Player Matchup

Chiron
Chiron
 
Chiron
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BigDaddySimpCrim
Mercury
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 36L
1,673 Elo+
Solo
Artio
Artio
BigFella1
Artio
Level 66
God Stats
6W - 3L
1,689 SR
Queue Stats
236W - 124L
1,599 Elo+
Party 1
Surtr
Surtr
FormHades
Surtr
Level 98
God Stats
15W - 7L
1,724 SR
Queue Stats
201W - 110L
1,673 Elo+
Party 1
Kukulkan
Kukulkan
Papapooi
Kukulkan
Level 184
God Stats
22W - 8L
1,811 SR
Queue Stats
99W - 79L
1,536 Elo+
Solo
Team Averages
Level 114
1,645 SR
1,596 Elo+

VS

Team Averages
Level 137
1,511 SR
1,538 Elo+
Sobek
Sobek
 
Sobek
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
 
Set
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Drivenrage
Sun Wukong
Level 167
God Stats
6W - 5L
1,533 SR
Queue Stats
329W - 321L
1,502 Elo+
Solo
Chronos
Chronos
NekoThePrecursor
Chronos
Level 68
God Stats
188W - 111L
1,588 SR
Queue Stats
287W - 190L
1,665 Elo+
Solo
Medusa
Medusa
TheJok3r2123
Medusa
Level 64
God Stats
9W - 11L
1,432 SR
Queue Stats
423W - 447L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 1 / 0
5,708
1,142
2,002
3,070
1,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
1 / 2 / 0
5,236
1,047
1,869
5,562
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
BigFella1
Artio
6
0 / 0 / 0
2,961
592
0
0
0
Surtr
FormHades
Surtr
7
0 / 0 / 0
4,461
892
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Papapooi
Kukulkan
7
0 / 2 / 1
4,828
966
474
1,896
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 2
5,411
1,082
278
1,784
1,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
 
Set
10
1 / 0 / 2
5,334
1,067
625
918
297
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Drivenrage
Sun Wukong
11
2 / 0 / 1
5,633
1,127
2,039
2,819
2,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 1
5,542
1,108
2,029
4,185
1,416
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
11
0 / 0 / 4
5,381
1,076
2,278
1,246
421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
5
5
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
W
Sobek
 
Sobek
0
0
2
1
W
Set
 
Set
1
0
2
2
L
1
2
0
0.5
L
Artio
BigFella1
Artio
0
0
0
0
W
Sun Wukong
Drivenrage
Sun Wukong
2
0
1
2.5
L
Surtr
FormHades
Surtr
0
0
0
0
W
2
2
1
1.25
L
Kukulkan
Papapooi
Kukulkan
0
2
1
0.25
W
Medusa
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,345
Damage
7,249
10,528
Taken
10,952
3,097
Mitigated
5,396
2,208
Healing
1,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,002
818
30
1,219
3,070
1,074
0
242
2,723
0
16,932
W
Sobek
 
Sobek
278
0
0
612
1,784
1,153
0
44
1,740
4,852
0
W
Set
 
Set
625
274
0
158
918
297
0
0
918
0
14,221
L
1,869
533
0
723
5,562
1,496
0
1,729
3,759
0
12,447
L
Artio
BigFella1
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Drivenrage
Sun Wukong
2,039
67
0
610
2,819
2,109
0
332
2,487
607
7,640
L
Surtr
FormHades
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
2,029
1,165
0
240
4,185
1,416
0
40
4,145
14,639
214
L
Kukulkan
Papapooi
Kukulkan
474
81
0
236
1,896
527
0
388
1,426
6,189
0
W
Medusa
2,278
519
0
346
1,246
421
296
58
1,188
0
21,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,194
Gold Earned
27,301
76
Minions Killed
140
0
Camps Cleared
0
243,236
Distance Traveled
544,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,708
1,142
39
8
0
88,986
0
W
Sobek
5,411
1,082
12
2
0
83,512
0
W
Set
5,334
1,067
32
6
0
139,237
0
L
Mercury
5,236
1,047
28
6
0
103,256
0
L
Artio
2,961
592
0
0
0
0
0
W
Sun Wukong
5,633
1,127
26
5
0
109,090
0
L
Surtr
4,461
892
0
0
0
16,315
0
W
Chronos
5,542
1,108
32
6
0
98,477
0
L
Kukulkan
4,828
966
9
2
0
34,679
0
W
Medusa
5,381
1,076
38
8
0
114,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role