Player Matchup

Thor
Thor
CheapGinganator
Thor
Level 159
God Stats
0W - 1L
1,506 SR
Queue Stats
37W - 45L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
DannyKicks08
Jormungandr
Level 86
God Stats
10W - 9L
1,635 SR
Queue Stats
78W - 71L
1,528 Elo+
Solo
Izanami
Izanami
HoosaBubble
Izanami
Level 126
God Stats
2W - 2L
1,613 SR
Queue Stats
42W - 48L
1,433 Elo+
Party 1
Zeus
Zeus
Smitero07
Zeus
Level 54
God Stats
2W - 2L
1,709 SR
Queue Stats
55W - 70L
1,463 Elo+
Solo
Hercules
Hercules
sebcors
Hercules
Level 47
God Stats
10W - 8L
1,699 SR
Queue Stats
58W - 64L
1,488 Elo+
Solo
Team Averages
Level 94
1,632 SR
1,467 Elo+

VS

Team Averages
Level 104
1,584 SR
1,532 Elo+
Nemesis
Nemesis
MsZekken
Nemesis
Level 69
God Stats
5W - 0L
1,932 SR
Queue Stats
9W - 4L
1,653 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RandomGamer67
Ah Muzen Cab
Level 127
God Stats
1W - 2L
1,395 SR
Queue Stats
47W - 37L
1,574 Elo+
Solo
Horus
Horus
RunFastMcNasty15
Horus
Level 147
God Stats
6W - 1L
1,764 SR
Queue Stats
128W - 113L
1,483 Elo+
Solo
Nu Wa
Nu Wa
diddyboy
Nu Wa
Level 26
God Stats
12W - 8L
1,584 SR
Queue Stats
70W - 66L
1,477 Elo+
Party 2
Zeus
Zeus
wayofzay
Zeus
Level 149
God Stats
2W - 4L
1,245 SR
Queue Stats
263W - 227L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,143
514
1,977
8,707
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Jormungandr
DannyKicks08
Jormungandr
9
1 / 2 / 2
5,801
580
3,964
9,747
6,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
HoosaBubble
Izanami
10
1 / 2 / 1
5,683
568
4,453
6,307
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
12
0 / 2 / 0
5,973
597
1,086
5,385
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
sebcors
Hercules
12
1 / 0 / 1
6,764
676
8,245
8,237
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MsZekken
Nemesis
11
3 / 0 / 1
5,867
587
3,984
6,260
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ah Muzen Cab
RandomGamer67
Ah Muzen Cab
11
2 / 1 / 1
5,754
575
5,121
7,491
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 0
5,612
561
4,896
11,241
6,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
diddyboy
Nu Wa
11
2 / 2 / 1
5,720
572
7,528
6,165
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
13
2 / 0 / 3
6,674
667
4,031
4,696
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
9
9
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Jormungandr
DannyKicks08
Jormungandr
1
2
2
1
L
Izanami
HoosaBubble
Izanami
1
2
1
0.75
W
Nemesis
MsZekken
Nemesis
3
0
1
3.5
W
Ah Muzen Cab
RandomGamer67
Ah Muzen Cab
2
1
1
2.5
W
0
1
0
0
L
Zeus
0
2
0
0
W
Nu Wa
diddyboy
Nu Wa
2
2
1
1.25
L
Hercules
sebcors
Hercules
1
0
1
1.5
W
Zeus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,725
Damage
25,560
38,383
Taken
35,853
16,143
Mitigated
13,577
13,879
Healing
12,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,977
492
0
2,280
8,707
2,203
0
3,452
5,131
0
19,876
L
Jormungandr
DannyKicks08
Jormungandr
3,964
441
0
3,082
9,747
6,345
0
3,359
5,975
18,992
0
L
Izanami
HoosaBubble
Izanami
4,453
3,138
0
2,624
6,307
1,773
0
1,584
4,441
0
44,246
W
Nemesis
MsZekken
Nemesis
3,984
1,470
0
1,598
6,260
2,278
0
758
5,428
0
41,038
W
Ah Muzen Cab
RandomGamer67
Ah Muzen Cab
5,121
2,609
0
1,253
7,491
2,301
454
2,311
5,180
0
37,300
W
4,896
2,336
0
5,538
11,241
6,245
0
0
10,674
147
35,666
L
Zeus
1,086
173
0
1,801
5,385
1,512
0
1,846
3,467
44,367
0
W
Nu Wa
diddyboy
Nu Wa
7,528
2,145
0
2,251
6,165
1,410
261
1,131
5,034
36,739
536
L
Hercules
sebcors
Hercules
8,245
4,274
0
4,092
8,237
4,310
0
447
7,204
0
53,987
W
Zeus
4,031
436
0
1,500
4,696
1,343
0
850
3,846
48,834
594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
29,627
341
Minions Killed
365
0
Camps Cleared
0
1,033,941
Distance Traveled
1,091,195
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,143
514
38
4
0
212,664
1
L
Jormungandr
5,801
580
30
3
0
225,938
2
L
Izanami
5,683
568
78
8
0
189,957
3
W
Nemesis
5,867
587
78
8
0
238,726
0
W
Ah Muzen Cab
5,754
575
69
7
0
218,498
2
W
Horus
5,612
561
66
7
0
212,369
0
L
Zeus
5,973
597
96
10
0
187,167
0
W
Nu Wa
5,720
572
66
7
0
205,110
0
L
Hercules
6,764
676
99
10
0
218,215
4
W
Zeus
6,674
667
86
9
0
216,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role