Player Matchup

Cerberus
Cerberus
Bronze II
 
Cerberus
Bronze II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver III
Mochilito iF
Bakasura
Silver III
Level 101
God Stats
5W - 4L
1,163 SR
Queue Stats
165W - 179L
976 MMR
Solo
Discordia
Discordia
Silver IV
Velosão
Discordia
Silver IV
Level 105
God Stats
108W - 119L
1,499 SR
Queue Stats
180W - 216L
865 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,387 SR
1,114 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 116
1,402 SR
772 MMR
Gilgamesh
Gilgamesh
Bronze I
Acidsquare
Gilgamesh
Bronze I
Level 158
God Stats
9W - 14L
1,445 SR
Queue Stats
34W - 71L
467 MMR
Solo
Charybdis
Charybdis
Bronze I
LodgedZeus21910
Charybdis
Bronze I
Level 66
God Stats
9W - 22L
1,372 SR
Queue Stats
80W - 132L
476 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
Universalhybrid
Aphrodite
Bronze IV
Level 123
God Stats
0W - 4L
1,389 SR
Queue Stats
4W - 15L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 2 / 10
9,595
800
4,502
15,537
8,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Mochilito iF
Bakasura
17
8 / 0 / 4
11,403
950
5,589
8,721
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Velosão
Discordia
18
4 / 1 / 8
10,668
889
17,064
3,858
1,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Nu WaKumbhakarnaCthulhuSylvanusVulcan

VS

Bans
JormungandrKuzenboBacchusAtlasYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Acidsquare
Gilgamesh
14
1 / 4 / 0
8,523
710
6,761
12,490
8,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
LodgedZeus21910
Charybdis
14
2 / 5 / 1
9,200
767
6,575
11,292
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Universalhybrid
Aphrodite
15
0 / 4 / 1
8,862
739
1,991
9,581
4,264
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
3
3
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
10
3
L
Gilgamesh
Acidsquare
Gilgamesh
1
4
0
0.25
L
Charybdis
LodgedZeus21910
Charybdis
2
5
1
0.5
W
Bakasura
Mochilito iF
Bakasura
8
0
4
10
L
Aphrodite
Universalhybrid
Aphrodite
0
4
1
0.13
W
Discordia
Velosão
Discordia
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,155
Damage
15,327
28,116
Taken
33,363
14,010
Mitigated
15,672
10,955
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,502
422
190
6,844
15,537
8,757
372
1,528
13,575
20,159
1,143
L
Gilgamesh
Acidsquare
Gilgamesh
6,761
1,256
0
2,251
12,490
8,202
0
6,621
5,474
0
33,533
L
Charybdis
LodgedZeus21910
Charybdis
6,575
3,391
0
666
11,292
3,206
0
8,470
2,587
0
25,222
W
Bakasura
Mochilito iF
Bakasura
5,589
3,454
0
3,372
8,721
3,929
1,103
547
7,983
0
40,988
L
Aphrodite
Universalhybrid
Aphrodite
1,991
110
2,854
3,768
9,581
4,264
0
6,450
2,780
23,561
0
W
Discordia
Velosão
Discordia
17,064
0
0
549
3,858
1,324
671
42
3,689
50,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
26,585
205
Minions Killed
155
0
Camps Cleared
0
673,571
Distance Traveled
585,616
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,595
800
53
4
0
219,549
0
L
Gilgamesh
8,523
710
48
4
0
218,187
5
L
Charybdis
9,200
767
50
4
0
167,480
0
W
Bakasura
11,403
950
77
6
0
239,120
0
L
Aphrodite
8,862
739
57
5
0
199,949
0
W
Discordia
10,668
889
75
6
0
214,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role