Player Matchup

Charybdis
Charybdis
EIiTheFry
Charybdis
Level 156
God Stats
3W - 1L
1,589 SR
Queue Stats
113W - 88L
1,522 Elo+
Party 3
Sobek
Sobek
K1ngAlexander
Sobek
Level 158
God Stats
1W - 0L
1,197 SR
Queue Stats
186W - 210L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
OliveMiester
Erlang Shen
Level 107
God Stats
9W - 6L
1,695 SR
Queue Stats
77W - 57L
1,562 Elo+
Party 1
Poseidon
Poseidon
Pezaint
Poseidon
Level 148
God Stats
9W - 15L
1,645 SR
Queue Stats
432W - 365L
1,537 Elo+
Party 1
Awilix
Awilix
kíckback
Awilix
Level 149
God Stats
1W - 2L
1,288 SR
Queue Stats
68W - 54L
1,532 Elo+
Party 3
Team Averages
Level 144
1,483 SR
1,531 Elo+

VS

Team Averages
Level 147
1,681 SR
1,578 Elo+
Fenrir
Fenrir
Afgan OG
Fenrir
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 44L
1,561 Elo+
Party 2
Chang'e
Chang'e
Haykezlind
Chang'e
Level 127
God Stats
6W - 6L
1,696 SR
Queue Stats
256W - 226L
1,620 Elo+
Solo
Nu Wa
Nu Wa
RyoukuX
Nu Wa
Level 159
God Stats
4W - 1L
1,767 SR
Queue Stats
125W - 97L
1,580 Elo+
Party 2
Neith
Neith
SenorRompeCulos
Neith
Level 153
God Stats
6W - 5L
1,711 SR
Queue Stats
187W - 171L
1,554 Elo+
Solo
Awilix
Awilix
SlackinOff
Awilix
Level 139
God Stats
33W - 13L
1,732 SR
Queue Stats
150W - 129L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EIiTheFry
Charybdis
7
1 / 3 / 3
4,675
584
4,205
5,384
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 2 / 7
4,901
613
3,573
6,956
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
OliveMiester
Erlang Shen
9
2 / 3 / 1
5,457
682
3,626
8,598
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Pezaint
Poseidon
10
6 / 2 / 0
5,770
721
5,300
4,234
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
kíckback
Awilix
9
4 / 1 / 2
5,177
647
4,016
6,024
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Afgan OG
Fenrir
8
3 / 2 / 3
5,037
630
3,515
6,800
2,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Haykezlind
Chang'e
7
1 / 3 / 3
4,127
516
2,083
5,745
1,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nu Wa
RyoukuX
Nu Wa
10
3 / 1 / 2
5,474
684
4,608
4,705
1,024
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 3 / 0
4,640
580
4,174
6,694
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Awilix
SlackinOff
Awilix
9
2 / 4 / 1
5,203
650
5,317
7,271
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
11
11
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Afgan OG
Fenrir
3
2
3
2.25
W
Charybdis
EIiTheFry
Charybdis
1
3
3
0.83
L
Chang'e
Haykezlind
Chang'e
1
3
3
0.83
W
0
2
7
1.75
W
Erlang Shen
OliveMiester
Erlang Shen
2
3
1
0.83
W
Poseidon
Pezaint
Poseidon
6
2
0
3
L
Nu Wa
RyoukuX
Nu Wa
3
1
2
4
L
2
3
0
0.67
L
Awilix
SlackinOff
Awilix
2
4
1
0.63
W
Awilix
kíckback
Awilix
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
19,697
31,196
Taken
31,215
12,004
Mitigated
9,204
11,173
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Afgan OG
Fenrir
3,515
967
0
1,373
6,800
2,204
0
1,628
5,079
0
18,852
W
Charybdis
EIiTheFry
Charybdis
4,205
1,698
0
1,253
5,384
1,366
0
736
4,616
0
27,460
L
Chang'e
Haykezlind
Chang'e
2,083
95
320
1,766
5,745
1,399
0
2,557
3,148
11,430
0
W
3,573
413
0
3,141
6,956
4,061
0
1,990
4,870
12,750
1,934
W
Erlang Shen
OliveMiester
Erlang Shen
3,626
1,917
0
3,613
8,598
4,059
0
238
7,966
0
30,145
W
Poseidon
Pezaint
Poseidon
5,300
995
0
446
4,234
892
0
2,057
1,880
32,115
0
L
Nu Wa
RyoukuX
Nu Wa
4,608
776
0
690
4,705
1,024
0
2,773
1,514
30,519
373
L
4,174
1,334
0
1,670
6,694
1,691
0
379
6,315
0
25,418
L
Awilix
SlackinOff
Awilix
5,317
1,922
0
2,028
7,271
2,886
0
866
6,042
54
26,567
W
Awilix
kíckback
Awilix
4,016
1,620
0
2,720
6,024
1,626
0
1,030
4,880
0
25,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,980
Gold Earned
24,481
234
Minions Killed
197
0
Camps Cleared
0
886,105
Distance Traveled
860,009
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,037
630
35
4
0
192,403
0
W
Charybdis
4,675
584
42
5
0
148,834
0
L
Chang'e
4,127
516
16
2
0
143,174
0
W
Sobek
4,901
613
17
2
0
195,306
0
W
Erlang Shen
5,457
682
50
6
0
159,370
0
W
Poseidon
5,770
721
81
10
0
185,137
0
L
Nu Wa
5,474
684
52
7
0
176,059
0
L
Neith
4,640
580
41
5
0
164,483
0
L
Awilix
5,203
650
53
7
0
183,890
1
W
Awilix
5,177
647
44
6
0
197,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role