Player Matchup

Fenrir
Fenrir
Platinum V
ALONSO6114
Fenrir
Platinum V
Level 158
God Stats
3W - 1L
1,567 SR
Queue Stats
19W - 13L
1,635 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,567 SR
1,635 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,447 SR
1,500 MMR
Ix Chel
Ix Chel
Gold V
PunicPearl
Ix Chel
Gold V
Level 120
God Stats
4W - 2L
1,447 SR
Queue Stats
4W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ALONSO6114
Fenrir
14
4 / 3 / 0
9,463
1,051
8,428
12,075
6,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bans
SkadiNe ZhaChronosAnhurHades

VS

Bans
AnubisHeraVulcanKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
PunicPearl
Ix Chel
14
3 / 4 / 0
9,328
1,036
6,932
9,951
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ALONSO6114
Fenrir
4
3
0
1.33
L
Ix Chel
PunicPearl
Ix Chel
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,428
Damage
6,932
12,075
Taken
9,951
6,429
Mitigated
3,563
4,170
Healing
2,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ALONSO6114
Fenrir
8,428
2,431
0
4,170
12,075
6,429
929
7,556
4,519
0
37,448
L
Ix Chel
PunicPearl
Ix Chel
6,932
512
0
2,170
9,951
3,563
297
96
9,855
43,408
973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,463
Gold Earned
9,328
73
Minions Killed
89
4
Camps Cleared
5
185,772
Distance Traveled
180,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,463
1,051
73
8
4
185,772
0
L
Ix Chel
9,328
1,036
89
10
5
180,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role