Player Matchup

Eset
Eset
 
Eset
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Miguel Mozao
Erlang Shen
Level 68
God Stats
4W - 7L
1,403 SR
Queue Stats
187W - 201L
1,394 Elo+
Party 2
Nut
Nut
Teruminha
Nut
Level 150
God Stats
15W - 19L
1,416 SR
Queue Stats
148W - 157L
1,486 Elo+
Solo
Terra
Terra
Zarkkon
Terra
Level 66
God Stats
4W - 5L
1,638 SR
Queue Stats
136W - 120L
1,496 Elo+
Solo
Anubis
Anubis
barreto1972
Anubis
Level 107
God Stats
67W - 55L
1,502 SR
Queue Stats
232W - 233L
1,402 Elo+
Party 2
Team Averages
Level 109
1,492 SR
1,456 Elo+

VS

Team Averages
Level 149
1,512 SR
1,468 Elo+
Kumbhakarna
Kumbhakarna
InTacT Dead
Kumbhakarna
Level 157
God Stats
6W - 5L
1,508 SR
Queue Stats
446W - 461L
1,446 Elo+
Solo
Hercules
Hercules
JmmComanda
Hercules
Level 142
God Stats
14W - 15L
1,496 SR
Queue Stats
203W - 235L
1,434 Elo+
Solo
Nox
Nox
MRTPoring
Nox
Level 157
God Stats
30W - 32L
1,455 SR
Queue Stats
215W - 239L
1,496 Elo+
Solo
Anhur
Anhur
Ranke
Anhur
Level 154
God Stats
6W - 9L
1,582 SR
Queue Stats
218W - 209L
1,490 Elo+
Party 1
Mulan
Mulan
TøpCat
Mulan
Level 137
God Stats
80W - 85L
1,519 SR
Queue Stats
114W - 120L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 1 / 0
6,791
617
5,454
6,129
2,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Erlang Shen
Miguel Mozao
Erlang Shen
9
0 / 3 / 2
5,079
462
1,768
8,115
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 3 / 0
6,148
559
2,792
6,612
1,336
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Zarkkon
Terra
8
0 / 3 / 2
5,343
486
1,738
10,109
3,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
10
0 / 5 / 0
5,624
511
2,860
7,343
2,564
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
InTacT Dead
Kumbhakarna
1
0 / 0 / 0
3,857
351
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
JmmComanda
Hercules
13
5 / 0 / 0
7,592
690
4,728
6,927
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 2 / 1
6,426
584
3,194
5,590
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Ranke
Anhur
13
7 / 1 / 0
7,890
717
9,915
6,796
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
TøpCat
Mulan
12
2 / 0 / 4
6,607
601
5,788
8,583
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
15
15
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
1
0
2
W
Kumbhakarna
InTacT Dead
Kumbhakarna
0
0
0
0
W
Hercules
JmmComanda
Hercules
5
0
0
5
W
1
2
1
0.75
L
Erlang Shen
Miguel Mozao
Erlang Shen
0
3
2
0.33
W
Anhur
Ranke
Anhur
7
1
0
7
L
1
3
0
0.33
W
Mulan
TøpCat
Mulan
2
0
4
4
L
Terra
Zarkkon
Terra
0
3
2
0.33
L
Anubis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,612
Damage
23,625
38,308
Taken
27,896
13,501
Mitigated
12,044
12,592
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,454
423
201
2,721
6,129
2,016
131
1,861
4,268
50,967
2,254
W
Kumbhakarna
InTacT Dead
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
JmmComanda
Hercules
4,728
1,196
0
3,694
6,927
4,215
0
2,170
4,757
0
47,280
W
3,194
192
0
1,623
5,590
1,854
0
3,201
2,389
33,720
543
L
Erlang Shen
Miguel Mozao
Erlang Shen
1,768
668
0
993
8,115
3,681
0
130
7,940
0
32,762
W
Anhur
Ranke
Anhur
9,915
4,767
0
3,902
6,796
2,050
1,572
1,575
5,221
0
56,429
L
2,792
1,168
0
2,038
6,612
1,336
94
0
6,612
0
38,289
W
Mulan
TøpCat
Mulan
5,788
727
0
1,813
8,583
3,925
0
2,626
5,957
0
58,207
L
Terra
Zarkkon
Terra
1,738
648
1,769
3,124
10,109
3,904
0
1,159
8,950
15,195
0
L
Anubis
2,860
229
0
1,746
7,343
2,564
0
0
7,060
35,253
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
32,372
336
Minions Killed
331
0
Camps Cleared
0
1,103,338
Distance Traveled
891,509
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,791
617
96
9
0
209,872
0
W
Kumbhakarna
3,857
351
0
0
0
4,796
0
W
Hercules
7,592
690
76
7
0
228,579
4
W
Nox
6,426
584
70
6
0
191,753
3
L
Erlang Shen
5,079
462
60
5
0
239,468
2
W
Anhur
7,890
717
94
9
0
207,421
2
L
Nut
6,148
559
82
7
0
225,833
0
W
Mulan
6,607
601
91
8
0
258,960
0
L
Terra
5,343
486
25
2
0
238,951
4
L
Anubis
5,624
511
73
7
0
189,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role