Player Matchup

Vulcan
Vulcan
Diamond III
BuZz5
Vulcan
Diamond III
Level 77
God Stats
9W - 4L
1,769 SR
Queue Stats
170W - 148L
2,261 MMR
Party 2
Cthulhu
Cthulhu
Masters
CBTdeef
Cthulhu
Masters
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 39L
2,591 MMR
Party 2
Arachne
Arachne
Diamond IV
bmiller420x
Arachne
Diamond IV
Level 152
God Stats
35W - 34L
1,692 SR
Queue Stats
605W - 597L
2,255 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,654 SR
2,369 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,680 SR
2,239 MMR
Achilles
Achilles
Platinum III
Dünhill
Achilles
Platinum III
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 12L
2,239 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
HermannHoppe
Sylvanus
Platinum III
Level 175
God Stats
1W - 1L
1,784 SR
Queue Stats
21W - 16L
2,197 MMR
Party 1
Ullr
Ullr
Diamond II
Victemizerrr
Ullr
Diamond II
Level 158
God Stats
22W - 10L
1,757 SR
Queue Stats
58W - 28L
2,281 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BuZz5
Vulcan
20
5 / 0 / 7
16,855
843
34,626
12,693
8,614
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
CBTdeef
Cthulhu
20
3 / 3 / 10
15,640
782
19,174
22,008
29,511
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
bmiller420x
Arachne
20
7 / 1 / 7
16,012
801
34,370
27,637
33,456
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
FafnirSerqetCerberusPersephone

VS

Bans
Xing TianAtlasKuzenboScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dünhill
Achilles
20
2 / 4 / 1
14,201
710
17,465
37,859
49,417
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
HermannHoppe
Sylvanus
19
0 / 7 / 3
13,197
660
12,026
33,201
32,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
2 / 4 / 1
14,310
716
19,610
22,598
11,146
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
15
Kills
4
4
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BuZz5
Vulcan
5
0
7
8.5
W
Cthulhu
CBTdeef
Cthulhu
3
3
10
2.67
L
Achilles
Dünhill
Achilles
2
4
1
0.63
L
Sylvanus
HermannHoppe
Sylvanus
0
7
3
0.21
L
2
4
1
0.63
W
Arachne
bmiller420x
Arachne
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,170
Damage
49,101
62,338
Taken
93,658
71,581
Mitigated
92,761
21,929
Healing
22,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BuZz5
Vulcan
34,626
430
0
4,644
12,693
8,614
3,101
544
11,751
112,772
0
W
Cthulhu
CBTdeef
Cthulhu
19,174
631
812
4,941
22,008
29,511
0
3,202
17,365
66,656
1,937
L
Achilles
Dünhill
Achilles
17,465
1,450
0
9,341
37,859
49,417
0
18,705
16,432
0
73,925
L
Sylvanus
HermannHoppe
Sylvanus
12,026
898
3,477
6,206
33,201
32,198
0
16,717
14,121
47,023
1,573
L
19,610
5,143
0
3,803
22,598
11,146
0
13,986
7,401
0
101,245
W
Arachne
bmiller420x
Arachne
34,370
23,732
0
11,532
27,637
33,456
923
6,553
19,026
628
56,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,507
Gold Earned
41,708
275
Minions Killed
344
0
Camps Cleared
0
1,316,253
Distance Traveled
1,113,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,855
843
130
7
0
455,459
0
W
Cthulhu
15,640
782
92
5
0
409,625
0
L
Achilles
14,201
710
120
6
0
426,988
0
L
Sylvanus
13,197
660
81
4
0
326,338
0
L
Ullr
14,310
716
143
7
0
359,681
0
W
Arachne
16,012
801
53
3
0
451,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role