Player Matchup

Persephone
Persephone
ChaoticFalcon7
Persephone
Level 127
God Stats
2W - 0L
1,545 SR
Queue Stats
113W - 108L
1,426 Elo+
Party 1
Da Ji
Da Ji
Clay Jensen6623
Da Ji
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,590 Elo+
Party 1
Amaterasu
Amaterasu
Darevenchy
Amaterasu
Level 154
God Stats
12W - 14L
1,523 SR
Queue Stats
272W - 276L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MissKameltoe
Cu Chulainn
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 99L
1,554 Elo+
Party 1
Ishtar
Ishtar
StingingLeaf
Ishtar
Level 143
God Stats
3W - 6L
1,396 SR
Queue Stats
64W - 69L
1,490 Elo+
Solo
Team Averages
Level 121
1,493 SR
1,516 Elo+

VS

Team Averages
Level 117
1,516 SR
1,523 Elo+
Thor
Thor
BeercanGod
Thor
Level 126
God Stats
3W - 1L
1,680 SR
Queue Stats
44W - 37L
1,527 Elo+
Party 2
Jing Wei
Jing Wei
Frostyin9730
Jing Wei
Level 121
God Stats
10W - 6L
1,747 SR
Queue Stats
183W - 167L
1,607 Elo+
Solo
Hercules
Hercules
JustMatip
Hercules
Level 98
God Stats
0W - 1L
1,227 SR
Queue Stats
19W - 18L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
STOP THE TOXIC
Cthulhu
Level 114
God Stats
9W - 11L
1,514 SR
Queue Stats
249W - 230L
1,530 Elo+
Solo
Anubis
Anubis
TheRealBradNeely
Anubis
Level 126
God Stats
9W - 13L
1,414 SR
Queue Stats
257W - 249L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ChaoticFalcon7
Persephone
14
6 / 1 / 6
9,376
721
7,982
6,416
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
6 / 1 / 5
7,250
558
7,313
12,160
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
Darevenchy
Amaterasu
13
4 / 1 / 1
8,171
629
6,345
10,626
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cu Chulainn
MissKameltoe
Cu Chulainn
11
5 / 3 / 4
6,901
531
6,976
12,158
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
12
1 / 5 / 1
7,166
551
6,146
9,399
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
6,820
525
3,155
10,223
2,652
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
Frostyin9730
Jing Wei
15
4 / 2 / 3
8,496
654
6,324
8,890
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
JustMatip
Hercules
9
1 / 5 / 1
6,532
502
6,792
10,137
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 3 / 1
6,721
517
9,194
11,843
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 6 / 0
6,361
489
3,031
7,984
2,465
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
22
Kills
11
11
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Persephone
ChaoticFalcon7
Persephone
6
1
6
9
W
6
1
5
8.5
W
Amaterasu
Darevenchy
Amaterasu
4
1
1
4.5
L
Jing Wei
Frostyin9730
Jing Wei
4
2
3
2.75
L
Hercules
JustMatip
Hercules
1
5
1
0.3
W
Cu Chulainn
MissKameltoe
Cu Chulainn
5
3
4
2.33
L
4
3
1
1.5
W
Ishtar
1
5
1
0.3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
28,496
50,759
Taken
49,077
25,168
Mitigated
23,853
16,928
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,155
539
0
411
10,223
2,652
116
1,680
8,445
0
30,320
W
Persephone
ChaoticFalcon7
Persephone
7,982
560
105
2,178
6,416
1,935
290
3,327
3,083
62,407
1,305
W
7,313
2,129
0
6,491
12,160
4,214
0
2,605
9,524
0
43,143
W
Amaterasu
Darevenchy
Amaterasu
6,345
3,450
0
3,690
10,626
9,430
0
1,012
9,166
0
57,655
L
Jing Wei
Frostyin9730
Jing Wei
6,324
3,957
0
4,964
8,890
2,924
0
0
8,890
0
68,086
L
Hercules
JustMatip
Hercules
6,792
3,196
0
2,372
10,137
8,966
0
0
9,664
0
19,132
W
Cu Chulainn
MissKameltoe
Cu Chulainn
6,976
1,764
0
2,192
12,158
6,728
0
4,244
7,838
0
30,296
L
9,194
548
99
1,890
11,843
6,846
0
3,136
8,482
38,605
324
W
Ishtar
6,146
3,185
0
2,272
9,399
2,861
0
1,391
8,008
0
48,468
L
3,031
44
0
2,167
7,984
2,465
0
2,693
5,096
46,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,864
Gold Earned
34,930
407
Minions Killed
348
0
Camps Cleared
0
1,290,346
Distance Traveled
1,195,421
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,820
525
59
5
0
246,603
0
W
Persephone
9,376
721
132
10
0
275,393
0
W
Da Ji
7,250
558
58
4
0
304,532
0
W
Amaterasu
8,171
629
97
7
0
230,720
0
L
Jing Wei
8,496
654
117
9
0
250,487
1
L
Hercules
6,532
502
33
3
0
223,954
0
W
Cu Chulainn
6,901
531
42
3
0
260,303
0
L
Cthulhu
6,721
517
49
4
0
242,666
1
W
Ishtar
7,166
551
78
6
0
219,398
5
L
Anubis
6,361
489
90
7
0
231,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role