Player Matchup

Ne Zha
Ne Zha
Bakukuretsu
Ne Zha
Level 43
God Stats
2W - 2L
1,628 SR
Queue Stats
22W - 28L
1,452 Elo+
Party 1
Agni
Agni
CompChomp1114
Agni
Level 106
God Stats
23W - 21L
1,482 SR
Queue Stats
844W - 824L
1,532 Elo+
Solo
Geb
Geb
ttgodd
Geb
Level 64
God Stats
6W - 9L
1,460 SR
Queue Stats
86W - 79L
1,491 Elo+
Party 1
Team Averages
Level 71
1,524 SR
1,492 Elo+

VS

Team Averages
Level 44
1,538 SR
1,440 Elo+
Ah Puch
Ah Puch
Briones_L27
Ah Puch
Level 37
God Stats
2W - 0L
1,437 SR
Queue Stats
10W - 11L
1,510 Elo+
Solo
Medusa
Medusa
Skogrier
Medusa
Level 49
God Stats
45W - 34L
1,589 SR
Queue Stats
224W - 250L
1,397 Elo+
Solo
Bacchus
Bacchus
ajedrez3421
Bacchus
Level 46
God Stats
8W - 3L
1,589 SR
Queue Stats
60W - 57L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 2 / 1
7,807
710
5,257
9,903
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 5 / 2
7,213
656
2,732
7,527
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
ttgodd
Geb
14
2 / 4 / 3
8,813
801
7,086
13,663
5,867
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Briones_L27
Ah Puch
16
2 / 1 / 5
9,675
880
7,765
6,622
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Skogrier
Medusa
16
8 / 3 / 1
10,523
957
13,569
8,793
2,738
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ajedrez3421
Bacchus
15
1 / 1 / 8
9,226
839
4,842
10,069
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
11
11
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
2
1
1.25
W
Ah Puch
Briones_L27
Ah Puch
2
1
5
4.5
L
0
5
2
0.2
W
Medusa
Skogrier
Medusa
8
3
1
2.83
W
Bacchus
ajedrez3421
Bacchus
1
1
8
5
L
Geb
ttgodd
Geb
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,075
Damage
26,176
31,093
Taken
25,484
11,678
Mitigated
14,692
1,795
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,257
360
0
1,208
9,903
3,749
0
5,071
4,458
0
17,892
W
Ah Puch
Briones_L27
Ah Puch
7,765
0
0
1,166
6,622
1,875
300
3,603
3,019
52,446
0
L
2,732
145
0
587
7,527
2,062
0
2,392
5,009
16,909
123
W
Medusa
Skogrier
Medusa
13,569
8,037
0
855
8,793
2,738
2,679
2,514
6,279
0
32,770
W
Bacchus
ajedrez3421
Bacchus
4,842
522
430
2,594
10,069
10,079
72
3,374
6,695
18,223
1,969
L
Geb
ttgodd
Geb
7,086
362
0
0
13,663
5,867
0
4,199
9,130
22,592
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,833
Gold Earned
29,424
101
Minions Killed
162
0
Camps Cleared
0
527,418
Distance Traveled
594,692
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,807
710
17
2
0
203,655
0
W
Ah Puch
9,675
880
80
7
0
188,918
4
L
Agni
7,213
656
40
4
0
130,710
0
W
Medusa
10,523
957
60
5
0
187,422
0
W
Bacchus
9,226
839
22
2
0
218,352
5
L
Geb
8,813
801
44
4
0
193,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role