Player Matchup

Yu Huang
Yu Huang
BigManJav
Yu Huang
Level 146
God Stats
1W - 2L
1,224 SR
Queue Stats
350W - 313L
1,561 Elo+
Party 2
Bakasura
Bakasura
JoezyTV
Bakasura
Level 132
God Stats
68W - 50L
1,642 SR
Queue Stats
160W - 157L
1,495 Elo+
Party 4
Danzaburou
Danzaburou
King Wayne8235
Danzaburou
Level 145
God Stats
11W - 7L
1,605 SR
Queue Stats
294W - 267L
1,538 Elo+
Party 2
Zhong Kui
Zhong Kui
NotASmurf2032
Zhong Kui
Level 82
God Stats
117W - 85L
1,641 SR
Queue Stats
261W - 205L
1,594 Elo+
Solo
Artio
Artio
Onyx Mack
Artio
Level 120
God Stats
0W - 1L
1,693 SR
Queue Stats
53W - 53L
1,524 Elo+
Party 4
Team Averages
Level 125
1,561 SR
1,542 Elo+

VS

Team Averages
Level 142
1,553 SR
1,598 Elo+
Skadi
Skadi
CripilingDebt
Skadi
Level 144
God Stats
111W - 99L
1,644 SR
Queue Stats
835W - 789L
1,594 Elo+
Party 3
Da Ji
Da Ji
Sylverfan
Da Ji
Level 141
God Stats
10W - 7L
1,606 SR
Queue Stats
219W - 215L
1,606 Elo+
Party 1
Chaac
Chaac
WhoeverIWantToB
Chaac
Level 171
God Stats
124W - 106L
1,621 SR
Queue Stats
858W - 798L
1,573 Elo+
Party 3
Geb
Geb
Wytherin132
Geb
Level 124
God Stats
3W - 4L
1,394 SR
Queue Stats
141W - 131L
1,608 Elo+
Party 1
Hel
Hel
quiescenttttt
Hel
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 132L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BigManJav
Yu Huang
9
0 / 5 / 1
4,779
478
3,462
6,244
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
JoezyTV
Bakasura
6
1 / 3 / 0
4,294
429
1,406
5,493
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Danzaburou
King Wayne8235
Danzaburou
10
0 / 3 / 0
5,203
520
2,165
7,956
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
NotASmurf2032
Zhong Kui
7
1 / 3 / 0
4,604
460
2,970
5,367
2,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artio
Onyx Mack
Artio
6
0 / 3 / 0
4,302
430
1,815
7,649
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,389
639
3,928
2,911
782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Da Ji
Sylverfan
Da Ji
12
10 / 0 / 2
7,200
720
5,959
5,055
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 2
7,036
704
2,467
6,084
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
0 / 0 / 6
5,419
542
3,362
6,137
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 1 / 6
6,163
616
5,527
3,877
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
16
17
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BigManJav
Yu Huang
0
5
1
0.1
W
2
0
2
3
L
Bakasura
JoezyTV
Bakasura
1
3
0
0.33
L
Danzaburou
King Wayne8235
Danzaburou
0
3
0
0
L
Zhong Kui
NotASmurf2032
Zhong Kui
1
3
0
0.33
L
Artio
Onyx Mack
Artio
0
3
0
0
W
Da Ji
Sylverfan
Da Ji
10
0
2
11
W
2
1
2
3
W
0
0
6
3
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,818
Damage
21,243
32,709
Taken
24,064
11,995
Mitigated
9,653
10,256
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BigManJav
Yu Huang
3,462
215
0
500
6,244
1,567
0
3,178
3,066
25,869
0
W
3,928
1,061
0
1,053
2,911
782
0
556
2,305
0
46,639
L
Bakasura
JoezyTV
Bakasura
1,406
941
0
1,420
5,493
1,848
0
1,212
4,281
0
13,784
L
Danzaburou
King Wayne8235
Danzaburou
2,165
802
0
3,088
7,956
2,154
0
1,823
6,133
0
43,224
L
Zhong Kui
NotASmurf2032
Zhong Kui
2,970
376
0
2,307
5,367
2,358
0
0
5,367
19,271
0
L
Artio
Onyx Mack
Artio
1,815
141
195
2,746
7,649
4,068
0
2,314
5,335
7,412
0
W
Da Ji
Sylverfan
Da Ji
5,959
1,510
0
500
5,055
1,918
0
478
4,552
0
51,104
W
2,467
197
0
2,236
6,084
2,825
0
3,054
3,030
0
46,496
W
3,362
394
0
1,900
6,137
3,114
0
1,423
4,689
11,381
3,176
W
5,527
276
1,012
1,886
3,877
1,014
0
2,774
1,103
36,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,182
Gold Earned
32,207
209
Minions Killed
337
0
Camps Cleared
0
758,704
Distance Traveled
1,068,747
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
4,779
478
47
5
0
182,418
0
W
Skadi
6,389
639
97
10
0
194,670
0
L
Bakasura
4,294
429
39
4
0
136,485
1
L
Danzaburou
5,203
520
77
8
0
177,171
0
L
Zhong Kui
4,604
460
36
4
0
126,711
0
L
Artio
4,302
430
10
1
0
135,919
2
W
Da Ji
7,200
720
73
7
0
244,154
1
W
Chaac
7,036
704
88
9
0
176,843
0
W
Geb
5,419
542
19
2
0
240,750
0
W
Hel
6,163
616
60
6
0
212,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role