Player Matchup

Danzaburou
Danzaburou
Bronze V
JOKER-HAZE9
Danzaburou
Bronze V
Level 85
God Stats
0W - 2L
1,297 SR
Queue Stats
1W - 4L
1,417 MMR
Solo
Neith
Neith
Gold III
KingTrigga1234
Neith
Gold III
Level 168
God Stats
497W - 540L
1,505 SR
Queue Stats
541W - 591L
1,384 MMR
Solo
Discordia
Discordia
Gold II
Verdin197950
Discordia
Gold II
Level 119
God Stats
3W - 5L
1,481 SR
Queue Stats
320W - 361L
1,434 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,428 SR
1,412 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,566 SR
1,371 MMR
Kumbhakarna
Kumbhakarna
Gold IV
RafithoWinx
Kumbhakarna
Gold IV
Level 157
God Stats
41W - 40L
1,565 SR
Queue Stats
121W - 125L
1,412 MMR
Party 1
Hera
Hera
Gold V
ayizquierdo14
Hera
Gold V
Level 145
God Stats
6W - 4L
1,634 SR
Queue Stats
179W - 213L
1,262 MMR
Party 1
Surtr
Surtr
Gold II
xSnow93x
Surtr
Gold II
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 247L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JOKER-HAZE9
Danzaburou
12
1 / 2 / 2
8,578
660
2,856
4,218
1,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 4 / 1
10,202
785
4,561
10,945
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Verdin197950
Discordia
15
0 / 3 / 4
9,021
694
11,108
6,187
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
JormungandrHorusNe ZhaMulanCerberus

VS

Bans
AchillesVulcanKuzenboThothYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
RafithoWinx
Kumbhakarna
16
1 / 1 / 7
9,622
740
6,256
13,069
10,074
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

18
4 / 1 / 4
10,905
839
8,601
4,361
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
xSnow93x
Surtr
17
4 / 2 / 5
10,475
806
3,340
10,954
7,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
3
Kills
9
9
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JOKER-HAZE9
Danzaburou
1
2
2
1
L
2
4
1
0.63
W
Kumbhakarna
RafithoWinx
Kumbhakarna
1
1
7
4.5
L
Discordia
Verdin197950
Discordia
0
3
4
0.67
W
4
1
4
6
W
Surtr
xSnow93x
Surtr
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,525
Damage
18,197
21,350
Taken
28,384
7,138
Mitigated
18,701
3,594
Healing
4,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JOKER-HAZE9
Danzaburou
2,856
1,109
0
686
4,218
1,639
0
2,998
1,220
0
10,704
L
4,561
1,030
0
2,553
10,945
3,753
152
8,064
2,854
0
41,682
W
Kumbhakarna
RafithoWinx
Kumbhakarna
6,256
377
0
750
13,069
10,074
961
3,999
8,305
18,661
327
L
Discordia
Verdin197950
Discordia
11,108
186
0
355
6,187
1,746
0
3,710
2,477
32,893
997
W
8,601
2,313
0
250
4,361
1,242
1,848
1,174
2,921
48,173
622
W
Surtr
xSnow93x
Surtr
3,340
799
0
3,508
10,954
7,385
1,368
3,985
6,147
437
25,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,801
Gold Earned
31,002
163
Minions Killed
143
0
Camps Cleared
0
566,159
Distance Traveled
769,776
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,578
660
31
2
0
130,779
0
L
Neith
10,202
785
84
6
0
209,512
4
W
Kumbhakarna
9,622
740
17
1
0
274,844
3
L
Discordia
9,021
694
48
4
0
225,868
0
W
Hera
10,905
839
79
6
0
240,979
0
W
Surtr
10,475
806
47
4
0
253,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role