Player Matchup

Discordia
Discordia
 
Discordia
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
InFainN4auT
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 59L
1,624 Elo+
Party 1
Tiamat
Tiamat
JohnJB
Tiamat
Level 194
God Stats
10W - 7L
1,568 SR
Queue Stats
560W - 544L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
KikoXIII
Cthulhu
Level 101
God Stats
6W - 3L
1,603 SR
Queue Stats
155W - 130L
1,572 Elo+
Party 1
Artio
Artio
SplittingNine
Artio
Level 126
God Stats
0W - 2L
1,260 SR
Queue Stats
312W - 297L
1,555 Elo+
Party 2
Team Averages
Level 111
1,486 SR
1,566 Elo+

VS

Team Averages
Level 115
1,551 SR
1,594 Elo+
Athena
Athena
Balterr
Athena
Level 107
God Stats
3W - 2L
1,625 SR
Queue Stats
104W - 49L
1,703 Elo+
Party 3
Eset
Eset
HAHAHAHADES
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,403 Elo+
Solo
Medusa
Medusa
KDawggg
Medusa
Level 191
God Stats
9W - 4L
1,714 SR
Queue Stats
491W - 298L
1,719 Elo+
Party 3
Ah Puch
Ah Puch
LtSmash101
Ah Puch
Level 120
God Stats
2W - 2L
1,198 SR
Queue Stats
113W - 115L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Syko30
Amaterasu
Level 128
God Stats
22W - 11L
1,718 SR
Queue Stats
1,208W - 1,089L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 3 / 5
7,599
760
10,909
6,685
2,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
11
0 / 5 / 5
6,953
695
3,238
8,736
8,227
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
JohnJB
Tiamat
13
4 / 6 / 5
8,390
839
6,981
8,341
6,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
KikoXIII
Cthulhu
16
3 / 5 / 5
8,524
852
11,988
11,703
10,513
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 6
8,590
859
4,307
12,524
10,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Balterr
Athena
14
6 / 3 / 13
8,734
873
5,470
13,068
13,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 16
8,719
872
7,737
8,805
2,820
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
KDawggg
Medusa
16
3 / 2 / 14
9,058
906
12,373
8,035
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
LtSmash101
Ah Puch
15
6 / 0 / 11
9,330
933
11,342
7,233
2,476
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Syko30
Amaterasu
13
4 / 3 / 12
8,578
858
5,974
11,973
10,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
88
11
Kills
22
22
Deaths
11
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
5
1.17
W
Athena
Balterr
Athena
6
3
13
4.17
W
3
3
16
3.67
L
Serqet
0
5
5
0.5
L
Tiamat
JohnJB
Tiamat
4
6
5
1.08
W
Medusa
KDawggg
Medusa
3
2
14
5
L
Cthulhu
KikoXIII
Cthulhu
3
5
5
1.1
W
Ah Puch
LtSmash101
Ah Puch
6
0
11
11.5
L
3
3
6
2
W
Amaterasu
Syko30
Amaterasu
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,423
Damage
42,896
47,989
Taken
49,114
38,624
Mitigated
31,394
11,043
Healing
15,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,909
143
209
953
6,685
2,762
31
3,144
3,414
22,976
0
W
Athena
Balterr
Athena
5,470
1,636
0
2,483
13,068
13,019
29
7,522
5,457
9,535
1,138
W
7,737
473
754
2,352
8,805
2,820
496
5,901
2,870
13,598
638
L
Serqet
3,238
175
14
615
8,736
8,227
0
4,452
3,837
0
5,170
L
Tiamat
JohnJB
Tiamat
6,981
957
457
903
8,341
6,272
65
3,508
4,680
11,978
0
W
Medusa
KDawggg
Medusa
12,373
3,799
1,690
1,510
8,035
2,578
436
6,287
1,524
0
36,426
L
Cthulhu
KikoXIII
Cthulhu
11,988
177
1,170
1,217
11,703
10,513
0
6,431
5,059
29,381
158
W
Ah Puch
LtSmash101
Ah Puch
11,342
725
1,169
2,310
7,233
2,476
863
5,605
1,346
19,311
0
L
4,307
216
1,986
3,519
12,524
10,850
0
6,070
6,225
8,876
8
W
Amaterasu
Syko30
Amaterasu
5,974
1,067
0
3,284
11,973
10,501
1,037
8,055
3,378
0
11,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,056
Gold Earned
44,419
95
Minions Killed
121
0
Camps Cleared
0
1,011,290
Distance Traveled
1,034,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,599
760
24
2
0
225,408
0
W
Athena
8,734
873
12
1
0
207,286
0
W
Eset
8,719
872
22
2
0
204,129
0
L
Serqet
6,953
695
8
1
0
178,792
0
L
Tiamat
8,390
839
12
1
0
185,919
0
W
Medusa
9,058
906
46
5
0
205,870
0
L
Cthulhu
8,524
852
48
5
0
196,423
0
W
Ah Puch
9,330
933
20
2
0
235,252
0
L
Artio
8,590
859
3
0
0
224,748
0
W
Amaterasu
8,578
858
21
2
0
181,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role