Player Matchup

Thor
Thor
ChaoticFalcon7
Thor
Level 127
God Stats
6W - 4L
1,664 SR
Queue Stats
123W - 109L
1,439 Elo+
Party 1
The Morrigan
The Morrigan
Clay Jensen6623
The Morrigan
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,637 Elo+
Party 1
Ishtar
Ishtar
Darevenchy
Ishtar
Level 154
God Stats
13W - 12L
1,611 SR
Queue Stats
272W - 276L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MissKameltoe
Morgan Le Fay
Level 161
God Stats
1W - 2L
1,570 SR
Queue Stats
93W - 99L
1,563 Elo+
Party 1
Cerberus
Cerberus
jreapps
Cerberus
Level 141
God Stats
3W - 2L
1,673 SR
Queue Stats
397W - 396L
1,505 Elo+
Solo
Team Averages
Level 121
1,603 SR
1,535 Elo+

VS

Team Averages
Level 99
1,551 SR
1,484 Elo+
Cthulhu
Cthulhu
BURNS315
Cthulhu
Level 115
God Stats
6W - 5L
1,489 SR
Queue Stats
64W - 95L
1,468 Elo+
Party 2
Medusa
Medusa
Just_call_me_Jim
Medusa
Level 109
God Stats
2W - 2L
1,528 SR
Queue Stats
137W - 184L
1,464 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rami-XO-
Morgan Le Fay
Level 68
God Stats
3W - 1L
1,526 SR
Queue Stats
194W - 230L
1,484 Elo+
Party 2
Ra
Ra
RockBottomAuto
Ra
Level 108
God Stats
18W - 13L
1,639 SR
Queue Stats
230W - 237L
1,506 Elo+
Party 2
Hun Batz
Hun Batz
sergio270700
Hun Batz
Level 95
God Stats
118W - 77L
1,570 SR
Queue Stats
222W - 191L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,107
567
2,726
7,080
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Clay Jensen6623
The Morrigan
9
2 / 3 / 1
5,616
624
3,807
4,802
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
Darevenchy
Ishtar
10
2 / 4 / 0
5,277
586
4,372
6,014
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
MissKameltoe
Morgan Le Fay
9
2 / 3 / 0
5,267
585
4,095
6,139
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
jreapps
Cerberus
2
0 / 1 / 0
3,531
392
583
2,403
1,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BURNS315
Cthulhu
10
2 / 3 / 2
6,006
667
2,799
6,490
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
4 / 2 / 1
6,012
668
5,437
5,550
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
Rami-XO-
Morgan Le Fay
9
2 / 2 / 1
5,143
571
2,378
3,970
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 6
5,820
647
1,961
5,542
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
sergio270700
Hun Batz
12
5 / 0 / 0
6,032
670
3,789
5,343
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
7
Kills
13
13
Deaths
7
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BURNS315
Cthulhu
2
3
2
1
L
1
2
2
1
L
The Morrigan
Clay Jensen6623
The Morrigan
2
3
1
0.83
L
Ishtar
Darevenchy
Ishtar
2
4
0
0.5
W
4
2
1
2.25
L
Morgan Le Fay
MissKameltoe
Morgan Le Fay
2
3
0
0.67
W
Morgan Le Fay
Rami-XO-
Morgan Le Fay
2
2
1
1.25
W
0
0
6
3
L
Cerberus
jreapps
Cerberus
0
1
0
0
W
Hun Batz
sergio270700
Hun Batz
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,583
Damage
16,364
26,438
Taken
26,895
9,283
Mitigated
12,149
5,477
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BURNS315
Cthulhu
2,799
303
0
235
6,490
3,802
0
2,428
3,706
33,580
1,722
L
2,726
1,576
0
730
7,080
2,468
0
1,682
5,398
0
35,152
L
The Morrigan
Clay Jensen6623
The Morrigan
3,807
1,131
0
1,005
4,802
2,402
0
2,316
2,264
25,235
3,557
L
Ishtar
Darevenchy
Ishtar
4,372
2,709
0
1,195
6,014
1,688
0
665
5,349
0
32,986
W
5,437
2,954
0
452
5,550
1,871
249
373
5,177
0
47,782
L
Morgan Le Fay
MissKameltoe
Morgan Le Fay
4,095
356
0
1,322
6,139
1,640
0
2,040
4,099
25,553
712
W
Morgan Le Fay
Rami-XO-
Morgan Le Fay
2,378
211
0
629
3,970
1,218
0
2,409
1,561
24,125
1,126
W
1,961
715
982
3,868
5,542
3,314
190
790
4,752
22,704
0
L
Cerberus
jreapps
Cerberus
583
0
0
1,225
2,403
1,085
0
251
2,152
2,828
0
W
Hun Batz
sergio270700
Hun Batz
3,789
1,090
0
724
5,343
1,944
0
967
4,376
0
42,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
29,013
230
Minions Killed
289
0
Camps Cleared
0
717,257
Distance Traveled
873,497
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,006
667
69
8
0
172,147
0
L
Thor
5,107
567
64
7
0
186,532
0
L
The Morrigan
5,616
624
61
7
0
149,450
4
L
Ishtar
5,277
586
53
6
0
163,527
0
W
Medusa
6,012
668
76
8
0
170,221
0
L
Morgan Le Fay
5,267
585
44
5
0
171,045
0
W
Morgan Le Fay
5,143
571
35
4
0
164,821
0
W
Ra
5,820
647
34
4
0
167,056
0
L
Cerberus
3,531
392
8
1
0
46,703
2
W
Hun Batz
6,032
670
75
8
0
199,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role