Player Matchup

Chaac
Chaac
HEAR-BREAcKER
Chaac
Level 159
God Stats
1W - 7L
1,114 SR
Queue Stats
94W - 119L
1,410 Elo+
Solo
Sol
Sol
Shin8327
Sol
Level 87
God Stats
3W - 6L
1,517 SR
Queue Stats
100W - 98L
1,424 Elo+
Party 1
Surtr
Surtr
ZeroX2099
Surtr
Level 95
God Stats
0W - 3L
1,255 SR
Queue Stats
304W - 301L
1,436 Elo+
Party 1
Heimdallr
Heimdallr
Zortza926
Heimdallr
Level 99
God Stats
23W - 28L
1,322 SR
Queue Stats
212W - 214L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
eldraftp2
Ao Kuang
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,103 Elo+
Solo
Team Averages
Level 107
1,342 SR
1,363 Elo+

VS

Team Averages
Level 132
1,504 SR
1,442 Elo+
Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Glizzard9000
Charybdis
Level 159
God Stats
16W - 12L
1,553 SR
Queue Stats
135W - 145L
1,391 Elo+
Solo
Mercury
Mercury
LiptonT1M
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 62L
1,402 Elo+
Party 2
Anubis
Anubis
UnitedFiddle
Anubis
Level 107
God Stats
12W - 14L
1,468 SR
Queue Stats
38W - 45L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
6,170
514
3,277
12,817
6,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 1
5,194
433
556
3,406
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
ZeroX2099
Surtr
13
2 / 0 / 0
6,486
541
3,821
11,873
10,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
Zortza926
Heimdallr
10
1 / 5 / 0
5,771
481
6,870
11,619
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
eldraftp2
Ao Kuang
9
1 / 3 / 1
5,366
447
2,152
7,489
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 2 / 1
7,560
630
6,152
6,159
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nike
 
Nike
10
2 / 2 / 4
6,288
524
8,392
8,480
2,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
Glizzard9000
Charybdis
12
4 / 0 / 1
7,061
588
8,674
7,239
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
LiptonT1M
Mercury
14
2 / 1 / 1
7,347
612
2,957
8,069
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
12
1 / 0 / 2
6,890
574
3,459
3,449
1,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
9
9
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
2
1
0.25
W
Nike
 
Nike
2
2
4
2
W
Charybdis
Glizzard9000
Charybdis
4
0
1
4.5
L
0
0
3
1.5
W
Mercury
LiptonT1M
Mercury
2
1
1
2.5
L
0
1
1
0.5
W
Anubis
1
0
2
2
L
Surtr
ZeroX2099
Surtr
2
0
0
2
L
Heimdallr
Zortza926
Heimdallr
1
5
0
0.2
L
Ao Kuang
eldraftp2
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,676
Damage
29,634
47,204
Taken
33,396
23,489
Mitigated
10,999
17,297
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,152
2,327
0
2,114
6,159
1,972
0
568
5,189
0
60,401
W
Nike
 
Nike
8,392
345
0
2,200
8,480
2,643
166
828
7,615
0
27,031
W
Charybdis
Glizzard9000
Charybdis
8,674
3,585
0
3,564
7,239
2,161
423
724
6,515
0
47,000
L
3,277
282
1,554
7,672
12,817
6,287
0
1,005
11,812
0
19,281
W
Mercury
LiptonT1M
Mercury
2,957
1,648
0
3,584
8,069
2,825
0
910
7,159
0
64,453
L
556
224
0
783
3,406
623
0
576
2,830
19,478
862
W
Anubis
3,459
99
0
1,264
3,449
1,398
0
0
3,449
37,005
580
L
Surtr
ZeroX2099
Surtr
3,821
980
0
3,271
11,873
10,492
9
0
11,873
546
36,333
L
Heimdallr
Zortza926
Heimdallr
6,870
2,365
229
3,111
11,619
3,385
0
1,432
10,187
0
36,774
L
Ao Kuang
eldraftp2
Ao Kuang
2,152
395
0
677
7,489
2,702
0
435
7,054
29,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,987
Gold Earned
35,146
244
Minions Killed
410
0
Camps Cleared
0
1,138,210
Distance Traveled
1,208,200
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,560
630
123
10
0
214,813
0
W
Nike
6,288
524
39
3
0
257,026
6
W
Charybdis
7,061
588
67
6
0
219,112
0
L
Chaac
6,170
514
29
2
0
246,855
9
W
Mercury
7,347
612
106
9
0
299,284
4
L
Sol
5,194
433
39
3
0
170,146
0
W
Anubis
6,890
574
75
6
0
217,965
0
L
Surtr
6,486
541
70
6
0
220,758
2
L
Heimdallr
5,771
481
57
5
0
228,866
0
L
Ao Kuang
5,366
447
49
4
0
271,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role