Player Matchup

Nemesis
Nemesis
GRUPENFUHRER154
Nemesis
Level 129
God Stats
2W - 1L
1,978 SR
Queue Stats
108W - 103L
1,514 Elo+
Solo
Jing Wei
Jing Wei
OhYeahItsJosh
Jing Wei
Level 149
God Stats
22W - 13L
1,653 SR
Queue Stats
621W - 557L
1,569 Elo+
Solo
Kali
Kali
Tajei
Kali
Level 182
God Stats
185W - 148L
1,561 SR
Queue Stats
323W - 324L
1,502 Elo+
Solo
Fafnir
Fafnir
TwidlyWinks
Fafnir
Level 168
God Stats
0W - 1L
1,730 SR
Queue Stats
167W - 164L
1,488 Elo+
Solo
Hera
Hera
ztrendkill
Hera
Level 164
God Stats
0W - 3L
1,445 SR
Queue Stats
498W - 508L
1,549 Elo+
Solo
Team Averages
Level 158
1,673 SR
1,524 Elo+

VS

Team Averages
Level 140
1,466 SR
1,522 Elo+
Ares
Ares
 
Ares
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
IHateMyDuoLife
Ne Zha
Level 159
God Stats
3W - 6L
1,330 SR
Queue Stats
234W - 223L
1,538 Elo+
Party 1
Hachiman
Hachiman
Kakashl_287
Hachiman
Level 148
God Stats
4W - 3L
1,566 SR
Queue Stats
114W - 120L
1,511 Elo+
Solo
Hades
Hades
Mrlingdong
Hades
Level 128
God Stats
1W - 0L
1,729 SR
Queue Stats
33W - 32L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
Omega4head
Danzaburou
Level 147
God Stats
2W - 0L
1,207 SR
Queue Stats
233W - 221L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,131
513
1,892
7,421
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
OhYeahItsJosh
Jing Wei
11
0 / 1 / 0
5,713
571
3,128
6,107
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Tajei
Kali
9
1 / 7 / 0
5,346
535
4,501
9,815
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
9
1 / 2 / 1
5,737
574
4,014
9,399
8,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 2 / 1
6,138
614
6,060
5,509
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 0 / 2
5,873
587
2,595
6,914
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 2 / 4
6,625
663
4,653
8,458
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Kakashl_287
Hachiman
11
1 / 0 / 2
5,897
590
5,189
5,440
1,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
12
4 / 1 / 1
6,730
673
4,933
7,970
3,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Danzaburou
Omega4head
Danzaburou
13
5 / 0 / 2
8,002
800
7,872
8,748
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
15
15
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
2
1
L
0
3
3
0.5
W
5
2
4
3.5
W
Hachiman
Kakashl_287
Hachiman
1
0
2
2
W
Hades
4
1
1
4.5
L
Jing Wei
OhYeahItsJosh
Jing Wei
0
1
0
0
W
Danzaburou
Omega4head
Danzaburou
5
0
2
6
L
Kali
Tajei
Kali
1
7
0
0.14
L
Fafnir
1
2
1
0.75
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
25,242
38,251
Taken
37,530
16,668
Mitigated
16,461
8,790
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,595
161
0
2,094
6,914
4,860
0
745
6,169
17,134
1,833
L
1,892
651
0
821
7,421
2,207
0
487
6,934
0
27,972
W
4,653
1,073
0
4,160
8,458
2,727
0
1,588
6,742
0
42,061
W
Hachiman
Kakashl_287
Hachiman
5,189
2,632
0
2,204
5,440
1,785
38
1,384
4,056
0
47,325
W
Hades
4,933
185
469
5,285
7,970
3,197
0
4,659
2,892
43,297
2,003
L
Jing Wei
OhYeahItsJosh
Jing Wei
3,128
2,155
0
1,839
6,107
1,829
0
1,090
5,017
0
50,034
W
Danzaburou
Omega4head
Danzaburou
7,872
2,458
0
4,043
8,748
3,892
464
1,012
7,696
0
57,485
L
Kali
Tajei
Kali
4,501
2,160
0
2,487
9,815
2,802
0
446
9,369
0
26,452
L
Fafnir
4,014
1,072
0
2,978
9,399
8,317
0
2,672
6,727
13,488
0
L
6,060
1,127
0
665
5,509
1,513
0
2,798
2,711
42,333
214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
33,127
314
Minions Killed
361
0
Camps Cleared
0
1,042,098
Distance Traveled
1,043,511
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,873
587
22
2
0
202,020
0
L
Nemesis
5,131
513
47
5
0
231,923
0
W
Ne Zha
6,625
663
68
7
0
246,304
0
W
Hachiman
5,897
590
93
9
0
198,127
1
W
Hades
6,730
673
81
8
0
208,607
0
L
Jing Wei
5,713
571
89
9
0
209,360
7
W
Danzaburou
8,002
800
97
10
0
188,453
1
L
Kali
5,346
535
54
5
0
189,167
0
L
Fafnir
5,737
574
22
2
0
213,794
0
L
Hera
6,138
614
102
10
0
197,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role