9,275
843
10
1
0
191,732
0
W
Raijin
10,266
933
75
7
0
214,675
0
L
Olorun
7,949
723
34
3
0
196,131
0
L
Sun Wukong
8,696
791
20
2
0
181,919
0
L
Athena
9,038
822
5
0
0
211,051
0
W
Hun Batz
9,677
880
21
2
0
211,799
0
W
Fafnir
9,690
881
16
1
0
198,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role