Player Matchup

Kali
Kali
Godspear4314
Kali
Level 46
God Stats
4W - 4L
1,436 SR
Queue Stats
37W - 49L
1,403 Elo+
Party 2
Anubis
Anubis
Hobbitfeet69
Anubis
Level 65
God Stats
3W - 5L
1,502 SR
Queue Stats
108W - 110L
1,478 Elo+
Party 2
Charon
Charon
KingVeneskey
Charon
Level 59
God Stats
10W - 10L
1,494 SR
Queue Stats
153W - 151L
1,474 Elo+
Party 2
Izanami
Izanami
TiberiusNero23
Izanami
Level 96
God Stats
73W - 62L
1,548 SR
Queue Stats
129W - 130L
1,413 Elo+
Solo
Surtr
Surtr
XxFishzyxX
Surtr
Level 52
God Stats
30W - 25L
1,542 SR
Queue Stats
71W - 76L
1,448 Elo+
Party 2
Team Averages
Level 64
1,504 SR
1,443 Elo+

VS

Team Averages
Level 64
1,450 SR
1,394 Elo+
Chaac
Chaac
Bowhunter0722
Chaac
Level 61
God Stats
4W - 13L
1,385 SR
Queue Stats
36W - 41L
1,387 Elo+
Party 1
Thanatos
Thanatos
Trafficone86
Thanatos
Level 71
God Stats
5W - 7L
1,496 SR
Queue Stats
31W - 30L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
lorekore12345
Nu Wa
Level 78
God Stats
20W - 21L
1,525 SR
Queue Stats
34W - 33L
1,416 Elo+
Party 1
Hachiman
Hachiman
lovetheflyest
Hachiman
Level 56
God Stats
15W - 12L
1,596 SR
Queue Stats
87W - 101L
1,465 Elo+
Solo
Athena
Athena
roscothemaniac
Athena
Level 55
God Stats
0W - 2L
1,245 SR
Queue Stats
15W - 34L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
6,728
673
4,007
8,547
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Anubis
10
5 / 2 / 3
6,662
666
5,663
7,097
2,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
10
2 / 0 / 3
6,534
653
4,753
6,146
3,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
3 / 2 / 2
6,155
616
4,767
6,651
1,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Surtr
11
5 / 3 / 0
6,718
672
5,527
7,533
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 2
4,895
490
3,461
9,608
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thanatos
Trafficone86
Thanatos
9
3 / 3 / 2
5,780
578
3,360
8,015
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 0
5,120
512
4,726
5,335
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
lovetheflyest
Hachiman
10
3 / 2 / 0
5,655
566
5,618
6,781
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 2
4,872
487
1,265
7,017
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
19
Kills
7
8
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
4
1
3
5.5
W
Anubis
5
2
3
3.25
W
Charon
2
0
3
3.5
W
3
2
2
2
L
Thanatos
Trafficone86
Thanatos
3
3
2
1.33
W
Surtr
5
3
0
1.67
L
0
5
0
0
L
Hachiman
lovetheflyest
Hachiman
3
2
0
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
18,430
35,974
Taken
36,756
13,476
Mitigated
14,750
11,915
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,461
932
0
2,487
9,608
4,333
0
1,432
8,176
0
20,087
W
4,007
2,783
0
4,452
8,547
2,582
0
1,185
7,199
0
42,417
W
Anubis
5,663
46
0
2,388
7,097
2,380
659
2,112
4,674
30,880
974
W
Charon
4,753
1,713
0
1,746
6,146
3,234
276
1,290
4,754
19,522
848
W
4,767
3,654
0
2,035
6,651
1,799
827
517
6,032
0
37,729
L
Thanatos
Trafficone86
Thanatos
3,360
851
0
4,116
8,015
2,513
0
2,169
5,837
0
20,578
W
Surtr
5,527
2,412
0
1,294
7,533
3,481
4
183
6,943
1,048
36,969
L
4,726
1,577
0
88
5,335
957
0
2,751
2,584
28,456
0
L
Hachiman
lovetheflyest
Hachiman
5,618
2,581
0
2,026
6,781
1,870
0
1,724
5,056
0
41,937
L
1,265
554
0
646
7,017
5,077
0
2,422
4,587
11,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
26,322
297
Minions Killed
195
0
Camps Cleared
0
1,056,577
Distance Traveled
969,102
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,895
490
34
3
0
173,890
0
W
Kali
6,728
673
74
7
0
254,090
0
W
Anubis
6,662
666
56
6
0
198,456
0
W
Charon
6,534
653
41
4
0
206,760
2
W
Izanami
6,155
616
63
6
0
177,511
0
L
Thanatos
5,780
578
38
4
0
232,726
0
W
Surtr
6,718
672
63
6
0
219,760
0
L
Nu Wa
5,120
512
41
4
0
170,587
4
L
Hachiman
5,655
566
66
7
0
167,981
4
L
Athena
4,872
487
16
2
0
223,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role