Player Matchup

Nemesis
Nemesis
GirlysLoveMe
Nemesis
Level 141
God Stats
5W - 2L
1,693 SR
Queue Stats
205W - 188L
1,464 Elo+
Party 1
Fenrir
Fenrir
Lenix
Fenrir
Level 154
God Stats
2W - 1L
1,518 SR
Queue Stats
45W - 26L
1,591 Elo+
Solo
Kuzenbo
Kuzenbo
Spine Fuzz
Kuzenbo
Level 160
God Stats
8W - 4L
1,604 SR
Queue Stats
315W - 299L
1,536 Elo+
Solo
Ah Puch
Ah Puch
TdubNati0n
Ah Puch
Level 105
God Stats
10W - 2L
1,939 SR
Queue Stats
527W - 490L
1,487 Elo+
Solo
Medusa
Medusa
Vosto_Lord91
Medusa
Level 87
God Stats
59W - 61L
1,515 SR
Queue Stats
226W - 240L
1,452 Elo+
Party 1
Team Averages
Level 129
1,654 SR
1,506 Elo+

VS

Team Averages
Level 94
1,637 SR
1,472 Elo+
Nox
Nox
AKCR6396
Nox
Level 108
God Stats
4W - 3L
1,553 SR
Queue Stats
138W - 138L
1,475 Elo+
Party 2
Serqet
Serqet
Mac35421
Serqet
Level 159
God Stats
2W - 5L
1,379 SR
Queue Stats
317W - 295L
1,550 Elo+
Solo
Guan Yu
Guan Yu
McMatterhorn
Guan Yu
Level 74
God Stats
4W - 6L
1,616 SR
Queue Stats
188W - 193L
1,537 Elo+
Solo
Cthulhu
Cthulhu
Solid2777
Cthulhu
Level 97
God Stats
9W - 3L
1,829 SR
Queue Stats
86W - 72L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
quincijtwpw
Danzaburou
Level 32
God Stats
2W - 1L
1,806 SR
Queue Stats
4W - 13L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GirlysLoveMe
Nemesis
15
0 / 0 / 3
8,249
589
9,785
11,147
8,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Lenix
Fenrir
14
10 / 3 / 3
8,219
587
13,226
12,819
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
Spine Fuzz
Kuzenbo
12
5 / 2 / 8
8,310
594
6,069
13,269
13,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
TdubNati0n
Ah Puch
15
4 / 1 / 6
8,782
627
8,119
6,941
2,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
11
0 / 4 / 2
6,946
496
2,472
8,168
2,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,671
477
4,421
8,379
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
Mac35421
Serqet
13
2 / 5 / 1
7,193
514
5,675
13,079
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
McMatterhorn
Guan Yu
13
0 / 2 / 1
7,563
540
6,048
14,989
8,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Solid2777
Cthulhu
12
4 / 3 / 1
7,071
505
7,540
10,245
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
quincijtwpw
Danzaburou
13
3 / 5 / 3
8,212
587
7,025
10,626
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
19
Kills
10
10
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Nemesis
GirlysLoveMe
Nemesis
0
0
3
1.5
W
Fenrir
Lenix
Fenrir
10
3
3
3.83
L
Serqet
Mac35421
Serqet
2
5
1
0.5
L
Guan Yu
McMatterhorn
Guan Yu
0
2
1
0.25
L
Cthulhu
Solid2777
Cthulhu
4
3
1
1.5
W
Kuzenbo
Spine Fuzz
Kuzenbo
5
2
8
4.5
W
Ah Puch
TdubNati0n
Ah Puch
4
1
6
7
W
Medusa
0
4
2
0.25
L
Danzaburou
quincijtwpw
Danzaburou
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,671
Damage
30,709
52,344
Taken
57,318
31,732
Mitigated
24,499
19,434
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,421
286
0
1,079
8,379
2,743
0
5,026
3,353
37,029
436
W
Nemesis
GirlysLoveMe
Nemesis
9,785
3,621
0
4,906
11,147
8,210
0
0
10,922
0
64,609
W
Fenrir
Lenix
Fenrir
13,226
4,343
0
5,977
12,819
4,746
0
1,718
10,279
0
54,721
L
Serqet
Mac35421
Serqet
5,675
2,278
0
2,425
13,079
5,171
0
1,093
11,904
0
52,043
L
Guan Yu
McMatterhorn
Guan Yu
6,048
412
0
5,452
14,989
8,061
0
0
14,050
0
48,175
L
Cthulhu
Solid2777
Cthulhu
7,540
408
70
1,876
10,245
4,630
177
4,770
5,475
33,427
162
W
Kuzenbo
Spine Fuzz
Kuzenbo
6,069
2,341
0
2,130
13,269
13,686
11
4,837
7,901
18,038
0
W
Ah Puch
TdubNati0n
Ah Puch
8,119
397
0
4,619
6,941
2,544
449
1,663
5,090
66,047
0
W
Medusa
2,472
1,010
0
1,802
8,168
2,546
0
2,158
5,617
0
43,965
L
Danzaburou
quincijtwpw
Danzaburou
7,025
3,738
0
4,107
10,626
3,894
0
3,299
7,327
0
62,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
36,710
389
Minions Killed
423
0
Camps Cleared
0
1,330,555
Distance Traveled
1,402,942
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,671
477
64
5
0
245,887
0
W
Nemesis
8,249
589
111
8
0
271,582
0
W
Fenrir
8,219
587
69
5
0
296,395
0
L
Serqet
7,193
514
83
6
0
306,492
0
L
Guan Yu
7,563
540
97
7
0
286,512
5
L
Cthulhu
7,071
505
61
4
0
291,744
0
W
Kuzenbo
8,310
594
27
2
0
267,065
6
W
Ah Puch
8,782
627
115
8
0
259,578
0
W
Medusa
6,946
496
67
5
0
235,935
8
L
Danzaburou
8,212
587
118
8
0
272,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role