Player Matchup

Terra
Terra
Jarwick
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,614 Elo+
Party 1
Skadi
Skadi
Phoboxet_08
Skadi
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
macab2105
Ah Puch
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 40L
1,578 Elo+
Party 1
Team Averages
Level 134
1,500 SR
1,584 Elo+

VS

Team Averages
Level 116
1,624 SR
1,522 Elo+
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KingKash93
Sylvanus
Level 98
God Stats
35W - 26L
1,636 SR
Queue Stats
339W - 235L
1,655 Elo+
Solo
Anubis
Anubis
nimrod655
Anubis
Level 124
God Stats
4W - 2L
1,737 SR
Queue Stats
115W - 116L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jarwick
Terra
12
1 / 1 / 2
7,192
799
2,516
8,525
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 1
8,585
954
3,659
4,503
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
macab2105
Ah Puch
14
1 / 0 / 3
7,994
888
6,356
4,271
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 2 / 0
7,579
842
5,354
6,995
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
KingKash93
Sylvanus
10
1 / 1 / 0
6,299
700
1,139
4,110
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
nimrod655
Anubis
10
0 / 2 / 0
6,148
683
1,490
4,609
1,741
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
2
2
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
W
Terra
Jarwick
Terra
1
1
2
2
L
Sylvanus
KingKash93
Sylvanus
1
1
0
1
W
3
1
1
3.5
W
Ah Puch
macab2105
Ah Puch
1
0
3
2.5
L
Anubis
nimrod655
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,531
Damage
7,983
17,299
Taken
15,714
7,647
Mitigated
5,980
6,781
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,354
1,178
0
278
6,995
2,564
0
3,294
3,376
0
30,523
W
Terra
Jarwick
Terra
2,516
240
1,074
3,435
8,525
4,831
245
1,712
6,591
13,362
295
L
Sylvanus
KingKash93
Sylvanus
1,139
156
963
1,612
4,110
1,675
25
2,311
1,362
4,501
0
W
3,659
1,705
0
928
4,503
1,359
114
609
3,854
0
31,128
W
Ah Puch
macab2105
Ah Puch
6,356
391
0
1,344
4,271
1,457
799
378
3,853
24,967
0
L
Anubis
nimrod655
Anubis
1,490
111
0
1,061
4,609
1,741
28
2,202
2,165
10,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,771
Gold Earned
20,026
133
Minions Killed
117
0
Camps Cleared
0
518,277
Distance Traveled
360,220
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,579
842
67
7
0
183,028
0
W
Terra
7,192
799
15
2
0
162,674
1
L
Sylvanus
6,299
700
22
2
0
94,292
3
W
Skadi
8,585
954
73
8
0
170,618
2
W
Ah Puch
7,994
888
45
5
0
184,985
2
L
Anubis
6,148
683
28
3
0
82,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role