Player Matchup

Tiamat
Tiamat
Armarouge
Tiamat
Level 103
God Stats
16W - 26L
1,391 SR
Queue Stats
326W - 323L
1,471 Elo+
Solo
Hera
Hera
KausBorealis
Hera
Level 197
God Stats
23W - 23L
1,564 SR
Queue Stats
693W - 688L
1,506 Elo+
Solo
Anhur
Anhur
WhoSlipzz
Anhur
Level 103
God Stats
0W - 3L
1,462 SR
Queue Stats
75W - 69L
1,419 Elo+
Party 1
Pele
Pele
XOakTeacherX
Pele
Level 41
God Stats
6W - 3L
1,623 SR
Queue Stats
15W - 16L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
xxZoraZxx
Cthulhu
Level 28
God Stats
4W - 3L
1,617 SR
Queue Stats
10W - 15L
1,371 Elo+
Party 1
Team Averages
Level 94
1,532 SR
1,435 Elo+

VS

Team Averages
Level 84
1,437 SR
1,437 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ElQuetza2892
Sylvanus
Level 142
God Stats
16W - 10L
1,499 SR
Queue Stats
312W - 286L
1,468 Elo+
Solo
Thanatos
Thanatos
HolyMicrobusero
Thanatos
Level 57
God Stats
1W - 0L
1,468 SR
Queue Stats
199W - 218L
1,416 Elo+
Solo
King Arthur
King Arthur
TP_3vilDocky
King Arthur
Level 45
God Stats
15W - 16L
1,558 SR
Queue Stats
42W - 57L
1,397 Elo+
Party 2
Martichoras
Martichoras
mafedan
Martichoras
Level 66
God Stats
1W - 3L
1,160 SR
Queue Stats
54W - 56L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Armarouge
Tiamat
11
1 / 2 / 0
6,417
583
4,410
7,228
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 0 / 1
6,235
567
6,853
7,070
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
WhoSlipzz
Anhur
9
0 / 1 / 0
5,083
462
1,024
4,570
1,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 0
5,834
530
5,487
10,074
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
xxZoraZxx
Cthulhu
9
0 / 3 / 0
4,552
414
4,796
8,840
3,318
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 0 / 2
7,484
680
5,303
4,222
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sylvanus
ElQuetza2892
Sylvanus
10
2 / 0 / 4
6,473
588
6,415
10,588
8,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
10
1 / 3 / 1
5,396
491
1,612
7,144
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
TP_3vilDocky
King Arthur
11
2 / 1 / 1
6,043
549
4,590
9,254
5,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Martichoras
mafedan
Martichoras
11
0 / 0 / 1
5,798
527
3,300
5,718
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
10
10
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
2
6
L
Tiamat
Armarouge
Tiamat
1
2
0
0.5
W
Sylvanus
ElQuetza2892
Sylvanus
2
0
4
4
W
Thanatos
1
3
1
0.5
L
0
0
1
0.5
W
King Arthur
TP_3vilDocky
King Arthur
2
1
1
2.5
L
Anhur
WhoSlipzz
Anhur
0
1
0
0
L
3
4
0
0.75
W
Martichoras
mafedan
Martichoras
0
0
1
0.5
L
Cthulhu
xxZoraZxx
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,570
Damage
21,220
37,782
Taken
36,926
13,706
Mitigated
20,650
12,382
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,303
2,223
0
2,262
4,222
2,777
884
1,122
2,911
53,410
874
L
Tiamat
Armarouge
Tiamat
4,410
553
0
3,243
7,228
3,904
0
0
7,228
36,132
1,368
W
Sylvanus
ElQuetza2892
Sylvanus
6,415
2,179
533
4,649
10,588
8,315
0
6,038
4,144
20,396
0
W
Thanatos
1,612
454
0
4,059
7,144
1,919
0
1,187
5,905
0
26,996
L
6,853
1,771
170
3,742
7,070
1,745
59
1,504
5,566
54,540
2,223
W
King Arthur
TP_3vilDocky
King Arthur
4,590
484
0
1,790
9,254
5,847
0
3,625
4,908
0
31,873
L
Anhur
WhoSlipzz
Anhur
1,024
743
0
1,411
4,570
1,225
0
2,081
2,489
0
29,270
L
5,487
1,413
0
2,327
10,074
3,514
0
2,024
8,050
0
40,227
W
Martichoras
mafedan
Martichoras
3,300
653
0
1,325
5,718
1,792
0
2,477
3,201
0
44,135
L
Cthulhu
xxZoraZxx
Cthulhu
4,796
590
166
1,323
8,840
3,318
0
6,023
2,817
17,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,121
Gold Earned
31,194
345
Minions Killed
320
0
Camps Cleared
0
1,062,016
Distance Traveled
1,062,761
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,484
680
102
9
0
204,016
0
L
Tiamat
6,417
583
80
7
0
173,869
0
W
Sylvanus
6,473
588
26
2
0
214,593
0
W
Thanatos
5,396
491
48
4
0
228,840
0
L
Hera
6,235
567
106
10
0
206,743
0
W
King Arthur
6,043
549
62
6
0
211,185
0
L
Anhur
5,083
462
69
6
0
210,168
0
L
Pele
5,834
530
66
6
0
260,441
0
W
Martichoras
5,798
527
82
7
0
204,127
0
L
Cthulhu
4,552
414
24
2
0
210,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role