Player Matchup

Artemis
Artemis
Xematrax
Artemis
Level 87
God Stats
54W - 32L
1,620 SR
Queue Stats
280W - 274L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
obeastpanda43
Sun Wukong
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Cerberus
Cerberus
rip medix
Cerberus
Level 45
God Stats
57W - 91L
1,407 SR
Queue Stats
72W - 108L
1,388 Elo+
Solo
Team Averages
Level 49
1,509 SR
1,453 Elo+

VS

Team Averages
Level 81
1,486 SR
1,361 Elo+
Rama
Rama
Chesh00
Rama
Level 124
God Stats
6W - 4L
1,631 SR
Queue Stats
129W - 148L
1,401 Elo+
Party 2
Anubis
Anubis
SaturnStuff
Anubis
Level 64
God Stats
8W - 17L
1,318 SR
Queue Stats
13W - 26L
1,274 Elo+
Solo
Aphrodite
Aphrodite
getjynxed99
Aphrodite
Level 55
God Stats
19W - 25L
1,510 SR
Queue Stats
167W - 204L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Xematrax
Artemis
15
6 / 0 / 4
9,070
907
13,534
4,654
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
obeastpanda43
Sun Wukong
15
3 / 1 / 4
8,330
833
2,951
7,601
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
rip medix
Cerberus
14
2 / 3 / 7
8,830
883
7,127
10,000
4,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chesh00
Rama
12
2 / 5 / 1
7,605
761
6,475
10,329
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
1 / 4 / 1
6,716
672
4,450
6,635
2,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
getjynxed99
Aphrodite
15
0 / 2 / 4
7,576
758
2,656
10,227
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
3
4
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
Chesh00
Rama
2
5
1
0.5
L
Anubis
1
4
1
0.38
W
Artemis
Xematrax
Artemis
6
0
4
8
L
Aphrodite
getjynxed99
Aphrodite
0
2
4
1
W
Sun Wukong
obeastpanda43
Sun Wukong
3
1
4
5
W
Cerberus
rip medix
Cerberus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,612
Damage
13,581
22,255
Taken
27,191
11,480
Mitigated
12,029
4,009
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Chesh00
Rama
6,475
4,501
0
1,535
10,329
3,670
0
1,927
8,058
0
20,331
L
Anubis
4,450
390
0
1,106
6,635
2,321
0
1,540
4,867
14,897
0
W
Artemis
Xematrax
Artemis
13,534
1,079
0
207
4,654
1,494
767
1,223
3,431
0
28,237
L
Aphrodite
getjynxed99
Aphrodite
2,656
157
3,292
5,321
10,227
6,038
0
2,682
7,217
19,113
0
W
Sun Wukong
obeastpanda43
Sun Wukong
2,951
492
0
1,098
7,601
5,626
405
3,625
3,976
0
17,467
W
Cerberus
rip medix
Cerberus
7,127
35
0
2,704
10,000
4,360
0
2,308
7,692
39,199
1,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
21,897
150
Minions Killed
94
0
Camps Cleared
0
568,652
Distance Traveled
412,916
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,605
761
32
3
0
145,968
0
L
Anubis
6,716
672
23
2
0
102,063
0
W
Artemis
9,070
907
37
4
0
195,567
0
L
Aphrodite
7,576
758
39
4
0
164,885
0
W
Sun Wukong
8,330
833
39
4
0
208,836
1
W
Cerberus
8,830
883
74
7
0
164,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role