Player Matchup

Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AtlasDemonata
Ishtar
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,441 Elo+
Party 2
Geb
Geb
BattleMasterson
Geb
Level 139
God Stats
3W - 4L
1,648 SR
Queue Stats
79W - 90L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
DirtyTraveller
Hou Yi
Level 141
God Stats
0W - 2L
1,239 SR
Queue Stats
61W - 58L
1,460 Elo+
Party 2
Scylla
Scylla
HyperMadDJ
Scylla
Level 121
God Stats
0W - 4L
1,354 SR
Queue Stats
70W - 70L
1,461 Elo+
Party 2
Team Averages
Level 127
1,448 SR
1,466 Elo+

VS

Team Averages
Level 121
1,435 SR
1,459 Elo+
Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AcheronGG
Poseidon
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,460 Elo+
Party 1
Chaac
Chaac
BolbiVeleho
Chaac
Level 63
God Stats
1W - 1L
1,286 SR
Queue Stats
9W - 15L
1,370 Elo+
Party 1
Nu Wa
Nu Wa
Grim Tribe
Nu Wa
Level 119
God Stats
2W - 2L
1,347 SR
Queue Stats
107W - 92L
1,490 Elo+
Solo
Cabrakan
Cabrakan
NebuccatNezzar
Cabrakan
Level 156
God Stats
3W - 1L
1,540 SR
Queue Stats
254W - 265L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
0 / 3 / 3
6,141
614
969
5,629
4,902
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 4
7,013
701
3,601
7,638
2,672
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 5
7,865
787
4,085
11,519
7,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 2
6,694
669
4,246
5,846
2,088
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
HyperMadDJ
Scylla
15
3 / 2 / 3
7,729
773
5,729
4,377
1,430
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 1 / 10
7,810
781
3,419
5,106
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
AcheronGG
Poseidon
17
9 / 0 / 8
10,590
1,059
10,182
6,710
2,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 11
8,738
874
8,266
10,428
11,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
14
3 / 1 / 8
8,617
862
8,362
4,605
1,729
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
12
1 / 3 / 8
8,301
830
2,278
9,644
13,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
8
Kills
17
17
Deaths
8
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
3
0.5
W
Loki
 
Loki
0
1
10
5
W
Poseidon
AcheronGG
Poseidon
9
0
8
13
L
1
4
4
0.75
L
3
5
5
1.1
W
4
3
11
3.17
L
1
3
2
0.67
W
Nu Wa
3
1
8
7
L
Scylla
HyperMadDJ
Scylla
3
2
3
2.25
W
Cabrakan
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,630
Damage
32,507
35,009
Taken
36,493
18,385
Mitigated
32,918
7,389
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
969
278
118
1,155
5,629
4,902
0
2,659
2,970
0
2,047
W
Loki
 
Loki
3,419
794
259
489
5,106
3,113
285
1,678
3,248
0
6,814
W
Poseidon
AcheronGG
Poseidon
10,182
1,112
1,885
1,406
6,710
2,584
1,504
669
5,965
35,729
631
L
3,601
1,221
832
650
7,638
2,672
0
4,874
2,764
0
17,533
L
4,085
419
1,172
2,300
11,519
7,293
0
7,435
4,084
8,744
0
W
8,266
332
497
1,736
10,428
11,580
550
3,411
7,017
0
17,226
L
4,246
395
191
221
5,846
2,088
0
3,562
2,284
0
20,356
W
Nu Wa
8,362
1,943
1,693
583
4,605
1,729
2,462
1,325
3,206
17,584
154
L
Scylla
HyperMadDJ
Scylla
5,729
330
0
750
4,377
1,430
0
2,222
2,155
18,622
612
W
Cabrakan
2,278
248
826
1,052
9,644
13,912
317
2,297
7,347
4,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,442
Gold Earned
44,056
108
Minions Killed
117
0
Camps Cleared
0
801,310
Distance Traveled
1,050,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,141
614
3
0
0
135,480
0
W
Loki
7,810
781
7
1
0
232,244
0
W
Poseidon
10,590
1,059
62
6
0
230,919
0
L
Ishtar
7,013
701
32
3
0
163,962
0
L
Geb
7,865
787
10
1
0
147,176
0
W
Chaac
8,738
874
18
2
0
213,869
0
L
Hou Yi
6,694
669
22
2
0
177,536
0
W
Nu Wa
8,617
862
24
2
0
181,785
0
L
Scylla
7,729
773
41
4
0
177,156
0
W
Cabrakan
8,301
830
6
1
0
192,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role