Player Matchup

Amaterasu
Amaterasu
Alseks_
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
Thing2Riley96156
Gilgamesh
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,494 Elo+
Solo
Zeus
Zeus
e78vv
Zeus
Level 131
God Stats
35W - 19L
1,628 SR
Queue Stats
1,089W - 1,059L
1,511 Elo+
Solo
Nox
Nox
lXlGrimlXl
Nox
Level 137
God Stats
4W - 6L
1,381 SR
Queue Stats
344W - 333L
1,529 Elo+
Solo
Cthulhu
Cthulhu
yeezus4ever
Cthulhu
Level 128
God Stats
2W - 0L
1,720 SR
Queue Stats
108W - 101L
1,507 Elo+
Solo
Team Averages
Level 114
1,546 SR
1,484 Elo+

VS

Team Averages
Level 105
1,457 SR
1,421 Elo+
Tiamat
Tiamat
CEODRCOAL
Tiamat
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,481 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DISTRE
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,114 Elo+
Solo
Merlin
Merlin
Inori stark
Merlin
Level 73
God Stats
0W - 2L
1,290 SR
Queue Stats
35W - 39L
1,474 Elo+
Party 2
Sol
Sol
LYONSHOTZZ
Sol
Level 120
God Stats
0W - 3L
1,204 SR
Queue Stats
127W - 149L
1,457 Elo+
Party 1
Anhur
Anhur
Man Of Margarin
Anhur
Level 147
God Stats
2W - 1L
1,790 SR
Queue Stats
153W - 128L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alseks_
Amaterasu
14
2 / 1 / 14
8,059
806
5,863
13,364
10,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
13
2 / 3 / 9
7,695
770
8,218
9,360
5,134
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
e78vv
Zeus
14
6 / 2 / 11
8,808
881
14,514
5,465
1,718
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 9
9,218
922
4,420
2,327
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
yeezus4ever
Cthulhu
16
5 / 1 / 10
9,931
993
8,983
16,400
9,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CEODRCOAL
Tiamat
13
0 / 3 / 4
6,577
658
9,514
7,139
3,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
DISTRE
Kumbhakarna
14
2 / 4 / 3
7,824
782
6,576
16,459
11,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
11
1 / 5 / 0
6,951
695
6,400
6,870
1,879
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
3 / 3 / 1
8,181
818
9,421
7,849
2,829
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 4 / 1
7,139
714
6,004
7,300
2,239
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
19
Kills
7
7
Deaths
19
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alseks_
Amaterasu
2
1
14
9
L
Tiamat
CEODRCOAL
Tiamat
0
3
4
0.67
L
Kumbhakarna
DISTRE
Kumbhakarna
2
4
3
0.88
L
Merlin
1
5
0
0.2
L
3
3
1
1.17
L
1
4
1
0.38
W
Gilgamesh
2
3
9
2.17
W
Zeus
e78vv
Zeus
6
2
11
5.75
W
4
0
9
8.5
W
Cthulhu
yeezus4ever
Cthulhu
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,998
Damage
37,915
46,916
Taken
45,617
27,908
Mitigated
21,590
17,985
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alseks_
Amaterasu
5,863
1,814
1,395
4,844
13,364
10,664
473
7,731
5,157
0
11,842
L
Tiamat
CEODRCOAL
Tiamat
9,514
799
811
1,644
7,139
3,347
0
4,552
2,514
13,185
0
L
Kumbhakarna
DISTRE
Kumbhakarna
6,576
791
2,008
2,693
16,459
11,296
0
6,624
9,600
13,932
0
L
Merlin
6,400
0
298
132
6,870
1,879
0
5,099
1,653
11,973
0
L
9,421
1,971
171
2,596
7,849
2,829
0
5,455
2,394
28,370
0
L
6,004
3,418
301
781
7,300
2,239
0
5,073
2,148
0
11,375
W
Gilgamesh
8,218
2,879
333
820
9,360
5,134
0
6,809
2,550
0
13,077
W
Zeus
e78vv
Zeus
14,514
512
913
658
5,465
1,718
0
3,743
1,506
22,123
979
W
4,420
516
1,104
187
2,327
844
899
1,794
444
17,186
363
W
Cthulhu
yeezus4ever
Cthulhu
8,983
433
882
6,849
16,400
9,548
0
10,336
5,348
24,527
1,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,711
Gold Earned
36,672
129
Minions Killed
95
0
Camps Cleared
0
1,028,112
Distance Traveled
907,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,059
806
21
2
0
192,151
0
L
Tiamat
6,577
658
5
1
0
201,229
0
L
Kumbhakarna
7,824
782
10
1
0
195,836
0
L
Merlin
6,951
695
17
2
0
186,098
0
L
Sol
8,181
818
41
4
0
163,541
0
L
Anhur
7,139
714
22
2
0
161,094
0
W
Gilgamesh
7,695
770
12
1
0
218,235
0
W
Zeus
8,808
881
22
2
0
193,187
0
W
Nox
9,218
922
36
4
0
214,760
0
W
Cthulhu
9,931
993
38
4
0
209,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role